>>713139081 (OP)I remember getting to know a guy with lots of connections in the gaming industry. I think he knew the CDPR big brass at the time and got to play an early build of CP before we even got a second trailer.
Anyway, we were talking about Arkham Knight. He was saying how one of the core tenets at Ubisoft around that time was the 3Cs: character, control and camera. All three of these elements need to be top notch to have a game that feels great to play. And Arkham Knight was the game where Ubisoft realised they weren't top of the pile anymore.
I look at games now and I feel like the standard for how it feels to navigate and interact in a game world has definitely dropped.