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Thread 712608065

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Anonymous No.712608065 [Report] >>712608153 >>712608159 >>712608734 >>712608813 >>712611009 >>712613771 >>712613914 >>712614424 >>712614745 >>712614994 >>712617390 >>712617431 >>712618501 >>712620426 >>712620769
whats next for rtsfags
Anonymous No.712608153 [Report]
>>712608065 (OP)
Game of Thrones apparently
Anonymous No.712608159 [Report]
>>712608065 (OP)
Getting our threads deleted because mods and underage fags don't know anything about video games I suppose
Anonymous No.712608189 [Report]
Getting upset that Starcraft 2 was as good as it gets. Once a game does it perfect there is nothing else to try for anymore.
Anonymous No.712608191 [Report] >>712609449
All RTS games are just playing older rts games cause theres no innovation in new rts games to even consider
Anonymous No.712608193 [Report] >>712608243
mental omega
Anonymous No.712608243 [Report]
>>712608193
Ew
Anonymous No.712608426 [Report] >>712608624 >>712608860 >>712608886 >>712617380 >>712618032
all RTS players are +30
we dont care about new games/content
we are just happy with our old vidya
Anonymous No.712608624 [Report]
>>712608426
Speak for yourself, I'd love some new vidya. I'm just not keen on colorful 3d low unit count games which is what nearly all new rts seems to be.

Large scale 2d isometric half city builder half strategy is what I like, especially stuff like stronghold where you see the villagers going about their daily lives.
Anonymous No.712608682 [Report]
AK47s for everyone, that's what.
Anonymous No.712608734 [Report]
>>712608065 (OP)
Nothing
Anonymous No.712608813 [Report] >>712608965
>>712608065 (OP)
>whats next for rtsfags
Having more than 3 distinct factions in a game
Anonymous No.712608827 [Report]
More remasters
Anonymous No.712608860 [Report]
>>712608426
im only 25.
Anonymous No.712608886 [Report] >>712609695
>>712608426
really? I was thinking of checking out Tempest Rising when the price comes down
Anonymous No.712608965 [Report] >>712609164 >>712610893
>>712608813
3 is unfortunately the sweet spot in terms of balancing. A lot of RTS mechanics are that way.
The late 00's were when everyone tried to break free of what everyone else was doing and slowly every RTS realized there was no future for RTS because it was a solved genre. You have three factions, and possibly three subfactions for each. End of story.
Anonymous No.712609086 [Report]
The sweet embrace of death
Anonymous No.712609164 [Report] >>712609371
>>712608965
>*raises paw*
I don't think rts games need to be balanced to be good, necessarily.
Anonymous No.712609371 [Report] >>712617438
>>712609164
First of all, go fuck yourself.
Second of all, if a game is inbalanced then you just end up with multiplayer mirror matches once the community figures out the 'good' faction. Factions that are mechanically distinct is a good thing, but you always want there to be an equal chance of winning no matter the matchup, otherwise nobody plays a certain way and that's retarded.
Anonymous No.712609449 [Report] >>712610920 >>712611561
>>712608191
Play BAR Beyond All Reason
Anonymous No.712609695 [Report]
>>712608886
I've been playing that lately, it's decent for a C&C clone. Scratches that base-building itch pretty well and its campaign maps are designed well enough. In terms of flaws:
>population cap limits how many units you can build
>enemy AI seems to consist almost entirely of pre-determined attack waves coming at you every few minutes
>unit AI is retarded in various ways
>pathfinding is also horrible and units will often get stuck trying to squeeze through narrow gaps
>except for like one mission the game overall feels way too easy, especially as the GDF faction
>the third faction isn't playable (yet?)
I pirated it but even if I were to buy it I wouldn't pay full price for it in its current state
Anonymous No.712610893 [Report] >>712611997 >>712612974
>>712608965
Balancing a game for competitive sounds kind of shit though, people should be playing it for fun, not to increase their rank. Establish some house rules if a faction is truly broken like the aliens in Sid Meier's Alpha Centauri or the atlanteans in Age of Mythology.
Anonymous No.712610920 [Report]
>>712609449
>no human infantry faction
no thanks
Anonymous No.712611009 [Report] >>712616880
>>712608065 (OP)
The future of RTS is Asian.
Anonymous No.712611561 [Report] >>712612431 >>712612492
>>712609449
It's just another TA/SC clone.
Anonymous No.712611710 [Report]
drug dealing theme
Anonymous No.712611997 [Report]
>>712610893
Compfags think they're the lifeblood of the genre but all the failed rts esports attempts prove otherwise.
Anonymous No.712612369 [Report]
Replaying the same old games over and over until I'm dead.
Anonymous No.712612431 [Report]
>>712611561
It's a cool TA/SC clone though
Anonymous No.712612492 [Report]
>>712611561
It's the best version of Total Annihilation's clones ever
Anonymous No.712612648 [Report] >>712612930 >>712613890 >>712613993
Because the genre is perfected by 2 games
Command and conquer generals for fun quick meme games
Supreme commander forged alliance for big high iq battles

You don't need anything more these 2 games will never ever be surpassed. If I was a billionaire I'd probably just spend all my money on getting supcom 3 made (and two girls at the same time)
Anonymous No.712612787 [Report]
out of all vidya genres
rts are probably one of the most likely to die off in the coming years
Anonymous No.712612930 [Report]
>>712612648
I think C&C, Supcom, Age of Empires 2, and Company of Heroes are like the perfected RTS genres. It sucks what's happening to AoE2 and the CoH series though.
Anonymous No.712612974 [Report]
>>712610893
I posted this and now I'm wondering if it could simply be config options when making multiplayer lobbies to decide which faction can be played.
Anonymous No.712613619 [Report]
it's over
Anonymous No.712613771 [Report]
>>712608065 (OP)
Dawn of War Demaster whenever the fuck that is meant to come out.
Anonymous No.712613890 [Report]
>>712612648
>Command and conquer generals for fun quick meme games
Correct
>Warzone 2100 for big high iq battles
I fix
Anonymous No.712613914 [Report]
>>712608065 (OP)
The retirement home most likely
Anonymous No.712613993 [Report] >>712619402
>>712612648
>Dawn of War for 40k before they went full primass
>Sins of a Solar Empire for the plethora of mods to choose from. Shame about the garbage performance because it will be stuck pissing out of a 32bit straw until further notice
At this point I would bite the bullet and pay for the upgrade just so I can run 5v5s without it looking like a slideshow.
Anonymous No.712614424 [Report]
>>712608065 (OP)
After death and burrial follows decomposition.
Anonymous No.712614745 [Report]
>>712608065 (OP)
Classic RTS is an outdated genre. Compfags already have like two dozen games to choose from, and they'll never need to pick up a new one. SPfags have new genres with more fleshed out mechanics to play with like colony sims or factory builders.
Anonymous No.712614994 [Report]
>>712608065 (OP)
retirement home
Anonymous No.712616880 [Report] >>712617885 >>712620359
>>712611009
why does it look indian
Anonymous No.712617380 [Report] >>712620394 >>712620410
>>712608426
I am 30+, I do enjoy the oldies, but I would like to see something new.
The problem is, whatever's "new" is in fact just a bad copy of some classic.
Has virtually everything been tried already? Do devs really think that the key to success in a risky, borderline-dead market is just unoriginality? When they have to compete with titles possibly older than themselves?
Anonymous No.712617390 [Report] >>712620407
>>712608065 (OP)
I'll probably buy that C&C knockoff eventually during a sale, it looks pretty alright
Anonymous No.712617431 [Report]
>>712608065 (OP)
We all just agree that forged alliance forever is the best we are ever going to get.
Anonymous No.712617438 [Report]
>>712609371
>multiplayer
kill yourself compnigger you're the reason why RTS are dead
Anonymous No.712617885 [Report]
>>712616880
Art is outsourced to chinese studios who use AI.
Anonymous No.712618032 [Report]
>>712608426
Yeah there's people who play nothing but AoE2 for like 20 years at this point
Anonymous No.712618501 [Report]
>>712608065 (OP)
Sanctuary: Shattered Sun
Anonymous No.712619124 [Report]
3D and realistic grafics ruined RTS. 2D > 3DPD.
Anonymous No.712619402 [Report]
>>712613993
Is Sins of Solar Empire 2 better with its new optimized engine?
Anonymous No.712620359 [Report]
>>712616880
where do you think india is located
Anonymous No.712620394 [Report]
>>712617380
>the key to success in a risky, borderline-dead market is just unoriginality?
'Success' is not the right word, but it's a safe bet, and all the remakes, remasters, expansions, and spiritual successors demonstrate it just works. Experimenting with such a stick-in-the-mud demographic didn't work out so well before and is unlikely to work now.
Anonymous No.712620407 [Report]
>>712617390
The Tempest one? Or are there any others now?
Anonymous No.712620410 [Report]
>>712617380
I believe modern devs are too tied up with the conveniences of the established 'meta' to really try something new. And on the other hand, the genre is relatively niche and not easy to make, so outside of hardcore enthusiasts, not many will be willing to commit to it, let alone trying to invent something new.
There were some neat ideas in the past bordering on the genre, like Settlers, Mega-lo-mania, Netstorm, even Stronghold remains fairly unique to this day. There's one unfinished old RTS I played called Dawn of War(not to be confused with 40k game) where through global magic you could turn enemy units into stone and then mine them for resources. It's a little thing but I loved it. Maybe the problem with modern RTS attempts is that their approach to gameplay is too serious and calculated.
Anonymous No.712620426 [Report]
>>712608065 (OP)
4x
Anonymous No.712620769 [Report]
>>712608065 (OP)
Rape correction mechanics for the authentic Red Army experience I hope.