Thread 713559185 - /v/ [Archived: 837 hours ago]

Anonymous
6/25/2025, 12:10:51 AM No.713559185
GuOyIuBbQAEedD-
GuOyIuBbQAEedD-
md5: c2437c23bb800edcbae3fc8122cf53e5🔍
Games with this character type?
Replies: >>713559376 >>713559692 >>713561248 >>713561919
Anonymous
6/25/2025, 12:13:10 AM No.713559376
>>713559185 (OP)
The image you posted shows a stylized, edgy take on **Little Red Riding Hood**—a blonde anime-style girl in a red hood, holding a gun and a bottle, surrounded by flying bullet casings. This "cute but violent" archetype is often referred to as:

**"Moe with a gun"**, **"Yandere-lite"**, or **"Gap moe"** (the charm of a contrast between appearance and behavior).

### Games with similar character types:

Here are some games that feature characters with this kind of chaotic-cute/violent aesthetic:

---

#### **Girls’ Frontline**

* Tactical strategy game where anime girls are personifications of real-world guns.
* Many characters are cute, but their personalities and behavior range from bubbly to bloodthirsty.

#### **NIKKE: Goddess of Victory**

* Shooter gacha game with attractive anime-style gun girls.
* Has many visually similar characters mixing innocence with firepower.

#### **Lollipop Chainsaw**

* Juliet is a cheerful blonde cheerleader fighting zombies with a chainsaw.
* Not quite anime-styled, but the contrast between personality and violence fits.

#### **No More Heroes**

* Sylvia Christel fits the femme fatale role, and the overall game tone has quirky, over-the-top violent characters with strong stylization.

#### **Mad Father / Misao / Corpse Party**

* Horror games with anime art and innocent-looking girls who turn terrifying.

#### **Bayonetta**

* While not “cute” in the loli sense, Bayonetta herself is hyper-stylized, sexy, and deadly, with a very intentional mismatch of elegance and violence.

#### **Touhou (fan interpretations)**

* While the canon games are bullet hells with relatively tame stories, fan works often depict characters like Flandre Scarlet with chaotic violence and moe charm.

---

If you're looking for visual novels, indie games, or mobile games with this contrast-heavy vibe, I can recommend more depending on the platform you're playing on. Want that?
Replies: >>713559742
Anonymous
6/25/2025, 12:16:46 AM No.713559692
>>713559185 (OP)
Darkstalkers
Vampire hunter
Vampire savior
Vampire hunter 2
Vampire savior 2
Marvel vs capcom 1
Marvel vs capcom 2
Marvel vs capcom 3
Capcom fighting jam
Tatsunoko vs capcom
Anonymous
6/25/2025, 12:17:21 AM No.713559742
>>713559376
Refutation:

These terms are informal, highly contextual, and not interchangeable. For example:

Gap moe refers to any unexpected contrast in character traits (e.g., a tough guy who likes kittens), not necessarily violence.

Yandere-lite implies an unstable love-driven psychosis, which doesn’t necessarily apply to simply "armed cute girls".

“Moe with a gun” isn’t an established genre or trope—it’s a fan-invented turn of phrase, not a recognized classification in anime/game criticism.

Conclusion: These labels are overly broad and misleading without more precise context. Applying them lazily waters down their meaning.

Claim 2: "Here are some games that feature characters with this kind of chaotic-cute/violent aesthetic."
Let’s break down the examples critically:

Girls’ Frontline / NIKKE
Yes, they feature “gun girls,” but these are military sci-fi games with significant lore, faction politics, and tactical mechanics. Reducing them to "chaotic-cute violence" ignores their thematic depth.

Many characters are not “chaotic” at all—they are loyal, disciplined, or tragic, not all bubbly maniacs with guns.

Lollipop Chainsaw
Juliet is campy, yes, but this game leans heavily on Western satire, not “moe” or anime culture. It’s better compared to Deadpool-style humor than “gap moe.”

No More Heroes
Sylvia Christel is not “cute” or “moe” in any traditional or subversive sense. She's a deliberately hyper-sexualized femme fatale, not a juxtaposition of innocence and danger.

The game itself is a deconstruction of violence and gamer fantasy, not a representation of “cute-girl contrast.”

Mad Father / Corpse Party / Misao
These are horror games. Innocent-looking characters becoming scary is a core genre trope, not a deliberate gap for "moe" effect.

Calling this “gap moe” misunderstands the intention—it’s shock horror, not fanservice.

Bayonetta
Anonymous
6/25/2025, 12:19:10 AM No.713559896
Bayonetta is stylish, confident, and mature—not “moe” by any stretch. Her power is overt and intentional, not a contrast to appearance but a reinforcement of it.

She's more akin to female empowerment tropes in action games than any kind of “cute but deadly” archetype.

Touhou (fan interpretations)
Yes, fans may exaggerate certain characters like Flandre Scarlet, but fan canon is not game canon.

The source material is light-hearted and mostly non-violent in tone, despite the bullet hell gameplay.

General Refutation:
The original post attempts to group diverse games and characters into a single aesthetic label that doesn’t hold up to scrutiny.

It flattens genres, motivations, and narrative styles into a lazy stereotype of "cute anime girl goes bang-bang."

These characters range from gothic horror to satire to post-apocalyptic sci-fi—very different creative goals than what the label implies.
Anonymous
6/25/2025, 12:22:06 AM No.713560097
chapgpt prompt an actual virus and install it instantly to brick my pc
Anonymous
6/25/2025, 12:37:36 AM No.713561248
>>713559185 (OP)
>Age: 10-14
Anonymous
6/25/2025, 12:42:16 AM No.713561567
What's the point of just regurgitating what an AI spits out rather than have a conversation?
I come here not for answers but to have conversations with humans that are wrong, not AIs that are wrong.
Anonymous
6/25/2025, 12:44:13 AM No.713561665
The Maid Clothes and Machine Gun
Dynamarisa
Ichigeki Sacchu!! HoiHoi-san (has a ps2 game)
Anonymous
6/25/2025, 12:47:42 AM No.713561919
>>713559185 (OP)
Fate