How many times are you retards going to discuss the same thing over and over? Yes cgi used to look better in certain movies. There's nothin left to talk about.
>>211852029 (OP) 2001-2007/2008 was the real golden age of CGI. The technology advanced beyond previous decades and was still used by experts, unlike following decades. Films in the 2000s still used a lot of practical effects and only used CGI when needed, which meant the animators had more time to perfect their work. Nowadays everything is CGI was the setting to people to even the outfits.
Anonymous
6/23/2025, 3:42:01 AM No.211852368
>>211852029 (OP) The third pirates movie was bad. In fact, only the first was ever good.
>>211852029 (OP) >movies made between 2006-2014 and see them looking better in every way including better CGI Annihilation Aquaman Avatar 2 Dune Dune: Part 2 Mad Max: Fury Road Rogue One Valerian and the City of a Thousand Planets
>>211852029 (OP) modern CGI is soulless jeetslop whereas earlier it was made by white men with passion and vision
Anonymous
6/23/2025, 4:24:49 AM No.211854008
>>211852258 for games most of it is art style. you can put 10 billion polygons in the model of an ugly sheboon and it will still be an ugly sheboon for movies its because mid 2000s movies understood that cgi had limits and worked around those limits. for an even older example, jurassic park rarely shows the cgi dinosaurs in open well lit environments because the shadows and irregular surroundings mask the weirdness of the cgi. now literally everything is cgi'd in by some jeet or korean "studio" so it looks off because none of it is real and it triggers a subconscious reaction in you brain
Anonymous
6/23/2025, 4:28:25 AM No.211854143
>>211852184 DEI killed gaming, probably same with film
>>211853392 While that may be, Gotham Knights is also night and rainy but looks far worse. Can't even really use the >WB montreal excuse because Arkham Origins also looked good at the time.
>>211852608 I'm so fucking sick of every single game being released being cookie cutter UE5slop. You can always see that shit coming a mile away. Everything's over cluttered with a poor aesthetic direction, the same overelaborate lighting but unbelievably bad looking character models and even worse combat animations. Those parry and dodge animations looks like it could have been pulled straight from fucking Soul Reaver.
Anonymous
6/23/2025, 5:31:00 AM No.211856175
>>211855979 >Arkham Origins also looked good at the time No.
>>211856034 >have chance to make memorable lasting movie like District 9 >torpedo it by shoving in ugly trailer trash band retards to shit up every scene promoting their music and acting like they're so awesome
Anonymous
6/23/2025, 6:01:17 AM No.211857231
>showing off cgi/graphics >via static images Are you all retarded?
>>211857231 /tv/ zoomies think the way to judge cgi is to pause it, go through it frame by frame, and micro-analyze every pixel to see if it's "realistic". If they can't tell it's cgi, then it's acceptable. If there's even the slightest problem, then it's all 100% dogshit and some sort of video game graphics, which they are of course too good for!
>>211857680 Wrong. It varies scene by scene anyway. A high resolution image displaying the style, which only rarely clashes with the motion, is totally sufficient.
>>211857514 I don't think zoomers care that much, it's what they grew up with after all.
Anonymous
6/23/2025, 6:36:29 AM No.211858385
>>211858062 >Wrong >It varies scene by scene How the fuck can you type that back to back? If it can vary then a video clip will demonstrate whether it works well within the scene. >only rarely clashes with the motion Getting a CGI object to look good and interact in motion with the world around it is one of the biggest challenges, but in a single frame even poorly done CGI can look good
>>211852608 I saw a white logo in the bottom right and thought this was an AI video. The clips being a couple of seconds long and of extremely uninspired fantasy scenes where all faces are obscured agree.
>>211854513 >we hadn't invented color so to tell each other apart the kaiser agreed to put spikes on his soldiers helmets >now where was I? >oh yes, WWI was known for handheld machineguns, blimps, constant fire, and afro-american soldiers