>>713170609I really liked the first three cases in AA6, but I've got big problems with the structure of the last three. The 6-4 is irrelevant to the plot and should have been the DLC case of the game (I actually like the case itself, it would just make more sense to happen after the main story).
6-4 being irrelevant to the main plot is even worse by the fact that 6-5 is actually two cases in one and both subcases are hurt because of that. They should have made the Japanfornia subcase 6-4 instead, so that there is more time to flesh out characters and give more setup to the Khurain case (which in turn could be expanded because it would have full 6-5 for itself).
6-6 is just boring, it should have been scraped completely.
Still, I liked the game, the beginning was great and twists were good, it's just that there was potential for a much better game.