>>712936093 (OP)here are the key problems:
>Extraction shooters are hyper saturated in 2025 which means the normal draw for one probably won't be easy money as it used to be.I guess focus more on the pve so its a raiding mmo-ish shooter but streamline fucking each other up? That iteration of bungie already has a successful one under their belt so its their hot genre.
>Nu-Marathon has a game assets feel to it instead of anything notable.Just rip off System Shock's atmosphere/feel.
For some reason both marathon and system shock had similar design thoughts on the drawing board.
Marathon released in december 1994, and system shock 1 released in september 1994 right before it.
You can get the blueprint to the feel from juxtaposing both series against each other, or even system shock 1 against system shock 2.
Use some Deus Ex and Cyberpunk for inspiration for good measure.
If you go through this path, make sure not to hold back.