Thread 712574337 - /v/ [Archived: 1085 hours ago]

Anonymous
6/13/2025, 11:08:23 PM No.712574337
1733142781410897
1733142781410897
md5: 1fa65cb411dcc607f9d1f46b31beef1a🔍
When will this current non-linear game design fad finally die in the game industry?
Replies: >>712574573 >>712574776 >>712576002
Anonymous
6/13/2025, 11:11:07 PM No.712574573
>>712574337 (OP)
kys zoomer
Replies: >>712574694 >>712575015
Anonymous
6/13/2025, 11:12:39 PM No.712574694
>>712574573
kys baldennial lmao
Anonymous
6/13/2025, 11:12:49 PM No.712574707
1727651087758139
1727651087758139
md5: af7767e83dc4d071b09a44abbab17f9e🔍
>kys zoomer
Anonymous
6/13/2025, 11:13:41 PM No.712574776
>>712574337 (OP)
kys zoomer
Replies: >>712575015
Anonymous
6/13/2025, 11:16:38 PM No.712575015
1744075853265589
1744075853265589
md5: 11bbcf3ab12ee25801ae6877ffc31049🔍
>>712574573
>>712574776
>kys zoomer
Anonymous
6/13/2025, 11:17:20 PM No.712575078
When you stop posting shartjaks.
Anonymous
6/13/2025, 11:21:10 PM No.712575389
I only dislike non-linearity if it's open world slop. The example in OP is fun.
Anonymous
6/13/2025, 11:28:59 PM No.712576002
>>712574337 (OP)
non-linear
play
forget about it
replay and do it differently/more efficiently