Thread 713217454 - /v/ [Archived: 930 hours ago]

Anonymous
6/21/2025, 2:07:19 AM No.713217454
Sonic 1 US Box Art
Sonic 1 US Box Art
md5: 42c0267e3b715bcba56a66d070c09a95🔍
Why do 90% of complaints about this game just boil down to skill issues?
Replies: >>713219287 >>713219640 >>713219965 >>713220013 >>713220456 >>713220527
Anonymous
6/21/2025, 2:09:40 AM No.713217589
same as Zelda II really
Anonymous
6/21/2025, 2:37:05 AM No.713219287
>>713217454 (OP)
Because 1). Sonic is a franchise meant to have a wide appeal to general audiences and 2). Sonic games are usually pretty easy. So you get a lot of people who aren't very good at video games in the first place and they expect to be able to breeze through a Sonic game that was played by children, but Sonic 1 is one of the harder games in the series so they get frustrated at the game. People don't really get frustrated at games because they are hard, they get frustrated because they believe they should be doing better than they are, so dying is like an insult. It's an expectation versus result thing. You don't see people complaining about Mega Man games being difficult because that's the expectation of the series, but when someone is getting filtered by a Sonic game they get butthurt and will call the game shit. Add onto this that a lot of people are honestly shit at 2D platformers and you get people who say half or less of Sonic 1 isn't good. Also add on that your average modern gaymer has a mindset of dropping a game right after they beat it even if it's less than an hour long and is intended to be replayed, which means they never get better at the game.
Anonymous
6/21/2025, 2:38:48 AM No.713219395
That's most video games
Anonymous
6/21/2025, 2:42:07 AM No.713219640
>>713217454 (OP)
BUT MUH LABYRINTH ZONE 2 HARD!!!
Replies: >>713220220 >>713223971
Anonymous
6/21/2025, 2:47:10 AM No.713219965
>>713217454 (OP)
The other 10% is the hard boiled fact that it's a shit game. It's like playing a racing game while only being allowed to look through the side window.
Anonymous
6/21/2025, 2:48:00 AM No.713220013
>>713217454 (OP)
It's just not as interesting as the other games. It's fine, but I'd rather play 2, 3&K, or Mania over it any day
Replies: >>713223987
Anonymous
6/21/2025, 2:51:04 AM No.713220220
>>713219640
Labyrinth zone isn't hard but you're a retard if you don't think it's easily the worst zone in the game
Replies: >>713220472
Anonymous
6/21/2025, 2:54:53 AM No.713220456
>>713217454 (OP)
Since the later games weren't as good, people felt the need to justify their dislike by proclaiming the whole franchise to be bad. The quality of the older games don't actually matter, just the validation or saying "It was always bad!"
Anonymous
6/21/2025, 2:55:16 AM No.713220472
>>713220220
I'll gladly take the crown of retard because I think Marble Zone is the worst, and even that one is enjoyable.
Replies: >>713220589
Anonymous
6/21/2025, 2:56:12 AM No.713220527
>>713217454 (OP)
Because understanding that this game operates on momentum physics and rolling is crucial to the game is too hard for most people to comprehend
>I GOT BLINDSIDED WHILE RUNNING DOWN THIS HILL AND HIT AN ENEMY
>I WAS RUNNING AND WENT UP A QUARTER PIPE AND LANDED RIGHT ON AN ENEMY
Both situations would not occur had they been rolling(which also makes you faster)
Replies: >>713221590
Anonymous
6/21/2025, 2:57:03 AM No.713220589
>>713220472
Spring Yard>Green Hill>Star Light>Scrap Brain>Marble>Labyrinth
Anonymous
6/21/2025, 3:05:35 AM No.713221097
The worst zone in the game is honestly Star Light, it's a less tightly designed Green Hill that also lacks a lot of the solid platforming and depth of the rest of the zones. The best part about GHZ is getting the speed monitors and zooming through the level but Star Light lacks this. It's still definitely not a bad zone though.
Anonymous
6/21/2025, 3:12:55 AM No.713221590
>>713220527
How often do these situations actually happen? Serious question, since people seem to take this at face value without even trying to mention examples.
When I play, I took note of how there's often something guarding your from danger when running. It's most apparent in Green Hill, where the game will put a rock between you and an enemy so you always see them coming.
Replies: >>713223610
Anonymous
6/21/2025, 3:15:10 AM No.713221734
I miss the music from these games, theres some nice ones in the 3D ones but these bleeps and bloops encompass a whole different world that just doesnt seem to exist in this IP.
Replies: >>713225425
Anonymous
6/21/2025, 3:47:29 AM No.713223610
>>713221590
I don't think these situations virtually ever occur, but there are other times when you'll get hit by a spikeball without having time to react to it like in Scrap Brain. It's extremely rare for the game to just send you into an enemy after a slope, and of course if it does (I can't think of any examples) you can just roll.
Anonymous
6/21/2025, 3:53:36 AM No.713223971
>>713219640

Labyrinth Zone is legitimately the worst experience in video game history from an objective standpoint
Replies: >>713224345
Anonymous
6/21/2025, 3:53:58 AM No.713223987
>>713220013
how about Superstars over Sonic 1
yay or nay
Replies: >>713225579
Anonymous
6/21/2025, 4:00:20 AM No.713224345
>>713223971
I get it, you're bad at video games. I already acknowledged it.
Anonymous
6/21/2025, 4:18:20 AM No.713225425
>>713221734
Mania's ost is pretty great and Superstars has some good ones here and there.
https://www.youtube.com/watch?v=YC2d9VDhutc
https://www.youtube.com/watch?v=Z6srWUTNX_I
https://www.youtube.com/watch?v=x7_cXbCAkmw
https://www.youtube.com/watch?v=RuyZ--m7dPI
Anonymous
6/21/2025, 4:21:30 AM No.713225579
>>713223987
Sonic 1 easily. Not even a question