>>712488423 >robbed of precious new shitposting material after the plushies were a success >robbed of being able to say never ever after the update launched and the game got a release date >robbed of your precious 32 players meme now that the concurrent players number has increased >robbed of your le fake game memes
Seeing the gradual BTFOing of shitposters has been the absolute best part of these threads.
>>712488740 >completed game that made a profit >OPs game is a fantasy scam game that will never be completed >pedo scam game is trying to ride the coat tails of a successful product.
>>712489167 >child marriage mod made by anons is an attempt to "ride the coat tails of a successful product"
No more proof is needed, but by all means, go ahead and keep showing to everyone that anti-Onirism posters are absolute bumbling dumbfucks. Also, release date in september. You lost.
>>712490559 >see? Remember this other game that's popular? We're kinda like that. Only we don't have fans, players, a completed game, only hopes and dreams!
>so buckbroken he has to fall back to cope about the game not being done
Man, wait 'tiil you hear about what happens when dev teams have actual money behind them.
My live reaction to marshmalott. Probably my new favorite area.
The forge is dogshit though. The only area so far where I was eager to just fucking end it.
>>712492764
I was surprised to see such scathing opinions regarding the forge in the last few pages of the thread. Is it actually that bad or just "me no likey backtracking"?
>>712493148
In my experience, there was way more backtracking in marshmallots than in the forge. Or at least, I spent way longer backtracking in marshmallots because it's so much larger.
>>712493148 > navigating is confusing because the busy visuals mean it's hard to tell where the FUCK you even are, map is no help at all since it doesn't show pathways, switches that have no indication of what they do, hp bloated enemies that respawn as soon as you leave the room, annoying nightmare world gimmick forces you to backtrack through already confusing rooms
It was so fucking ass.
>>712493530
At least the backtracking in marshmalott was straight forward. >you activated the power, now go back and use the skyrail
compared to >here's an item you need but it can only be picked up in the nightmare realm... uh oh, the straightforward path is now blocked. guess you'll have to find a way around teehee
>>712494627 >legitimately wanted Blueberry to be redeemed with a fucking awesome cuuuhrazy moment where he gets to be badass >I get THIS instead
I still don't know how to feel.
>>712498082
The update was actually really short considering how much time it took to get out. I'm assuming it's because choco has been working on everything else alongside getting marshmalott ready to release.
>>712499870
The aztecs used to practice this act known as soulsturbation for centuries. A phenomenon that bathes you not in the light of phony physical attraction but rather the energy that strengthens your bonds of love and care with the spiritual 2D world.
>>712504529
After an unfortunate encounter with me Meng underwent a catastrophic mutation that made her lips contain an identifiable part of my human man DNA from that day onwards
Honestly, the game really needs the most violent marketing a game can ever have to make it noticed.
The 1.0 ads and trailers should diss other games that are full of DLC and microtransactions, maybe make some monstergirl pinup ads. they need to go to war, and top it of with a "ChocoAlex is about to make you his bitch".
Ok but did Choco ever talk about optimizing the game? It looks like an Xbox 360 game but needs a high end GPU to play at graphics settings that don't look like Wii shovelware