>>712688035 (OP)>Expedition 33 destroyed me and my franchiseI would say Exp 33 destroyed YoshiPs premise that realistic graphics can't work with turnbased
Source Here
>Final Fantasy 16 Designers Discuss Why The Series Hasnโt Been Turn-Based For A Whilehttps://www.gameinformer.com/feature/2023/02/28/final-fantasy-16-designers-discuss-why-the-series-hasnt-been-turn-based-for-a
Which was completely debunked source here
>'Clair Obscur: Expedition 33' utterly destroys Square Enix's gaslighting over Final Fantasy turn-based combatNews
>By Jez Corden published 27 April 2025A new "JRPG" from France has destroyed Square Enix's Naoki Yoshida gaslighting over turn-based combat, and reminds us how corporations kill creativity.
https://www.windowscentral.com/gaming/clair-obscur-expedition-33-utterly-destroys-square-enixs-gaslighting-over-final-fantasy-turn-based-combat
And here
>published 9 June 2025, Turn-based RPGs are officially back in fashion, but I want more: It's time for modern developers to take another pass at FF12's gambit systemhttps://www.pcgamer.com/games/final-fantasy/turn-based-rpgs-are-officially-back-in-fashion-but-i-want-more-its-time-for-modern-developers-to-take-another-pass-at-ff12s-gambit-system/
That's how Expdeition 33 destroyed YoshiP and the aura he had built of some visionary game dev.
Now onto Stellar Blade which is the genre of combat YoshiP moved Final Fantasy into, into action and away from Turnbased so did the gamble into action combat work for YoshiP? Well let's see
>Stellar Blade, first time I.P. PS5 exclusive action combat>FF16, a franchise using over 30 years of brand recognition, PS5 exclusive action combat>Both released 1-2 years later on PC >FF16 had a max ceiling of 27k concurrent players on Steam>Stellar Blade 188k concurrent players on steamSo even in the genre that he moved the series into it utterly failed to gain a new audience.
That's not even taking into account what he did to FF14