Anonymous
6/26/2025, 6:59:44 PM No.713719167
In recent years, particularly in 2025, everybody is reminiscing about when Iwata and Reggie controlled Nintendo and preaching about how they were so much more "pro-consumer" and "listened to the fans".
Do people seriously not remember the many controversies of their era? Or are zoomers just too young to even know what happened back then?
>the infamous e3 2008 and e3 2009 conferences, which were a giant middle finger from nintendo to all of their long-term fans
>the entire period between 2008-2010 when there was a legitimate fear nintendo would completely stop making traditional games like mario, zelda, metroid etc and would focus entirely on "Wii *insert gimmick here*" shovelware
>the imposition of the draconian Mario Mandate from the years 2009 to 2016, where literally EVERY SINGLE MARIO GAME whether it was a mainline game (eg. 3D Land, 3D World) or a spin-off (eg. Mario & Luigi, Paper Mario) HAD to conform with the aesthetic and gameplay styles of New Super Mario Bros
>the abysmal state of online functionality on wii, wii u, DS and 3DS (which was intentional on iwata's part because he believed online multiplayer was "dangerous" for children)
>the myriad cases during the wii u/3DS era when they took down fangames like AM2R and pokemon prism, in a fashion even more draconian than anything they do now
>that moment in the early 2010s when they started cracking down hard on youtubers and streamers trying to monetize nintendo game-related content (these restrictions would not be relaxed until after iwata died and reggie left the company)
>reggie/NoA initially refusing to localize xenoblade on wii because a JRPG targeted at core gamers didn't fit the casualized image they wanted to project
I could go on and on. It's seriously astounding just how much bullshit Nintendo pulled during the Iwata and Reggie days, and they've been completely forgiven for it because zoomers would rather whine about how "Switch 2 bad!"
Do people seriously not remember the many controversies of their era? Or are zoomers just too young to even know what happened back then?
>the infamous e3 2008 and e3 2009 conferences, which were a giant middle finger from nintendo to all of their long-term fans
>the entire period between 2008-2010 when there was a legitimate fear nintendo would completely stop making traditional games like mario, zelda, metroid etc and would focus entirely on "Wii *insert gimmick here*" shovelware
>the imposition of the draconian Mario Mandate from the years 2009 to 2016, where literally EVERY SINGLE MARIO GAME whether it was a mainline game (eg. 3D Land, 3D World) or a spin-off (eg. Mario & Luigi, Paper Mario) HAD to conform with the aesthetic and gameplay styles of New Super Mario Bros
>the abysmal state of online functionality on wii, wii u, DS and 3DS (which was intentional on iwata's part because he believed online multiplayer was "dangerous" for children)
>the myriad cases during the wii u/3DS era when they took down fangames like AM2R and pokemon prism, in a fashion even more draconian than anything they do now
>that moment in the early 2010s when they started cracking down hard on youtubers and streamers trying to monetize nintendo game-related content (these restrictions would not be relaxed until after iwata died and reggie left the company)
>reggie/NoA initially refusing to localize xenoblade on wii because a JRPG targeted at core gamers didn't fit the casualized image they wanted to project
I could go on and on. It's seriously astounding just how much bullshit Nintendo pulled during the Iwata and Reggie days, and they've been completely forgiven for it because zoomers would rather whine about how "Switch 2 bad!"
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