Anonymous
6/21/2025, 5:26:42 PM
No.713264601
>>713264886
>>713265231
>>713265350
>>713265473
>>713265721
>>713266735
>>713266886
>>713268162
>>713268224
>>713272047
>>713278375
>>713279607
>>713280119
>>713280893
>>713281080
>>713281465
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>>713285986
>>713288141
>>713288218
>>713288658
>>713288916
>>713290369
>>713303664
>emotional anime vocal music
>main design aims to be more towardsβs Miyamotoβs vision and look cutesy, goofy and less aggressive looking
>giving him a bond with a human girl
>The gameβs artstyle goes all on the colorful, whimsical Astro Bot/Mario Odyssey/ARMS aesthetic compared to Rareβs more grungy green wooden/jungle vibes
>Very likely developed by EPD
Is Bananza just Nintendoβs way of trying to help DK appeal more towards Japanese audiences since the franchise has been entirely under American/British hands for decades? Were the Rare/Retro Studios games unpopular in Japan?
>main design aims to be more towardsβs Miyamotoβs vision and look cutesy, goofy and less aggressive looking
>giving him a bond with a human girl
>The gameβs artstyle goes all on the colorful, whimsical Astro Bot/Mario Odyssey/ARMS aesthetic compared to Rareβs more grungy green wooden/jungle vibes
>Very likely developed by EPD
Is Bananza just Nintendoβs way of trying to help DK appeal more towards Japanese audiences since the franchise has been entirely under American/British hands for decades? Were the Rare/Retro Studios games unpopular in Japan?