>>712859496 (OP)>in reality outsourced a lot of work to koreansPeople need to stop it with the "it was only made with 30 people!" narrative.
Don't get me wrong, I think it's a great game, but 8 koreans made gameplay animations and the quality of those enemy attack animations are a huge part of why people like the game, even if most normalfags don't think about that stuff. Because the enemy attacks are so well telegraphed and feel good to parry. If they were poorly telegraphed the entire game would feel awful to play.
Imagine if they had made the game without that Korean animation team and the animations were all shit.
There are over 400 people in the credits. Sure not all of them actively developed the game, but Sandfall is still only a bit over 30 people.
All the QA and animations stuff is a huge part of why the game is so good.