>>713505239You kind of have to take it in the contest of boss progression.
1. Armos: Easy
2. Lanmola: Easy
3. Moldorm: Annoying, but can't actually kill you.
4. Agahnim: You either know the gimmick or you don't. Easy
5. Helmasaur King: First jump in boss damage. Also, knowing whether or not you're actually damaging the mask filters people. Understanably hard for first-time players. Easy on replays.
6. Arrghus: Easy
7. Mothula: floor gimmick that no other boss has. Hilariously, letting the spikes hit you is a good thing. Easy, but fags will think otherwise.
8. Blind: Getting shot at from multiple directions is daunting. Like Helmasaur, understandably hard for first-time players. Easy on replays.
9. Kholdstare: Another jump in boss damage, but you need to be a retard to even get hit. Easy.
10. Vitreous: Get bullied by many eyes. The first boss I wouldn't call easy (it still is).
11. Trinexx: You did pack some magic potion, right? RIGHT? Just kidding, you don't need it if you don't suck. Getting caught off guard by the head lunging at you is something that really only works once. Mid. Addendum: Requires a weapon that up until this point was entirely optional to get.
12. Agahnim x3: Dies 3 times faster. Easy.
13. Ganon: Actually kind of tough. Kind of. Git gud.