>>713058194 (OP)It's been a long while since I read them but I know there's a few that'd be really good
>Infinite IKEAObvious choice desu, open world survival game in an Ikea, multiplayer enabled
>SCP 1983Roguelite horror-survival where you're a random D-CLASS stuck inside the SCP, something like Amnesia: The Bunker, where you have to ration your bullets and supplies. Ending segment involves you destroying the core of the SCP with scavenged explosives and an LMG
I can remember reading shit about D-CLASS exploring cool gigantic fucked up illogical worlds with nothing but flashlights and basic survival gear, or entering evil ass rusty mazes, I can't remember the specific SCP game.
I think SCP games have gone up the wrong alley, a super cool SCP game would by something along the lines of:
>You are a randomly generated D-CLASS, with your own stats, skills, ect all assigned to you.>You can select different SCP's to be tested on with the promise that the foundation will "Terminate your contract" once you've aided them.>Starting crime chooses what stats you get.>Whenever you die, new character, randomly thrown into a new SCP.>Surviving SCP's/completing foundation directives gives you "credits" to spend on new gear or leisure.>Spending credits on leisure will boost your sanity, which will progressively go down the more you're exposed to mind breaking bullshit.>Cool cell homebase you can upgrade.Think about it anons
>BUZZ, guards approach your cell>"D-Class, you're coming with us. We're running a little short on d-class, and those science-boys are getting real pissy over 173's chamber being dirty.">They shuffle you into SCP-173's chamber with one other NPC d-class.>You have to clean while listening for the other D-CLASS to say "I'm blinking!" so you can immediately look up at them.Other tasks could be like.
>"Our outpost in SCP-860's comms went down, we need you to head in and fix it.">Wandering through the woods trying to evade the forrest guardian.