Thread 212474575 - /tv/ [Archived: 764 hours ago]

Anonymous
7/8/2025, 10:11:40 AM No.212474575
IMG_6677
IMG_6677
md5: 4497c47a1e359fbbf78854a77f2f2c3f๐Ÿ”
Why no Half Life series? We get stupid Fallout why not this?
Replies: >>212474832 >>212475087 >>212476382 >>212477871 >>212478565 >>212479997
Anonymous
7/8/2025, 10:25:34 AM No.212474832
>>212474575 (OP)
Main character doesnโ€™t talk. Normies wonโ€™t understand it and it will suck if they make the main character talk
Replies: >>212477871
Anonymous
7/8/2025, 10:40:45 AM No.212475087
>>212474575 (OP)
>[A movie] project always crashes up against the hard reality that Gordon Freeman is a conduit for the player's senses," explains Marc Laidlaw, one of Valve's longest serving writers. "As soon as you try to turn him into an actual character, he loses whatever it is that makes him an interesting FPS protagonist

>Anybody from outside Valve who gets a hold of the project instantly turns Gordon into the perfect starring vehicle for that week's top celeb. And the arbitrary changes just get worse from there."


>The first Half-Life movie treatment pitched to us," reveals Laidlaw, "climaxed with a tearful reunion between enslaved Vortigaunts and their Vortiwives and children."

>"The last one I saw had Black Mesa invaded by a cavalry unit, just so as to feature a scene of bullsquids tearing into armored horses... Which I admit is sort of cool," Laidlaw concedes, "but it has nothing to do with Half-Life. "
Replies: >>212477695 >>212477871 >>212478506
Anonymous
7/8/2025, 11:55:18 AM No.212476382
>>212474575 (OP)
they should have made the movie when dennis hopper was alive

now every casting for the guy would be retarded. only dennis hopper could have played him
Anonymous
7/8/2025, 1:06:40 PM No.212477594
just watch children of men
Replies: >>212477736
Anonymous
7/8/2025, 1:14:06 PM No.212477695
>>212475087
God bless Valve for having the sense to say no.
Replies: >>212477871
Anonymous
7/8/2025, 1:16:52 PM No.212477736
>>212477594
I couldn't get into children of men because the lady is black
Anonymous
7/8/2025, 1:17:21 PM No.212477742
Just make a TF2 movie
Anonymous
7/8/2025, 1:25:07 PM No.212477871
>>212474575 (OP)
>>212474832
>>212475087
>>212477695
e Fallout series is set in the Fallout universe; it is not an adaptation of any of the specific games, just set in the same universe. The story and characters are original to the series and were not adapted from the games.

That being said, Fallout was always less centralized than Half-Life. Fallout focuses on its setting, each game has different main character, while Half-Life centers around Gordon.

Also, Fallout is slightly more unique. Half-Life was always based on Quake. Half-Life 1 has essentially the same premise as Quake (a science experiment gone wrong opens a portal to another dimension), and the Combine are just the Krog, who are basically the Borg.

Anyway, watch Star Trek โ€” Q is better than the G-Man, and Picard is better than Gordon.
Replies: >>212478548
Anonymous
7/8/2025, 1:49:40 PM No.212478243
1747373323723095
1747373323723095
md5: 79c33b75142024cca4ecdada8627a723๐Ÿ”
Fringe, as a whole is a ripoff of The X-Files, but when they got told that they were being cancelled they said "fuck it" and made season 5 a ripoff of Half-Life 2.
Anonymous
7/8/2025, 2:08:27 PM No.212478506
favorite-calf-life-game-v0-6n8zyj11g5ce1
favorite-calf-life-game-v0-6n8zyj11g5ce1
md5: ff3ebab06706a0c9d24fae3bc2def588๐Ÿ”
>>212475087
I don't know why nobody understands that a Half-Life movie would need to take the same approach to filmmaking as Valve took to game development. Don't just make a movie set in the Half-Life universe with Half-Life characters and creatures, but take what elements make the game stand out and translate those into film.

I think it should focus on an immersive style of cinematography, like long takes and maybe even POV shots in the style of Peep Show and Hardcore Henry. Gordon can talk but he should be an extreme everyman, like literally just a complete random dude who isn't cool and isn't confident and everyone just kinda tells him what to do and orders him around and he constantly gets talked over and shut down when he tries to stand up for himself, he basically always draws the short end of the stick because he's the one who is wearing the hazard suit and is trained to use it so he gets shoved into every dangerous situation. Also maybe use the hangover idea which was how Valve originally was going to explain why Gordon doesn't talk. It should be kind of darkly comedic, and more gritty and grounded instead some kind of 80's action movie, don't use too many monsters from the game, only what is strictly necessary (enemy variety is great in a game, not really needed in a movie so trying to shove everything in would quickly turn into glup shitto nonsense). It should be a relatively simple character focussed action movie about a group of survivors trying to deal with an insane situation, all are coping in their own ways (think of all the scientists and guards you find in the game, some of them just camp in a hiding spot, some are more pro-active, some are freaking out about the scientific implications). Half Life could make for a kino movie but sadly you need more of an experimental, indie minded filmmaker to pull it off and not the kind of JJ Abrams type who probably would get actually approached with this kind of project
Anonymous
7/8/2025, 2:10:48 PM No.212478548
>>212477871
>Half-Life was always based on Quake. Half-Life 1 has essentially the same premise as Quake (a science experiment gone wrong opens a portal to another dimension)
Retarded shit, these games are nothing alike aside from Half-Life using a heavily modified Quake engine. The actual setting and design philosophy and everything about the experience really isn't even comparable
Replies: >>212478598
Anonymous
7/8/2025, 2:11:52 PM No.212478565
>>212474575 (OP)
Why the fuck would you want this? They'd probably cast a black guy as the genius scientist leader of the resistance and make the love interest some mixed race mu-...
Replies: >>212478618
Anonymous
7/8/2025, 2:13:47 PM No.212478598
>>212478548
Both have same premise - science experiment gone wrong. Specifically, portal opening to another dimension.
not to mention that Half Life 2, like Quake 2, is sequel in the name only, and in both the main villains are aliens that assimilate humans.
Replies: >>212478811
Anonymous
7/8/2025, 2:14:48 PM No.212478618
>>212478565
They would probably also make Barney ga-
Replies: >>212478849
Anonymous
7/8/2025, 2:26:09 PM No.212478811
>>212478598
>Both have same premise - science experiment gone wrong. Specifically, portal opening to another dimension.
Well yeah but the way that premise is fleshed out and executed is fucking lightyears apart. With this kind of logic you could say anything is the same. Call of Duty is just like Half-Life too because you shoot stuff and you watch scripted events unfold in front of you in first person but obviously these games are completely different experiences
>Half Life 2, like Quake 2, is sequel in the name only
The setting is very different but the game still constantly references the events of the first game and you get a bunch of enemies from the first game to fight (combine overwatch is also basically just the HECU marine enemy). Quake 2 has straight up nothing in common with 1 aside from the gameplay and the strogg logo appearing in 1 on a random box
Anonymous
7/8/2025, 2:28:20 PM No.212478849
gordon-x-barney-r34-v0-a0u1367w0cre1
gordon-x-barney-r34-v0-a0u1367w0cre1
md5: cfd18afb6d968313d0a4518006846d46๐Ÿ”
>>212478618
Anonymous
7/8/2025, 3:36:35 PM No.212479997
>>212474575 (OP)
There's something you need to get through your thick skull zoomie: Movie does not equel "Best of the Best". Half Life was popular BECAUSE it was a game. It takes hours and hours of fun INTERACTION exploring the world, characters, enemies, story. You don't automatically get something EVEN BETTER by making it passive movie aimed at slopconsumers.