>>713389729>it's going to be a political thriller like game of thronesNo-one ever promised a fantasy-lite GoT narrative, we got the usual vague and convoluted themes of factions struggling to regain former glory and hold onto shattered power structures. Souls games are about ambition, loss, punishment, and corruption. It depends how much you like those gothic horror conventions and piecing together a plot that's intended to be somewhat subjective and mysterious.
>it's actually breath of the wild with no actual dungeonsWhat can I say except there are more dungeons and dungeons types in ER than you need.
>ghouls and goblins from games past running at you to dieIm not sure what this is trying to say but BoTW has 16 enemy types and 12 bosses, ER has 179 unique generic enemies and 65 unique boss type enemies. Both games reuse assets liberally but ER draws from a relatively gigantic pool vs Zelda.
>*zelda chest sound* a weapon with a weapon art/status effect that trivializes the gameGames got 308 weapons with a variety of moves, modifiable weapon arts, dual wielding and affinities, Im not sure why anyone would think this is a bad thing, its one of the strongest aspects of the game and series.
>*summon 30 guys to mob the boss while you flail wildly trying to hit the boss*Whats nice about ER is there are so many tools available you can solo the entire game at low level or cheese as hard as possible and still have a fun time. If I can beat the game at level 30 as a retard then anyone can.
>have sexual relations with PS5 proMeds now.