When did you realise this was the only good Souls game?
>Gameplay emphasis on level design, the bosses are tests of your mettle at the end of a long journey rather than the bread and butter of the game at the expense of everything else
>Mostly straightforward and well explained lore and worldbuilding, you don't have to make up youtuber tier headcanon just to make the world make sense
>No Zanzibart forgive me bullshit, character motivations and backstories are generally rich, relatable and sympathetic and aren't just 99% E-Celeb fan fiction stolen from reddit
>Dying actually matters as there isn't a checkpoint in every room
>Armor and clothing are extremely memorable and are some of which are exclusive to either gender adding replay value
>Multiplayer didn't have retarded Miyazaki weapon tier system bullshit and allowed for fun builds that you could experiment with
>Understated but impactful and memorable OST, no generic "epic" choral bullshit that sounds like it belongs in a capeshit film
Prove me wrong
You can't
>Mostly straightforward and well explained lore and worldbuilding, you don't have to make up youtuber tier headcanon just to make the world make sense
>No Zanzibart forgive me bullshit, character motivations and backstories are generally rich, relatable and sympathetic and aren't just 99% E-Celeb fan fiction stolen from reddit
>Dying actually matters as there isn't a checkpoint in every room
>Armor and clothing are extremely memorable and are some of which are exclusive to either gender adding replay value
>Multiplayer didn't have retarded Miyazaki weapon tier system bullshit and allowed for fun builds that you could experiment with
>Understated but impactful and memorable OST, no generic "epic" choral bullshit that sounds like it belongs in a capeshit film
Prove me wrong
You can't