>>712658365You're playing a low-key shitty port of the game. The GC NSO emulation is rought atm. I've never played a version of WW before that feels this clunky to control, and I played on a real Gamecube, Dolphin and the HD version before several times and never had an experience like that. I even got the NSO Gamecube controller for Switch 2 and it still feels that way.
There's severe response lag in the emulations, about 78ms over what the console had, so although it looks smooth 30fps it feels like there's a sluggishness to controlling and aiming with Link.
Not that it isn't playable, just a fair warning if you wanted the "true" experience. It's making it hard for me to keep going desu, as much as I love the game and wanted to replay it rn. Originally Ocarina of Time on Switch 1 NSO launched with emulation issues as well and those got fixed over time. So if you find that the gameplay of WW is frustrating, it could be because the input is delayed.