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Thread 712423412

208 posts 98 images /v/
Anonymous No.712423412 [Report] >>712423734 >>712425130 >>712425351 >>712425628 >>712426113 >>712426435 >>712426745 >>712429148 >>712443073 >>712443948 >>712446978 >>712453586
YOOO, RTX in 2008???
Didn't know PSP was such a BEAST!!!
Anonymous No.712423536 [Report] >>712424425 >>712424670
kratos and the chest don't have a reflection
Anonymous No.712423734 [Report] >>712424015 >>712424031 >>712424191 >>712424478 >>712424590 >>712425069 >>712425351 >>712425478 >>712425590 >>712426059 >>712426113 >>712426157 >>712426252 >>712430218 >>712432882 >>712433615 >>712444893 >>712446792 >>712447364 >>712447768 >>712447812 >>712448294 >>712449009 >>712450263 >>712450813 >>712453309 >>712455206
>>712423412 (OP)
Anonymous No.712424015 [Report]
>>712423734
this is genius and has zero impact on performance at all, modern devs are fucking hacks
Anonymous No.712424031 [Report] >>712424186 >>712424451 >>712426283 >>712430409 >>712438313 >>712446330 >>712446717 >>712446926
>>712423734
looks terrible, that isn't how light reflection works
Anonymous No.712424186 [Report] >>712424241 >>712425684
>>712424031
Thanks for your input Sukhdeep.
Anonymous No.712424191 [Report]
>>712423734
kek that's pretty clever
Anonymous No.712424241 [Report] >>712424394
>>712424186
NPC behavior
Anonymous No.712424394 [Report] >>712425684
>>712424241
I accept your concession Patel.
Anonymous No.712424425 [Report] >>712424507 >>712424625
>>712423536
Yeah but still impressive how well the game looks on a PSP.
I mean look at that, they're a little buggy but it has dynamic shadows in 2008
Anonymous No.712424451 [Report]
>>712424031
Wrong, that's exactly how it works
Anonymous No.712424478 [Report]
>>712423734
this doesn't tank the perfomance and therefore is bad
Anonymous No.712424507 [Report] >>712424625
>>712424425
nta but FEAR had dynamic shadows in 2005
Anonymous No.712424590 [Report]
>>712423734
WOAH NICE GRAPHICS
Anonymous No.712424625 [Report]
>>712424425
>>712424507
If we count on what the webm is (single projected shadow) as dynamic shadow there are PS1 games and SNES 2d games with dynamic shadows too
Anonymous No.712424670 [Report] >>712424756 >>712437589
>>712423536
YOOO, RTX with Kratos reflections in 2005???
Didn't know PS2 was such a BEAST!!!
Anonymous No.712424756 [Report] >>712424909 >>712427616
>>712424670
no reflections on the dead bodies
weapon hit particles aren't reflected
Anonymous No.712424909 [Report]
>>712424756
Well, in true rtx fashion. No ghosting tho
Anonymous No.712425069 [Report]
>>712423734
Seems a little tedious but impressive, limitations do breed creativity and thinking outside the box (literally).
Anonymous No.712425130 [Report]
>>712423412 (OP)
How did they do it without DLSS??? Did the game run at 5fps and take 8 years to make????
Anonymous No.712425229 [Report]
Don't show them pokemon ruby and sapphire
Anonymous No.712425351 [Report] >>712425372 >>712425626
>>712423734
>>712423412 (OP)
This is how you do reflections without killing the FPS.
You wanna know what's even better. Unreal engine slop can't even do this because unreal engine wouldn't be able to render the translucent flaw. it forces Deffered rendering which is so incredibly shit it cant render transparency.
Anonymous No.712425359 [Report] >>712428664 >>712431664 >>712449646
>AMD poors when they see reflections in old games and think it's like ray tracing
Anonymous No.712425372 [Report] >>712425394
>>712425351
>translucent flaw
Anonymous No.712425394 [Report] >>712425463
>>712425372
floor
Anonymous No.712425463 [Report]
>>712425394
flawed
Anonymous No.712425478 [Report] >>712425531
>>712423734
modern games are so fucking trash jfc
Anonymous No.712425531 [Report] >>712426026 >>712426064 >>712426136
>>712425478
>why don't modern games just have smudgy lights under the road instead of actual reflections?
Anonymous No.712425590 [Report]
>>712423734
dishonest lighting
Anonymous No.712425626 [Report] >>712425836
>>712425351
I hate unreal but why are you lying? Translucency is done on a separated forward pass, like on every deferred engine ever
Anonymous No.712425628 [Report] >>712425808 >>712425954
>>712423412 (OP)
It's actually insane that current ray-tracing is literally just offloading devtime/cost onto the consumer.
Anonymous No.712425684 [Report]
>>712424186
>>712424394
hah gottem
Anonymous No.712425808 [Report]
>>712425628
The worst part is that games look worst, and nobody seem to care. Ray tracing doesn't give clean results by principle. It's an exponential power requirement, tech will never be there
Anonymous No.712425836 [Report] >>712426061 >>712426201
>>712425626
>Translucency is done on a separated forward pass
which then makes it incompatible with 90% of UE shitty rendering systems because everything relies on deffered so instead devs opt for dogshit dithering.
Anonymous No.712425954 [Report]
>>712425628
Just like id did with Quake 1.
Anonymous No.712426026 [Report]
>>712425531
this but unironically
Anonymous No.712426059 [Report]
>>712423734
back when developers actually did work
Anonymous No.712426061 [Report] >>712426201
>>712425836
Like every game engine in the last 15 years? Do you like dynamic shadows and tons of objects and detail on screen? Post processing effects?
That's what you get.
Anonymous No.712426064 [Report] >>712427426
>>712425531
Well yeah what's the difference besides one method tanking performance?
Anonymous No.712426113 [Report] >>712429792
>>712423412 (OP)
>>712423734
Delet this, you're hurting the feelings of Nvidia and India.
Anonymous No.712426136 [Report]
>>712425531
I'd unironically prefer this if it meant less bloat, smaller filesize and better optimization tbqhwy.
Anonymous No.712426143 [Report]
Mapped environment reflections, screen space character and object reflections.
That was the way but now devs just say fuck you, use SSR or ray tracing.
Anonymous No.712426157 [Report]
>>712423734
bless neversoft
Anonymous No.712426201 [Report]
>>712425836
>>712426061

And btw, dithering was never meant to do translucency, I have no idea why epic pushes that shit. The dither AA node doesn't even give the proper weights, it's literally just blur with ghosting
Anonymous No.712426252 [Report]
>>712423734
Literal Bob Ross reflections in 3D, we need more of this.
Anonymous No.712426283 [Report]
>>712424031
it's how SOVL works
Anonymous No.712426435 [Report] >>712426838
>>712423412 (OP)
>meanwhile in 1999
Anonymous No.712426474 [Report]
Selective artistic reflections.
Can't do this with ray tracing it would just reflect everything and clutter the image while tanking the FPS.
Anonymous No.712426745 [Report]
>>712423412 (OP)
ok whats the technology that made this possible and why is this impossible nowadays without gimmicks that are expensive for the users?
Anonymous No.712426838 [Report] >>712427295 >>712427424
>>712426435
How did they solve the issue of reflections in third person vidya? Did they just copy the player model and invert it under the transparent floor?
Anonymous No.712427279 [Report]
PS2 games looked better than what we have now
Anonymous No.712427295 [Report]
>>712426838
Basically.
Anonymous No.712427424 [Report]
>>712426838
Oldest trick in the book.
Anonymous No.712427426 [Report] >>712427628 >>712427718 >>712430309
>>712426064
yet in other threads you all complain about mirrors not working correctly
Anonymous No.712427616 [Report] >>712428408
>>712424756
Dead things do not have a reflection. A reflection is a vision into the demon world where your soul is partially tethered. Once you die your soul is released and no longer appears as a reflection. It's why vampires have no reflection either.
Anonymous No.712427628 [Report]
>>712427426
I've never mentioned mirrors. What are you talking about?
Anonymous No.712427718 [Report] >>712427883
>>712427426
1. a road isn't a mirror
2. there's no excuse for a mirror in an enclosed room not working since you can easily just draw everything twice.
3. RTX looks and runs worse than drawing everything twice so there's no reason to ever use it other than pure laziness.
Anonymous No.712427883 [Report] >>712427950
>>712427718
poorfag cope in full force
Anonymous No.712427950 [Report]
>>712427883
jeet dev cope.
unreal engine already does enough of your work for you, you lazy faggot.
Anonymous No.712428408 [Report] >>712428907
>>712427616
Anonymous No.712428664 [Report] >>712442882
>>712425359
But AMD supports RT.
Anonymous No.712428907 [Report] >>712429010 >>712429585
>>712428408
But then what happens if you travel to Israel and look into a mirror?
Anonymous No.712429010 [Report] >>712429585
>>712428907
You'll look into Demiurge's realm.
I don't know if you'd look at your demon counterpart who is now in the Demiurge's dream or if the Demiurge dreamed another version of you.
Anonymous No.712429148 [Report]
>>712423412 (OP)
Neverwinter nights could simulate dynamic shadows from up 8 light sources in like 2001
Anonymous No.712429585 [Report] >>712429638
>>712428907
>>712429010
I've been there while growing up and looked in the mirror countless times, how fucked am I?
Anonymous No.712429638 [Report] >>712430696
>>712429585
Assuming the Demiurge creates copies of you, you probably have several doppelgangers.
Anonymous No.712429792 [Report] >>712429825
>>712426113
Nvindia
Anonymous No.712429825 [Report]
>>712429792
kek
Anonymous No.712429852 [Report]
lmao strong polskis already invented rtx in 1999, yall laggin behind
Anonymous No.712429994 [Report]
RayGate, the new name for the legislative group action against Nvidia, is asserting that raytracing was an unnecessary expense designed to rob consumers…
Anonymous No.712430218 [Report]
>>712423734
Not good enough, if you want minor reflections it needs to tank performance into the ground with patented tech, so you need to run the game at sub hd resolutions and then use the patented other tech to upscale and use the other patented tech to simulate extra frames.
Now that is the true gamer experience!
Praise be to nvidia!
Anonymous No.712430295 [Report] >>712434447
Ancient tech lost to time....
Anonymous No.712430309 [Report]
>>712427426
/v/ is not one person, anon
Anonymous No.712430409 [Report] >>712431289 >>712434845 >>712438482 >>712447512 >>712447653
>>712424031
It needs to be a representation of it, not a full simulation of reality you fucking quadranigger graphicscunt piece of shit. God damn I hate you faggots so much, people like you are the reason we're in such a mess with these fucking games and graphics cards and performance issue bullshit. I hope hell has bad graphics so you burn in shitty looking fire you aids having motherfucker.
Anonymous No.712430696 [Report]
>>712429638
If I ever met me I'd beat the shit out of me.
Anonymous No.712430795 [Report]
>reflections = RTX
Zoomers are so fucked man
Anonymous No.712431289 [Report]
>>712430409
brutal!
Anonymous No.712431618 [Report] >>712447434
>RTX
>but 2001
Anonymous No.712431664 [Report] >>712432612 >>712446979
>>712425359
>most affordable RT gpu is AMD
>AMD actually renders translucents with more accuracy than Nvidia because the GPU dies are not cut down
Please, do go on my goy.
Anonymous No.712432612 [Report]
>>712431664
Hey lets just use fp8 when fp4 will do the job. No, you don't NEED 1:2 compute throughput my goy.
Anonymous No.712432882 [Report] >>712433365
>>712423734
Hoe many kids glitched the game and fell through the map only to wonder what the fuck it is they just saw?
Anonymous No.712433365 [Report]
>>712432882
Basically picrel
Anonymous No.712433615 [Report] >>712433757
>>712423734
Looks nice. What game?
Anonymous No.712433757 [Report]
>>712433615
Baker Skateboards
Anonymous No.712434447 [Report]
>>712430295
What game?
Anonymous No.712434845 [Report]
>>712430409
Preach anon
Anonymous No.712437548 [Report]
SAAAAAAAAAAR! YOU BLOODY BITCH BASTARD REDEEM THE RTX SAAAAAAAAAAAR
Anonymous No.712437589 [Report]
>>712424670
How did they do this effect? Upside down Kratos or a decal?
Anonymous No.712438313 [Report] >>712439276
>>712424031
>you dont understand you need to do it correctly!!!
Anonymous No.712438482 [Report]
>>712430409
>I hope hell has bad graphics so you burn in shitty looking fire you aids having motherfucker.
Anonymous No.712439276 [Report]
>>712438313
h-hayai!!
Anonymous No.712441447 [Report]
Anonymous No.712441717 [Report]
RT is a meme
Anonymous No.712441881 [Report] >>712442696
Anonymous No.712442696 [Report]
>>712441881
Nice water.
Anonymous No.712442714 [Report]
Reflection works well enough to achieve the effect and no one complained back then.
Way before people tried justifying 1500 dollar videocards and calling anyone that didn't need "realistic" reflections or disliked the huge performance hit as simply being poor.
Anonymous No.712442882 [Report] >>712449956
>>712428664
>But AMD supports RT.
Post Cyberpunk overdrive benchmark results
Anonymous No.712443073 [Report] >>712444457 >>712444576
>>712423412 (OP)
I remember this game being fucking great on PSP, completely different to the PC and other consoles.
Anonymous No.712443624 [Report] >>712443869 >>712444514 >>712445461
RTX simulates how real light works. Old games used cheap tricks that have nothing to do with light rays.
Anonymous No.712443869 [Report]
>>712443624
You just described all media, things that are not real merely representing things that are analogous to real.
No one gives a shit about how real light works you fucking retard.
Anonymous No.712443948 [Report]
>>712423412 (OP)
AMD 3D VCache in 2008??????? How was 3D done before AMD invented it?
Anonymous No.712444457 [Report]
>>712443073
That version is closely related to the PS2 and wii versions.
Anonymous No.712444514 [Report] >>712444703
>>712443624
All games use a 'cheap trick' called polygons to represent real objects in 3D. You gonna complain about that too?
Anonymous No.712444576 [Report] >>712448534
>>712443073
I remember playing this as a kid
only way to recreate the feeling is blade and sorcery
Anonymous No.712444703 [Report]
>>712444514
Wait until you realize polygons exist.
Anonymous No.712444893 [Report] >>712445005 >>712452273
>>712423734
we already had this with cubemaps
the whole point of RTX is that the reflections are accurate, not "good enough"
Anonymous No.712445005 [Report] >>712445094
>>712444893
>the whole point of RTX is to tank your performance for no reason
Yes we know
Anonymous No.712445094 [Report] >>712445667
>>712445005
>settling for mediocrity because you're too poor to afford a 1k GPU every 3 years
lol
lmao
Anonymous No.712445461 [Report] >>712449160
>>712443624
This how effective nvidia marketing is, you have actual retards repeating their bullshit like it's the truth.

FYI RTX is like 7 years old now and all those games that were supposedly going to be cheaper and faster to develop by tying your game to nvidia proprietary tech still haven't come out, the best they can do is another paid patch for Cyberpunk 2077 lol
Anonymous No.712445632 [Report]
>1999
Anonymous No.712445654 [Report]
Anonymous No.712445667 [Report] >>712446845
>>712445094
nta
but I'm holding off on rtx until we get 1:1 particle physics simulated world games
no real point otherwise
Anonymous No.712445790 [Report] >>712445993
Note every one of these threads is started by the same third worlder, and the exact same shots and webms are posted.
He's on a crusade to make people stop using RTX so his GeForce 2 will be relevant again.
Anonymous No.712445993 [Report] >>712446031
>>712445790
it's been fucking years
path traced games still look like and run like shit
Anonymous No.712446031 [Report]
>>712445993
If you are too poor to afford good hardware.
Anonymous No.712446330 [Report] >>712446435 >>712446496
>>712424031
that's exactly how light reflection works, retard
Anonymous No.712446435 [Report]
>>712446330
How can the mirror know the object is there if it can't see it?
Anonymous No.712446496 [Report] >>712446615
>>712446330
Now look at the webm again, maybe you'll notice why it's wrong.
Anonymous No.712446615 [Report] >>712446774
>>712446496
>he's never gone inside a reflective surface
it looks exactly like the webm btw
Anonymous No.712446717 [Report] >>712446843
>>712424031
t. seething nvidia shill
Anonymous No.712446774 [Report]
>>712446615
that's not the issue. Most of the reflected light sources don't make sense or are in the complete wrong position.
Anonymous No.712446792 [Report]
>>712423734
Wow boomer devs were so goo-
Anonymous No.712446843 [Report]
>>712446717
>literal "AMD WON" marketing threads on the board
>"HAVE YOU BOUGHT A 9070 YET, ANON?????"
>someone says they're faggots
>"LOL NVIDIA SHILL! GET OUT OF MY MARKETING THREAD, YOU SHILL! SHILLY MCSHILLERSON!"
Anonymous No.712446845 [Report]
>>712445667
even if we had that people would still act like it's not worth their money
Anonymous No.712446926 [Report]
>>712424031
I don't care
Anonymous No.712446978 [Report]
>>712423412 (OP)
There's no raytracing in the screenshot, you can clearly see there are no bounces not even baked GI.
Anonymous No.712446979 [Report]
>>712431664
>dude DUDE just buy AMD it's p much teh same OR better and ALSO cheaper :))
not falling for it nigga, already did many times over the decades
Anonymous No.712447228 [Report]
post more neat graphics tricks that became lost technology/archeotech please
it reminds me of a time when devs weren't jeets
Anonymous No.712447364 [Report]
>>712423734
Absolute soul. The difference is this takes effort. The artists need to make all of those reflection sprites, and the level designers need to painstakingly place them all, and rigorously test so there's no weird stray ones. Compared to modern lighting systems, where you open your engine settings and tick the box that says "advanced lighting and reflections". Maybe move a few sliders and bang, perfect realistic lighting that only halves the FPS and only has a few artefact glitches... unless of course you're running on less than ultra, or on console, then the reflections will just not work properly and make the whole game look like shit.
Anonymous No.712447434 [Report] >>712448889
>>712431618
That's re3, that's modern
Not fair
Anonymous No.712447512 [Report]
>>712430409
based
Anonymous No.712447549 [Report] >>712447734
>post some webms of games from 15/20 years ago
>njudaea drones come crawling out of the woodwork just to seethe
What causes this phenomenon?
Anonymous No.712447646 [Report]
every single rtx faggot without exception is a literal retard that does not even know how shit he shills for works, engaging with these troglodytes in any conversation equals to wasting Your time, except if You wanna make them mad
Anonymous No.712447653 [Report]
>>712430409
Absolutely based.
Anonymous No.712447734 [Report]
>>712447549
people mad at the fact that artistry > realism
Anonymous No.712447768 [Report]
>>712423734
NOOOO NO YOU CAN'T JUST USE CLEVER TECHNIQUES AND ARTISTRY TO CREATE A CONVINCING ILLUSION YOU HAVE TO SIMULATE PARTICLE PHYSICS WITH YOUR $3000 BITCOIN MINER
Anonymous No.712447812 [Report] >>712448281
>>712423734
>back then
>have to come up with shit like this and other convoluted retarded magic to make it look/run ok
>dev team: ~10 nerds
>dev time: ~1 year/game

>now
>just click bottan to enable good graphix
>dev team: 500+ saars
>dev time: 5+ years

vidya dev has fallen......
Anonymous No.712448003 [Report] >>712448107
still crazy how they did this on the ps2
Anonymous No.712448107 [Report] >>712448192 >>712448447
>>712448003
They didn't. Take an actual shot of the PS2 version running at PS2 settings.
Anonymous No.712448192 [Report] >>712448386
>>712448107
i literally played this on ps2
what are you on about jeet?
Anonymous No.712448281 [Report]
>>712447812
What I liked about old games is how every developer had different solutions for overcoming the limtation, so every game always had its own visual style. On top of that, some devs would produce some absolute wizardry and you'd end up with games that looked 5x better than any other at the time. Now you just get realistic shooter, with varying degrees of realism.
Anonymous No.712448294 [Report] >>712448421 >>712448449 >>712448596
>>712423734
Notice that there are no MOVING light sources though... that's a pretty big limitation.
Anonymous No.712448386 [Report] >>712448596
>>712448192
That's literally not a PS2 shot.
>antialiasing
>720p when the game didn't support it
>that view distance
Anonymous No.712448421 [Report]
>>712448294
Notice that it does the job and doesn't tank your performance.
Anonymous No.712448447 [Report] >>712448709 >>712455206
>>712448107
relax anon picture is of the demake
I just googled shadow of the colossus
Anonymous No.712448449 [Report] >>712449004
>>712448294
Wouldn't be that hard to move a light sprite under the map, would it?
Anonymous No.712448534 [Report]
>>712444576
I'll have a look, it was a proper 3D beat em up with combos, boss fights, and interesting levels, great fun. The PC version was shit, just QTEs and the performance was horrendous.
Anonymous No.712448596 [Report] >>712448709 >>712449004
>>712448294
>WHY ARE NOT BUILDINGS MOVING AAAHH I AM LOSING MY MIND
do jeets really?
>>712448386
keep coping jeet i played game on ps2 and it were amazing
Anonymous No.712448709 [Report]
>>712448596
>it were
>you're a jeet
Note that >>712448447 posted a real shot (it's stretched to a higher resolution for visibility, but that's what it looks like). Try not lying once in your life.
Anonymous No.712448801 [Report] >>712448884
>say that you played game on ps2 and it were great
>jeet starts making up shit nobody said ever
just kys and fuck off jeety boy
Anonymous No.712448884 [Report]
>>712448801
Were it great and gooders? Didded your redeeming its?
Anonymous No.712448889 [Report]
>>712447434
The reflection exists on the ps2 version yo.
Anonymous No.712449004 [Report]
>>712448449
Doesn't work if it's pre-baked. The light would have to interact with other lights and reflections as it moves along, but they are just static images.

>>712448596
>>WHY ARE NOT BUILDINGS MOVING AAAHH I AM LOSING MY MIND
>do jeets really?
Really outed yourself there for all to see, huh?
Anonymous No.712449005 [Report]
>saaaaaaaars old graphic very good yes do not redeem the rtx is no good is no needful for to be having yes
AMD is not sending their best.
Anonymous No.712449009 [Report] >>712449197 >>712449954
>>712423734
/v/ loves dishonest graphics
Anonymous No.712449084 [Report] >>712449359
guys im so confused how did remedy have raytracing all the way back in 2004????
Anonymous No.712449160 [Report]
>>712445461
When your whole life flashes before your eyes, how much of it do you want to not have ray tracing?
>https://www.tomshardware.com/news/nvidia-rtx-gpus-worth-the-money,37689.html
Anonymous No.712449176 [Report] >>712449289
nvidijeets are getting uppity, why does not jensen fix fucking drivers instead of employing lowest of the low to shill for his shitty company that has had biggest downfall in stock market history?
Anonymous No.712449197 [Report]
>>712449009
it looks cool and runs smooth
Anonymous No.712449289 [Report] >>712449548
>>712449176
What driver issues are you experiencing, and on what GPU?
Anonymous No.712449359 [Report] >>712451254
>>712449084
That’s cool but what if I want to actually play the game instead of look at some mirrors like a sperg?
RTX is more visually impressive overall and impacts the whole experience, these little graphical tricks are pointless gimmicks.
Anonymous No.712449365 [Report]
This is only possible with an Nvidia RTX™ GPU.
Anonymous No.712449548 [Report] >>712449664 >>712449698 >>712449868
>>712449289 bought my gf a 4060 and it just kept crashing in certain game, even leading to blackscreens, on top of that, both HDMI ports died within 2 months, need any more info nvidijeet? fix Your fucking shit, or just You know go on nvidia forums and see the absolute state of shitty company You shill for
Anonymous No.712449610 [Report] >>712449724 >>712449808 >>712450017 >>712450323 >>712450451
>death stranding 2
>lighting like this

RTX is a meme. Always will.

Look at Hitman Chongqing. It looks gorgeous even without RTX.
Anonymous No.712449646 [Report]
>>712425359
this picture is actually so soulful
Anonymous No.712449664 [Report]
>>712449548
You had a faulty GPU then. Ok.
Anonymous No.712449698 [Report]
>>712449548
>be tech illiterate and poor
>blame nvidia
many such cases
Anonymous No.712449701 [Report] >>712449986 >>712454386
Anonymous No.712449724 [Report]
>>712449610
https://youtu.be/9pAOa0hMT4E?t=197
Anonymous No.712449808 [Report] >>712449864
>>712449610
I never finished death stranding 1
will probably buy the directors cut and replay it
Anonymous No.712449864 [Report]
>>712449808
its pretty good
Anonymous No.712449868 [Report] >>712450019 >>712450081
>>712449548
>gf
Anonymous No.712449954 [Report]
>>712449009
dumb nigger, everything about modern tech is dishonest graphics then, what the fuck do you think screen space effects are holy shit
Anonymous No.712449956 [Report] >>712450221
>>712442882
I will maybe next month but I had ~200fps with DOOM Eternal with RT (9070 XT)
Anonymous No.712449986 [Report]
>>712449701
Sir please delete this, Nvidia has worked very hard to memoryhole that this tech has existed since before most of the posters on this board were even born.
Anonymous No.712450017 [Report]
>>712449610
The last decade of graphical "advancements" are a meme abd were implemented to sell graphics cards
Anonymous No.712450019 [Report]
>>712449868
Anonymous No.712450081 [Report] >>712450214
>>712449868 yeah
some of us actually look like attractive humans and can easily pull girls
Anonymous No.712450214 [Report] >>712450347
>>712450081
>third worlder raging against Nvidia
>posts porn to shit up the thread
Like clockwork.
Anonymous No.712450221 [Report]
>>712449956
congrats, you ran a game with just RT reflections at 1080p with FSR
Anonymous No.712450263 [Report]
>>712423734
now THIS is fucking ingenious and soul
Anonymous No.712450323 [Report] >>712453431
>>712449610
ngl this is gonna look epic when u actually play it instead of watching extremely compressed livestreams. even 64K bitrate videos are bad at displaying black colors.
Anonymous No.712450347 [Report] >>712450532
>>712450214 that is not a porn
that is my fat white cock
something you do not have jeet
Anonymous No.712450451 [Report]
>>712449610
For those who dont know, this ISNT raytraced
Anonymous No.712450532 [Report]
>>712450347
>it's not porn it's just a picture of my dick
go and show grandma it then
Anonymous No.712450813 [Report] >>712451538 >>712455206
>>712423734
what devs did with alpha blending on ps2 is miraculous
Anonymous No.712450850 [Report] >>712450950
jeet literally broke lol bwc takes another victim
Anonymous No.712450946 [Report]
>heh, I lost an argument about ray tracing. I'll just post this picture of my cock to show everyone I'm not some weirdo
Anonymous No.712450950 [Report]
>>712450850
jensen is asian though?
Anonymous No.712450989 [Report]
lawl ruffles I'm passive-aggressive and don't link who I'm talking to because I'm terrified of a reply LE MAYONNAISE EVEN
Anonymous No.712451254 [Report] >>712451339
>>712449359
>but what if I want to actually play the game
alan flop 2 is a glorified cinematic walking sim
Anonymous No.712451339 [Report] >>712451461
>>712451254
Kotaku says it's widely considered a success.
Anonymous No.712451461 [Report] >>712451626
>>712451339
I don’t have a reaction image smug enough for this
Anonymous No.712451538 [Report] >>712451793
>>712450813
those baked lights look terrible, especially in the intro cutscene where snake shoots a lightbulb, it kills the light source but you can still see the cone like what the fuck were they thinking
Anonymous No.712451626 [Report]
>>712451461
Anonymous No.712451793 [Report] >>712452074
>>712451538
>what the fuck were they thinking
probably
>"lets do our best with what we have"
Anonymous No.712452074 [Report] >>712452986
>>712451793
why make breakable light sources in a game with static lighting baked into textures? it doesn't even have any gameplay functions
Anonymous No.712452112 [Report]
YOUR APPOINTMENT TO FEMA WILL BE FINALIZED WITHIN THE WEEK I'VE ALREADY DISCUSSED THE MATTER WITH THE SENATOR
Anonymous No.712452273 [Report]
>>712444893
RTX reflections are often so downgraded that they are actually less accurate than many pre RTX techniques.
Anonymous No.712452986 [Report] >>712453467
>>712452074
because destructible environments has always been cool as fuck
Anonymous No.712453309 [Report]
>>712423734
Anonymous No.712453431 [Report] >>712453701
>>712450323
>actually play it
don't worry, they won't
and even if they do it will be on a 1080p LCD with all the graphics set to low
then they will complain more about how bad modern games look
Anonymous No.712453467 [Report] >>712453563
>>712452986
Unnecessary bloat and way too time-consuming and difficult to code.
Modern devs know better than to waste time and resources on frivolous things.
Anonymous No.712453563 [Report]
>>712453467
>Modern devs know better than to waste time and resources on sovlful things.
ftfy
Anonymous No.712453586 [Report]
>>712423412 (OP)
Nvidia should never have rolled out 'raytraced reflection' as a standalone thing, because FUCKING RETARDS now think Raytracing is only about stupid reflections instead of Global Illumination that affects shadows and light bounces
Anonymous No.712453701 [Report]
>>712453431
>1080p
You don't need more than 144p.
Anonymous No.712454386 [Report]
>>712449701
>one-way mirror from a dim room to a brightly lit one
Now that is actually retarded.
Anonymous No.712455206 [Report]
>>712450813
>>712448447
>>712423734
hardware limitations spur innovation