>>712780740 (OP)Ditch the familiar Hyrule shit and put Link in another entirely new mysterious land again. Weirdcore Majora's Mask-type stuff.
i want it to feel magical and enchanting again. i'm tired of magi-tech.
>>712780740 (OP)discard it, fire aonuma, and bring back koizumi
>>712780740 (OP)we don't
we go back to Zelda
>>712780740 (OP)>>712780740 (OP)I'll apply to Nintendo and offer my candidacy to lead the development process for the new Zelda.
>Remove climbing
>Remove the glider
>make weapons last longer
>make the open world smaller and denser with meaningful content
>add new enemy types
There, I fixed it.
>>712780740 (OP)You dont. Thats the neat part.
Nu-Zelda is a money printing machine for Nintendo so unless you can cough up a billion dollars or so, nu-zelda is here to stay
>>712780740 (OP)>tendies burst into tears seeing thisI genuinely have no idea if they were all living under a rock
Apologise for how you treated Skyward Sword.
>new map
>no more towers, shrines, or koroks. Just dungeons and mini-dungeons.
>no more twink and brelda (british zelda)
>bring back dungeon items
>semi-linear world
>no more "science tech"
I'm 50/50 on keeping breakable weapons. It depends if the new key items can replace weapons or not.
>>712780740 (OP)Just add local or online coop.
That's all
>>712780740 (OP)You can't. A critical mass of retards will buy it anyways. You're only hope is to wait until Aonuma dies.
>>712780740 (OP)It's good the way it is.
>>712780740 (OP)Remove weapon shattering
>>712780740 (OP)It just needs actual fucking dungeons and dungeon items. Nintendo have been curtailing around them for almost a decade now.
>>712780740 (OP)Don't give you all the tools to break and trivialize the entire game within the 3 hour tutorial
>>712780740 (OP)Go the Resident Evil route and stop making new games and instead remake the older 2D games in 3D
>>712780740 (OP)Make the world bigger and emptier.
>>712780740 (OP)dont fix what isn't broken, lol
>>712780740 (OP)no need to fix it, it is already a fixage of linear bs useless items formula. Dungeons and items will be a great downgrade
i dont know how to fix anything
>>712780740 (OP)You don't. Also, fuck off calling it "nu-Zelda", BoTW and ToTK are fucking masterpieces you faggot
>>712780740 (OP)Literally just add real dungeons, a classic spread of items and traditional zelda progression. That's literally it.
>>712780984>>712781001This. I don't understand how these mouth-breathing faggot normies have fucking shelled out retard money to buy Ubishit slop from a senile fucking giga-retard when Koizumi did really well with Zelda and Fagnuma's Zelda is just absolute dogshit.
Get rid of sword ammo. Oh wait now there's nothing to put in the chests.
>>712780740 (OP)lma0o it's now 2025
How do we mentally fix OOTsnoys after BoTW psychologically broke their minds for an entire decade?
>>712788865talk like a human being, you cringe dumbass
>>712780740 (OP)make the combat deeper, don't make it just bullet time dodging over and over
put some effort into the worldbuilding/writing, don't just write it off as completely unimportant. It doesn't have to be that good, you could go a long way just by not being maximally lazy
don't just repeat the same map a third time in a row
get rid of the nuts and bolts garbage
>>712789135>Fagnuma faggot bootlickerAway with you gigafaggot retard. I don't fucking talk to normie faggot bootlickers like you because you faggots shit up Zelda and turned it into Nu-Zelda.
>>712780740 (OP)>h-h-h-how do we fix Zelda??!K E K
>>712780740 (OP)remove gliding, remove "runes" bring back dungeon treasures and keep everything else the same.
>>712780984Maybe that's what it will take.
>>712789340Snoys like to live in their own detached version of reality where ToTK didn't sell 30+ million copies and BoTW didn't replace OoT's legacy.
>>712780898BOTW style Majora would be cool
This thread just proves that OOT-boys are allergic to everything fun, from interesting tools to shmovement mechanics, and only want to point a bow at an eye or a hookshot at not-eye. Maybe they just lack the brainpower to enjoy tru potential realized-zelda
>>712789340>Trusting Metacritic or any dino-media horseshit>>712789838>true potential realized-ZeldaIn what fucking reality or universe is this even remotely true for Nu-Zelda, you bootlicking faggot?
>uniquely themed dungeons that can't easily be cheesed
>design the overworld to present more platforming/movement/puzzle challenges, not just be easily traversable terrain with points of interest scattered about
>make useful powers and abilities tied to an item and make these dungeon items
>climbing gear is a dungeon item with a climbable boss
>glider is a dungeon item from a wind themed dungeon
>bombs, special arrows, ultrahand/rune powers are all dungeon items, plus some new gimmicks
>the overworld is initially a challenge to get around, but new options for movement, new routes to areas, and spaces designed just as item challenges stand out to you as you acquire more items from beating dungeons
>you don't just start the game broken but only become that way through progress and learning how to best use items
>>712780740 (OP)Nu-Zelda is unfixable. So discard everything and bring back ALTTP~SS formula.
>it sells moreRE5, RE6 and Fire Emblem Awakening sold more than most games back then, doesn't mean they aren't trash for people that never liked Zelda.
>>712790103and not a single one of the things mentioned is executed in fun way. Sure, i love carrying 50 items that are only useful in ONE space in ONE dungeon and ONE space in overwold and never again. And they are used with clunky first person aiming completely unchanged since 64. And they are completely useless in traversal and combat.
>meanwhile, peak megaman legendsHere's your bazooka to break walls, roller skated to go fast annd springs to do high jump
>challenges in general as conceptBro literally puts a square in a square hole and calls it a challenge
>movementLiterally not present in OOTlikes. There's a jump in two games and they aren't even 3D.
...
ONLY exception is Majora's Mask. If all OOTlikes had abilities like Majora's Mask ORIGINAL, not 3D, i would agree that games are good. The rest are just not, execution is pure ass.
>>712789946>S-SCORES DON'T COUNT NOWYou're trying too hard, snoy.
>>712790493I'm not calling for BotW-likes to be OoT at all. You're just obsessed with some other anon.
>>712780740 (OP)By never making a openworld game ever
>>712790549Faggot, I despise Sony, you turbonigger. They helped (albeit indirectly) kill Michael Jackson. Fuck you and your bootlicking normalfaggot horseshit Jewry, fucking gigafaggot.
>>712789946>general consensus of a game's quality doesn't countKek sure. Go ahead and tell us about all those 3/10 flops you love so much?
>>712790659>Thinking Nu-Zelda is "quality"Fucking lmao, name ONE "good" thing about Nu-Zelda.
I'll fucking wait, gigafaggot.
>>712790639>I'm not a snoy. I just seethe at Nintendo, BoTW, and the Switch to no end.Sure, Eric.
>>712790762>This Eric boogeymanfaggotry againL O L.
>>712790729>name ONE "good" thing about Nu-Zelda.Gameplay. If you want to name a better 3D open world adventure, you go right ahead.
>>712780740 (OP)don't make it open world
there it's fixed, it's not fucking hard holyy shit
Eric6
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>>712790797>boogeymanShut the fuck up, Eric.
>>712780740 (OP)You don't. Not until the formula goes stale in some 20-30 years, and they end up striking gold on accident just like what happened with BotW.
All you can do is pray the next cash cow formula is a fun one that won't overstay its welcome after two games.
>Ubisoft, EA, Rockstar, Bethesda, etc. have been making open world games for a decade or even longer
>genre is stagnating
>Nintendo shows up
>having no background in AAA 3D open world development, they decide on a whim "Here, let me try that"
>right off the bat, Nintendo make the best open world game ever made on their very first attempt using a fucking toaster.
This will never not be hilarious.
>>712790867>Gameplay>good>Using that GDCfaggot screenshotFucking embarrassing.
>>712790923>Still on this faggot bullshit where you think any detractor is fucking EricRangebanning faggots like you fucking WHEN LMAO. Not fucking everybody is this supposed fucking "Eric", you gigafaggot gigaretard.
Wind Waker sequel that takes place after Phantom Hourglass, show a cinematic summary of what happened in the first two games to establish a story, then have Link be on Lineback's ship only to be shipwrecked and left stranded on a island in the middle of the ocean far away from Hyrule. Design 12 traditional dungeons in the game but make the order non-linear
This forces players to build their own raft based on whatever they find on the island and set sail on the dynamic ocean with rough waters, waves, weather conditions and day and night cycles that can gradually destroy your ships, and mythical water creatures like the Kraken and explorable ghost ships.
Have 10 central hub islands (the size of the Plateau from BOTW), with ports to dock your ship, market traders, stores, auction houses and side quests from guilds etc.
Design a hand crafted underwater section like the Depths in Tears of the Kingdom, where can explore the deep seas and search for hidden treasure and find all kinds of cool shit.
Populate the rest of the sea with 50 small hand crafted islands with unique content, mini dungeons, collectables on them and 12 different main dungeons that can be completed in any order with a special reward if you beat the dungeons without the Master Sword or any of the items.
Actually write a story this time, and design it like a JRPG where you have to actually go to specific locations to progress the overarching narrative but you can put it off to the side and explore shit.
Have enemies with their own pirate ships that roam the open seas attacking you, that you can loot for items and jump on board.
Secret boss that's hard as fuck with it's own self contained dungeon intended for new game plus players that can be accessed from the start.
Link starts with nothing
>>712781050>>712788694>>712790615>>712790912>Eric having a samefag meltdown replying to his own shitty psyop thread
>>712790995It's now 2025 and you STILL think you can make BotW flop by seething on 4chan. How's that working out for you?
>>712791113Fuckin' fantastic, actually, now that it's been long- and deservedly-well-forgotten, lmao.
How do you sleep at night, you cunt?
Anyway BotW/TotK finally made the world of hyrule be an actual world and not lock and key spam.
-
It also was the first to make proper emotional cutscenes and have SOME character depth copmpared to extremely minimal showcase in previous games. No idea how people imprinted on Midna when there's barely any exchanged between you two. Big the cat has more lines in SA.
-
It also finally let sidequests be sidequest instead of mandatory BS, and kept the story serious and focused. Why part of TP's story is interacting with some weird clown to make a big canon? Who asked for that?
-
Combat has actual depth with more than one option to solve every enemy depending on what packs they come in. More than just shield and jump attack
-
Dungeons actually make you interact with more than one mechanic at a time unlike the old ones
-
Finally someone actually helps in a fight besides Zelda
-
Finally tools are useful for more than just opening a lock specifically designed for a tool. Which once again adds to immersion aspect.
-
And anyway, who even cared about puzzles? Puzzles in non puzzle games suck and nobody likes them, what made zelda special about it?
>>712791169>forgottenAnd yet it's still providing the baseline formula for every Zelda game that isn't Warriors slop (which is STILL based on BotW/TotK, lol!) and will continue to be for the foreseeable future.
>>712791113OoTsnoys are literally deranged. They went on a week-long shitposting crusade against the Switch 2.
Funny how that turned out.
>>712791169>now that it's been long- and deservedly-well-forgottenEveryone is playing it again now that the Deluxe Definitive edition has been released on Switch 2.
The last two mainline 3D Zeldas are amongst the Top 5 most acclaimed video games of the past 25 years. Can't to see what Nintendo do next. Why do you hate great video games?
>>712791234>For the foreseeable futureAgain, how do you fucking sleep at night knowing Nu-Zelda will never be cool or popular outside of NPC retards that lap that shit up? All its accolades and such don't mean fuck all when it's Ubishit, lmao.
>>712791240Have fun with the shit LCD "screen" and legitimately concerning lithium battery that's faulty, lmao.
>>712791309>Nu-Zelda>greatAmong NPCs such as you, maybe, but not the non-NPC crowd where it actually fucking matters, lmfao.
>>712791376Every time OoTfags wonder why they get called snoys, I want people to look at posts like this and tell me they aren't.
>>712791512>Lumping OoT enjoyers with the faggots that bootlick Sony like rabid retards and NPCs for a company that indirectly caused Michael Jackson to die>Being this much of an NPC faggot jewAnd you wonder why Zelda is in the fucking state that it is, lmao.
I'm going to try offering legitimate critiques for improvements, and I promise I'll try to avoid the meme complaints like muh ubisoft towers.
>for starters, shrink the world by about half. A good portion of the map has nothing to do in it. When you play Zelda, every bit of the world should have something interesting to show you, which is why IMO LTTP had a better overworld than most Zeldas that came after, less wasted space.
>free fast travel needs to be done away with. If you want fast travel, it's something you need to invest in. And you can only have a few points. Like cut out 90% of the fast travel points and give you one per region, to incentivize investing into mounts or other travel methods. To activate an FT point, you should need a one time investment of rupees or materials, maybe a quest to earn it. When it's given away for free, it feels pointless
>combat needs an overhaul. Remove most of the crutches that let you trivialize enemies, like insta-healing and flurry rushes. Have enemies be far more aggressive. Arrow bokoblins should shoot you at least every other second, instead of waiting 10 seconds for one single shot
>reintroduce a bit of linearity into the series. Being able to just skip everything and YOLO ganon removes all of the impact from fighting him, and all the preparation needed to tackle the king of evil. Sequence breaks are fine, optional content is fine, but make the adventure require a bit more than just "wake up and fight ganon"
>compress all puzzles, aka dungeons and shrines, into actually meaningful full on dungeons. Something you'll be spending a good amount of time in, to give you an appreciation for when you beat the dungeon and return to the overworld. What made old dungeons so good was how connected everything felt, and how you felt cut off from the world.
>overworld traversal should not have a means to trivialize it. Being able to climb a mountain isn't fun if you can just fly up it for free with revali's gale or a hoverbike
>>712791670>you wonder why Zelda is in the fucking state that it is,The last two mainline 3D Zelda are amongst the Top 5 most acclaimed games of the past 25 years. Selling a combined to total of nearly 60 million copies. A big budget Zelda movie is in the works.
Yeah what a state lol
>>712791679>for starters, shrink the world by about halfStopped reading right there. I hope the next Zelda is 3x as big. I didn't bother reading the rest of your gibberish.
>>712791670>in the fucking state that it isYou mean selling more than ever before while Nintendo is financially unstoppable?
You lost and you lost hard, snoy.
>>712780740 (OP)Basically make it Elden Ring: open world but with chokepoints the player has to pass through in a certain order so there is a sense of structure and progression to the game. Large locations that can be considered their own dungeons and reward you with permanent upgrades and a unique boss fight. Smaller locations that serve as smaller size dungeons. Get rid of the fucking shrines. Don't be afraid to lock certain parts of game until the player has found and item/spell/key whatever.
>>712791937>I didn't bother reading the rest of your gibberish.I'm surprised you can read at all, arthur.
>>712791865>>712792027>Parroting the same faggotshit claim>Being a giga-NPC that gargles Aonumale's cock>Praising a Snoy-led Zelda "movie" that will be dogshitWho's the Snoy now, gigaretard? Holy shit, the absolute fucking state, you normiefaggots have shit up Zelda so much that you think a fucking turd with sprinkles on it is fucking great and you willingly eat that shit up and throw these retarded claims out like it's candy, lmao, I'll continue to enjoy the more superior Zelda titles such as Oracle of Seasons and such.
>Also that fucking Snoy claim againAnd again: Sony indirectly offed Michael Jackson by letting the most based man alive die as jews shit all over his legacy and gloat about it.
>>712791376And yet the BotW formula despite being "worse", they haven't gone back to the Link to the Past (not OoT, OoT is literally just LttP but 3D) formula. How curious!
>>712792171And yet, you continue to devour Aonumale's cock like a gigatard NPC. Funny how that fucking works out.
>>712780740 (OP)Non-shit dungeons. Botw and totk both failed at this
>>712792135>I'll continue to enjoy the more superior Zelda titles such as Oracle of SeasonsCapcom rom hacks of the far superior Link's Awakening. No thanks.
Any kid these days, who wants to "get into Zelda" will play TLTTP, OoT and BotW. These are the milestones of the series and of video games in general. I'll just keep enjoying great video games k thx.
>>712792319>Link's Awakening...Ok, I'll give you that, Link's Awakening is fairly fun.
>Calling OoS/OoA "rom hacks"Lol, are you outta your fucking mind?
>TLTTPEh. It's nothing truly special, it's fine for what it is.
>OoTStill mildly enjoyable as a game for me personally.
>BOTWNPC-tier Ubishit.
Two outta three ain't bad, kid.
>>712792051elden ring sucks and shoudln't have been open world
>>712791670This guy called trump Hitler and now he's his VP
>>712792567It's so odd to see him as VP after what he did.
>>712792319>Capcom rom hacks of the far superior Link's Awakening. No thanks.So it's a romhack when Nintendo outsources production of the game to Capcom, and yet somehow BOTW isn't exempt from this despite being outsourced to Monolith Soft? And TOTK is literally just a romhack with nuts and bolts vehicles stapled to it.
>>712792679Fucking lmao, I've never seen a more accurate description of BOTW and TOTK.
>>712792679>>712792793>Eric samefagging this hard
>>712792679>BotW was outsourced to Monolith Kek BotW haters are this deranged and detached from reality.
>>712792890>Everyone who shits on BOTW/TOTK is EricAbsolute schizo meltdown, this is fucking hilarious.
>>712792931>Absolute schizo meltdownShe says this, still seething on 4chan a decade later.
>Koizumi could fix Zelda
>stuck in upper management
>no protege
>nobody at current Nintendo even close to doing what he can for the series
Sucks. Though I guess it's part of Nintendo's strategy to remove the "creator" from the product and unify everything as Nintendo. We'll never get superstars anymore, which isn't necessarily a bad thing but man is there anyone at Nintendo that can fix Aonuma's direction if he ever leaves? I don't even mind the BOTW/TOTK format, I just wish there were more fleshed out dungeons and puzzles.
>>712792463Neither should have been Zelda but here we are, if they want to keep things open world but still no handholding or missions ER is a good way to achieve that.
>>712792916Consider this little nugget from The Oracle Zelda games:
>The games were directed by Hidemaro Fujibayashi, who later became a prominent figure in Nintendo's Zelda development, directing titles like Skyward Sword and Breath of the Wild. The guy who helped direct the "romhacks" then went on to work on Breath of the Wild.
>>712792967Still having this much of a schizo meltdown
At this point, I might have to fucking add "Eric" as a fucking filter through 4chanx lmao.
>>712780740 (OP)set it in a completely new land, if they re-use anything again it will bomb. make the game more survival-focused, i.e. you actually need to be collecting items and starting fires to survive. less focus on collect-a-thons and more focus on interacting with the world to survive
>>712792931You and your snoy cult are the only one who seethe at BoTW, Eric. It's already going down as the most influential and acclaimed video game of all time and the only retards I've seen who hate it are jealous snoys that they don't have an equivalent.
>>712793014>filtering your own nameReally says a lot.
>>712793189Are the snoys in the room with us right now?
>>712792997Consider this, the Oracle games aren't even in my Top 10 Zelda's.
NEXT!
>>712793282Okay, it's still not a romhack though, unless BOTW is also a romhack, since they share the same higher ups who worked on it.
>>712788619They are not proper Zelda games, and they are also not masterpieces either.
>>712793263There are several OoTfaggots in this very thread, yes.
>>712780740 (OP)We must return to linearity
>>712789340>AAH IGN gave it 10/10 and said "masterpiece"!>I'm in blindnigger euphoria, I must rate it 10/10!!!>THE GAME IS AMAZING BECAUSE THEY ALL SAID SO, I CAN'T THINK FOR MYSELF AAAAAH!!!Meanwhile, I'm not enjoying the game, and I don't think it is good.
IT IS I, THE EVIL OOTSNOY
I have come to this thread to say that Ocarina of time is a good game.
oooooooooh I'm praising the benefits of linearity and item gated progression! oooooooo!
>>712788619Eh. I donโt feel that I need to revisit botw or totk ever again. The characters feel so hollow
>>712793580...Okay, this made me chuckle.
>>712791195>He thinks expanded character dialogue is what mattersBro, the more you add, the worse the writing shows. This is not good.
>>712793580>>712793623>OoTsnoys try to shitpost>ends up sounding more like a concession to being snoys if anything
>>712791195>emotional cutscenesJust because characters are hamfistedly โemotingโ doesnโt make a scene emotional. Also the voice acting is bad and very unfitting for Zelda games
>>712791865The last couple of Call of Duty games sold really well. Does that make Call of Duty a masterpiece of a franchise?
I don't give a fuck about sales, and Ocarina of Time selling well had nothing to do with its status as being the best game ever made.
>>712780898Donโt listen to this guy.
>>712780898Listen to this guy.
>>712792916And so is Mario Kart World, which is also an extremely poor Mario Kart.
>>712793724I actually want emotional cutscenes in the next 3D Mario.
>>712793540Having shit taste isn't a crime.
>>712793809I'm playing Mario Kart World right now. It's pretty great.
More interesting lategame enemies than "What if we gave a Bokoblin 99999999999 HP?"
TotK is easily the best Zelda game Nintendo has made.
>>712780740 (OP)It's already fixed
>>712794653>TotK is easily the best Zelda game Nintendo has madeThis. No idea how Nintendo can possibly top TotK.
>>712780740 (OP)TOTK already did it
>>712791113Why are retard jeets spamming this old ass picture again
>>712780740 (OP)They don't trust the player enough.
BotW was clearly designed without fast travel and map because you can just look at your surroundings and know where you are and if you can't just climb higher to see more landmarks.
Plus every major power link had being tied to the Sheikahpad was gay as fuck. Diversify the powers somehow.
You really have to wonder why he does this all day.
>>712795481>stop discussing video gamesLol
>>712795481>You really have to wonder why he does this all day.She says this, still seething a decade after BotW first released.
>>712780740 (OP)It just needs more stuff. The divine beasts were awesome puzzles, but there were only four of them, they all looked the same, and you have to play the same minigame to get to each one. If each one was as fleshed out as a dungeon in OoT, BotW would be basically perfect.
I'd probably accept that I'm not 8 years old again and that playing baby games isn't supposed entertaining for me, a 33 year old man.
>>712795850>snoys equate themselves to slaveskek
>switch 2 in the lead
>Nintendo making record profits
>game journos all love their games
>the fans STILL feel so insecure that they have to shitpost every single day, using the same copypastas over and over again
>meanwhile the "seething snoys" just go about playing their games
Really does jog the noggin.
>>712790493>Sure, i love carrying 50 items that are only useful in ONE space in ONE dungeon and ONE space in overwold and never again.But enough about Twilight Princess
>>712796487At this point, BotW seethe threads are just a daily tradition on this board. They'll never go away.
>>712795062>No idea how Nintendo can possibly top TotK.Must suck to have no imagination.
>>712789037are the people that played OoT on the PS2 in the room with us right now?
>>712795062by making a real zelda game, or dropping the facade and just calling their next open world "UBISOFT LAND: FIND THE TOWERS IN THE HORIZON"
>>712798628>by making a real Zelda game.BotW has more in common with the original NES Zelda game than OoT has.
The prior game, Skyward Sword was so far removed from the original concept of Zelda its barely recognizable as being the same series.
After years of gameplay stagnation, dwindling sales, player apathy
BotW was inevitable - a back-to-basics approach which Nintendo would have landed on at some point.
>>712798778>BotW has more in common with the original NES Zelda game than OoT has.im not refuting this again, you always say "HUR DE DURR DONT COUNT!"
go fuck yourself with a rusty spoon.
I'm baffled people think that Nintendo, which for better or for worse always changes shit up, is gonna just make BotW clones from now on.
>>712800162We had 2 decades of OoT like Zelda. We are going to have 2 decades of BotW like Zeldas, they might change the hand gimmick but this is what we are getting for the forseable future.
Fucking kill me.
>Filtered by TOTK
Should I buy the $10 upgrade? Will it make me finally finish TOTK?
Dungeons dungeons dungeons
DUNGEONS
DUNGEONS DUNGEONS
EEEH DUNGEONS
DUNGEONS DUNGEONS
make a cool moveset for fighting and put some cool new enemies in to use it on
>>712780740 (OP)botw was a good starting point. now nintendo just needs to stop putting retarded gimmicks in every sequel they make.
>>712780740 (OP)you can't
Shittendo lost all talent to make a decent s o ylda game, Darksiders II rapes this slop.
It's easy:
1) Change the intended audience from 3-6 to 7-12 like Twilight Princess
2) Stop letting the guy who made Oracle of Ages make the games and find someone who makes games for more adult audience
>>712780740 (OP)Actual dungeons? The shrines showed that they had some decent ideas for puzzles just that they're in these disconnected rooms instead of in a dungeon. I also kind of really dislike starting with all the items to complete the game. Building up an arsenal of gear is always way more fun.
>>712792463its the most acclaimed video game of all time so no it doesn't suck, using your own logic btw.
>>712805001>Fromsnoys in an anti-BoTW shitpost threadReally shows who is behind these.
>>712780740 (OP)You don't. Nu-Zeldaslop prints money. Nintendo will never go back to the OoT formula. If you don't like it, it's not for you. It's not for anyone with standards or taste
>>712780740 (OP)>how do fix a game with a 97/100 metacritic rating, sold 35 million copies on a single platform, winner of countless awards and sent shockwaves through the industry?Yeah let's ask plebs on 4chan.
>>712780740 (OP)Triple down on what they've already done and just go crazy with the content.
>>712780740 (OP)these games were still better than stuff like wind waker and twilight princess
why didn't totk just have Link go back in time instead of Zelda to have an excuse for a vastly different overworld
>>712805867Oh, shut the fuck up Eric.
>>712806482>making a new open world map or reusing the old onehmmmm i have no idea
>>712806482because that requires effort anon
>>712780740 (OP)There's nothing inherently wrong with Nu-Zelda.
I just think Nintendo needs to release a Zelda 3D all stars for the Switch 2
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>>712780984>fire AonumaThis except unironically
Put Koizumi in charge
>>712780740 (OP)Fire Aonuma, the man has surrounded himself with spineless Yes-men.
>>712798778>Ironing the postSkyward Sword has more in common with Breath of the Wild and Tears of the Kingdom than any of those titles have in common with any other Zelda game.
You can't blame SS for killing the Zelda formula when it only paid lip service to it at best.
You can see elements from SS repeated constantly in the Switch Zeldas when you're not focusing on the surface level details.
>>712780740 (OP)- Better rewards for exploration ( they improved a bit with Tears that aspect)
- Better dungeons ( they did 2 steps forward and 2 backwards with Tears)
- more enemy variety (this is Myiamoto fault btw, that old dude must die or retire already)
- healing should be done with a real time animation to stop spamming full meals during combats in the pause menu, making potions the safer option since you can drink while moving.
- ditch the building crap, make the game more focused in it's mechanics, like Botw ( biggest fail of Totk).
- cohesive story and lore ( they did right in botw and fucked everything in Totk)
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Remind me again why they decided to reuse BotW's world map for TotK for the first time in the franchise but then left 90% of the map intact from how it looked like in the first game *and they made is so no fucking NPC remembered Link for some reason*? How is it possible that nobody in Hateno in TotK knows who Link is. What's the purpose in telling the player "none of the time and effort you put in fully completing BotW and caring for the world was canon btw"?
>>712807838>- healing should be done with a real time animation to stop spamming full meals during combats in the pause menu, making potions the safer option since you can drink while moving.THIS SO FUCKING MUCH
It's impossible to take the combat seriously in this game thanks to the food system
>>712807903>caring about continuity in a zelda gamewho the fuck cares, there barely was any from the start
each of those stories is self contained (except a couple of exceptions) and all the continuity theories is just retards jerking off each other
>>712806338wtf is this real?
>>712808186TotK is a direct sequel to BotW, of course it should have continuity
>>712808469is it a direct sequel if it doesn't have any continuity tho
or is it just some kind of alternate universe thing like all the other zelda games
>>712808186How come Majora's Mask, Wind Waker and Twilight Princess have better continuity with OoT than TotK does with BotW, the game it's a direct sequel to with the exact same world, exact same Link and exact same Zelda? They went out of their way to give TotK Link 30 hearts in two rows of 15 at the beginning of the game, the max health in BoTW, while ToTKโs is 40. That sounds like continuity to me. You can import the Champion's Ballad photo in Link's House and the horses in your stable. That sounds like continuity to me. Why, then, does this happen? https://youtu.be/jdUXa6lV8A8?t=580
>>712809106the only real continuity in all the series is Link and the triforce, maybe Hyrule too (can't remember, might be some game out there taking place somewhere else)
you keep saying it's a direct sequel, but if everything is different except how Link and Hyrule looks then maybe it's not a direct sequel, once again it's just some kind of alternate reality thing with a few things in common and some nods for returning players that have no significance in the overall plot
>>712780740 (OP)Literally all if needs is proper dungeons.
>>712809627>the only real continuity in all the series is Link and the triforceBut that is objectively wrong. You can repeat it however many times you feel like it but it doesn't change the facts.
>>712809627>t. Nintendo's highest effort shill
I feel like Tears of the Kingdom will be (already is?) remembered way less fondly than Breath of the Wild. The more you liked and got invested in BotW the worse TotK was for you. The best way to experience it seems to have been if you played and finished BotW once in 2017 then forgot about it completely until TotK came out in 2023, that way you'd remember the bare minimum about the story and especially the world which would make TotK feel like a fine sequel in the same map. If your sequel gets better the less invested you are in the first game, there's a problem. That means that basically moving forward if you're to play the entire franchise you should either rush through BotW (which is the better game, because it was made first with no original intention for a sequel and thus is the one with the most care put in the presentation of its world) so TotK doesn't bore you by being 99% the same, or you take your time with BotW taking it all in and then... get bored and drop TotK five minutes in.
>>712809936I mean, those are the two things that appear in everyone of those games?
there's no point in looking for continuity beyond that, the story is always about the hero of legend getting rid of evil and saving the land, all the lore pieces are placed for serving the game's plot and for flavor, then it's stitched together to give some appearances of greater lore to give it some mysticism or whatever
but in the end looking for some continuity in the series is a waste of time, because it wasn't planned at some grand overarching story, they just make it up as they go and constantly change the rules
>>712810047meh, I didn't even play most of them since there's so many
I just always found it silly people trying to justify lore and shit in Zelda games when there's barely anything to hold on to
at least next game will HAVE to have a new map/world at least because the wild era is over
>>712780740 (OP)Put stuff in the damn map
>game is about exploring a new foreign land
>specifically an expansive archipelago, thus combining sailing and land exploration
>game has a very Xenoblade X approach to it - namely exploring the new land as part of Hyrule looking to expand and establish colonies so the kingdom can endure "after the inevitable return of Ganon."
>sense of progression
>dungeons have dedicated themes and items, though they are not neccesarily linear - an item from a different dungeon might be helpful but isnt required
>absolutely NO anti-soul fog
>>712809106>Imagine how good a game could've been with that backdrop, and knowing you can go to every place you can see>But it's just Shrines & Korok Seeds, and BotW never has any indoor/underground things.I wanted what we see in the picture, but where a certain mountain-top hides a whole labyrinth inside of it, that has a unique interior design. I wanted Arbiters Grounds from TP to "exist" somewhere in the world, and have a full on Zelda dungeon level design within it.
What Sonic Frontiers did with Sonic Level design in the Open World to me is more what I wanted Zelda to be doing. I generally like the Japanese take on Open Worlds by taking a former genre, whether it's a racing game or a platformer, or a dungeon-crawler and then they call it "Open-Zone" or "Open-Level" design.
I basically just want a Zelda where it has all the same type of content as Ocarina of Time, but the dungeons are seamlessly found within structures. TotK did pull this off, but there's too much of a linearized "Story Barrier" seperating the dungeons from the exploration, and I want that Zelda 1 feeling but in a sprawling 3D World with no instancing. My favorite moment in TotK was when I fell down into Dungeon 5 in the Depths, and I was like "Wtf this is an extra dungeon?" but then I became depressed when I learned it was a Main Quest thing. I want totally optional Zelda dungeons found somewhere and it's all about the player's own discovery. A bit like collecting lore through items in Dark Souls. You want the player to pick up and infer things on their own, and go online and dissect it together. Zelda could do that with dungeons, and even puzzles.
I want a "Sealed Gate" somewhere in the world that requires people to share ideas online and figure out a cryptic riddle that isn't guided inside the game itself, and then have a dungeon with a compeltely unique boss inside it.
reminder that the past zelda memories did have a different map, the duelling peaks are one. Yet we never see it
>>712808071SS had real time healing and it was kino.
>>712810059>I feel like Tears of the Kingdom will be (already is?) remembered way less fondly than Breath of the Wild. The more you liked and got invested in BotW the worse TotK was for you.The way I see it, and I've always been unimpressed with BotW to preface this:
>BotW is a game you had in your head while playing what BotW actually is and ignoring that.>TotK is everybody who had another "game in their heads" during BotW suddenly realizing what BotW always was.And then they agree with me, that this isn't actually that amazing, because it is ultimately just Nintendo taking cues from the third party industry on the "Open World Genre" and making boilerplate slop with it, so they can milk it, and repeat a really basic template.
But the game people thought they were playing whilist enjoying those initial hours of BotW will always ring louder than seeing it for what it really is: A barren wasteland with almost nothing in it, and the only actual "content" is mini-dungeons that never really punch through, and main dungeons/story/bosses that aren't actually good.
I wanna smack Zelder's butt
The amount of significant places in the world is ridiculous, it makes new vegas feel like the most populated game in the world by comparison
>>712811494new vegas didn't really have much inhabited locations desu
Goodsprings
Primm
NCRCF
Ranger Outpost
Novac
Boulder City
Freeside
New Vegas
Bitter Springs
Nellis Airbase
Caeser's Camp
Westside
Red Rock Canyon
Nelson
Camp Golf
Camp McCarren
Jacobstown
BoS Bunker
Sloan
>Damage is calculated via percentage and not direct, different armors are resistant to different types of attacks. Stops you from using your #1 armor and nothing else and stops 99% of enemies from being useless near the end
>Armors have a max heat/sun/cold resistance of 1, still need to make potions to explore the hottest/coldest areas in the game.
>Link has a fullness meter (NOT A HUNGER METER). He can only eat a certain amount of food at a time, encouraging the player to make tasty meals instead of eating hundreds of apples.
>Remove Hearty ingredients (truffles, durians), or make them obscenely rare (limited to like 20 per playthrough so that you can't just cook one thing and get a full heal.
>Eating animation is played on the overworld like Estus flasks, no more chowing down right after being sent flying off a cliff to save yourself
>Combat takes a few (not all) cues from Dark Souls; parry leads to a big attack for big damage (one hit, not Flurry Rush). Flurry Rush is removed, but you do get a quick 'in' after dodging an attack at the right moment to continue your offense.
>Consolidate all 120 Shrines into mini dungeons. They can look like the current shrines, but each mini dungeon has either a Heart Container or a stamina upgrade at the end to make finding them more worth it.
>>712812013>>Remove Hearty ingredients (truffles, durians), or make them obscenely rare (limited to like 20 per playthrough so that you can't just cook one thing and get a full heal.Just make them only apply the bonus hearts once you have full health. So a Heart meal might heal 3 + 3, but if you were missing 7 years you wouldn't get the bonus ones.
>>712780898If Nintendo really wants to keep this series going, next game could have Zelda as the Queen of Hyrule receiving a message from across the sea, so she sends Link as an ambassador, and then shit happens in this new land, with a new cast and species. Do what Pokemon does, and do regional variants on familiar species, like Snow Gorons