Anonymous
6/17/2025, 12:27:36 PM
No.712896669
[Report]
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>Hideo Kojima re-wrote the story of Death Stranding 2 because too many people liked it.
>"I’m going to be very honest, we have been testing the game with players and the results are too good. They like it too much. That means something is wrong; we have to change something." Kojima told Woodkid half-way through production
>Kojima then "changed stuff in the script and the way some crucial stuff happens in the game", because he was afraid it wasn't "polarising enough and not triggering enough emotions".
> "If everyone likes it, it means it’s mainstream. It means it’s conventional. It means it’s already pre-digested for people to like it. And I don’t want that. I want people to end up liking things they didn’t like when they first encountered it, because that’s where you really end up loving something."
Is he right?
>"I’m going to be very honest, we have been testing the game with players and the results are too good. They like it too much. That means something is wrong; we have to change something." Kojima told Woodkid half-way through production
>Kojima then "changed stuff in the script and the way some crucial stuff happens in the game", because he was afraid it wasn't "polarising enough and not triggering enough emotions".
> "If everyone likes it, it means it’s mainstream. It means it’s conventional. It means it’s already pre-digested for people to like it. And I don’t want that. I want people to end up liking things they didn’t like when they first encountered it, because that’s where you really end up loving something."
Is he right?