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Thread 712812121

32 posts 8 images /v/
Anonymous No.712812121 [Report] >>712812273 >>712812471 >>712812473 >>712812493 >>712813131 >>712813349 >>712814995
Whoa
Anonymous No.712812170 [Report] >>712812594 >>712814589
Mario games teach us to stomp koopers
Anonymous No.712812273 [Report] >>712812512
>>712812121 (OP)
they aren't essentially the same though
Anonymous No.712812276 [Report]
>floor cut off too far
Anonymous No.712812295 [Report]
Mario games teach us that white women prefer big koopa cock
Anonymous No.712812406 [Report]
Yeah, but doesn't the extra visual objectively make it easier to align with?
Anonymous No.712812471 [Report] >>712812737
>>712812121 (OP)
You can wall-jump off those walls
Anonymous No.712812473 [Report]
>>712812121 (OP)
Wahoo even
Anonymous No.712812493 [Report]
>>712812121 (OP)
Mario teach us that we can jump and collect golden cocks
Anonymous No.712812512 [Report] >>712813079
>>712812273
They are thoughbeit
Anonymous No.712812554 [Report]
Realistically the jumps on the left would be a lot scarier than the jumps on the right.
Anonymous No.712812594 [Report]
>>712812170
in the original mario brothers arcade game
Anonymous No.712812737 [Report] >>712812901
>>712812471
You can't wall jump in Mario 1
Anonymous No.712812901 [Report] >>712814656
>>712812737
you can wall jump in all the classic mario games bro where you been
Anonymous No.712813054 [Report]
MARIO ONE
BROKE ME
Anonymous No.712813079 [Report] >>712813174 >>712813481
>>712812512
You can go under the blocks in the second.
Anonymous No.712813131 [Report]
>>712812121 (OP)
The amount of wisdom contained within bing bing wahoo is astounding, they should give sermons every sunday extracting the many profound lessons that exist in these sacred objects.
Anonymous No.712813174 [Report]
>>712813079
also the last jump isn't required at all in the first
Anonymous No.712813349 [Report] >>712813479 >>712813841 >>712814476
>>712812121 (OP)
That already has been disproven
Anonymous No.712813479 [Report]
>>712813349
op in shambles
Anonymous No.712813481 [Report] >>712814169
>>712813079
yeah that's where the "essentially" comes in dude, the "essentials" of the two scenarios is that if you fall between the blocks, you're dead.
not sure if you're making some kind of joke or what but I don't believe you don't know the difference between "essentially" and "exactly"
Anonymous No.712813841 [Report] >>712814061
>>712813349
>if you have prior knowledge, have tried it before and know exactly how the game's mechanics works, this thing that is designed mostly for casuals or first time players isn't 100% exactly as how you described it

wow, OP owned
Anonymous No.712814061 [Report] >>712814198
>>712813841
>[...] this thing [...] isn't 100% exactly as how you described it
I accept your concession.
Anonymous No.712814169 [Report]
>>712813481
weasely language
the reason the two situations "feel" different is that they are, in fact, different.
Anonymous No.712814198 [Report] >>712814878
>>712814061
>this thing is not what you described if I change all variables to fit my narrative

you are circumcised, please stop talking to your betters
Anonymous No.712814476 [Report]
>>712813349
I just tried that and died.
Anonymous No.712814589 [Report]
>>712812170
crushing turts
Anonymous No.712814656 [Report] >>712814980 >>712815337
>>712812901
This is not possible on original NES, so probably some hacked rom
Anonymous No.712814878 [Report]
>>712814198
What variables? You can do this in the game. There is a difference. You're just retarded.
Anonymous No.712814980 [Report]
>>712814656

it’s 100% possible but it’s a glitch
Anonymous No.712814995 [Report]
>>712812121 (OP)
These aren't the same. if you hit the second last jump with enough speed and duck, you can fall through without hitting the last set of blocks and still make it to the end.
Anonymous No.712815337 [Report]
>>712814656
i can't believe niggas have google and still get basic shit wrong like this