>>713472905No, mechanically they are the same thing.
The mechanics, you worthless faggot, at the core, is press button, avoid damage. That is the mechanic. You're the one complicating by then going into FURTHER DETAIL ON INDIVIDUAL MECHANICS OF INDIVIDUAL GAMES YOU WORTHLESS FAGGOT
Like another anon has pointed out, not all dodging has iframes. Not all iframe dodges have the same iframe windows. Not all iframe dodges even allow you dodge all attacks because some games have attacks built to fuck your iframes specifically by either have a hitbox that lasts longer than your iframes or having multiple hits of a combo that are faster than you can recover and then dodge again.
And likewise, not all parrying has perfect parry windows (the equivalent of iframe dodging), not all games even have parry at all as a separate mechanic from just guarding at the right time to conserve whatever resource requires guarding, not all games even have blocking at all.
What your worthless faggot ass cannot cope about is that you can strip down a "mechanic" to it's bare fucking essential. And when analyzing a mechanic across the fucking immense amount of vidya in existence you have to.
So, dodging is press button avoid damage.
Parry is press button avoid damage.
They are the same mechanically. You press button, you avoid damage. Cope about it. Last (you).