>>712556135>Uchikoshi’s fault. His routes are insanely out of character and phoned in.The gimmick of having 100 Days and the gimmick of having 100 Endings were both terrible decisions. Absolutely none of the routes have enough content to justify 100 Days, so everything gets stretched out beyond belief, and the 100 Endings just means you've got garbage routes that should have been cut.
The game would be a LOT better being a lot smaller.
>He’s not actuallyYes he is. In one branch he's the serial killer and taking him out resolves it, in the other branch he's just faking it, making everything worse by pretending to be a serial killer while there's an actual serial killer around.
It's completely arbitrary and makes the decisions feel meaningless.
>They only care because it’s day 2 and Takumi is a stranger who just killed a guy. They don’t care later on.I'm talking about the narrative.
Almost every single route where you kill Eito ends badly. The only one with a kind'a good ending is the Killing Game one, and only one branch of that is even slightly positive. And it STILL has you getting lectured about how evil and wrong it was to kill Eito, with Takumi himself being unable to defend the act at all.
In the second scenario, if you kill him after he comes back to the school just to murder you, you get an entire fucking route dedicated to telling you what a horrible person you are for doing that, where Eito wins every single time even when it makes zero sense for him to. And if you don't agree to become BFF's with him you get kicked out of the story and given a "Actually Eito is a heroic woobie, don't you feel bad for him!?!!!!??" ending. "Fuck you if you wanted to follow the previous plot, you HAVE to have Eito, or we won't tell you the the story!"
>She doesn’t attain the same level of power and make the flame nuke every time. There’s one where tried and failed to finish in time.As said, it's 100% arbitary and not based on anything you've done or setup.