← Home ← Back to /v/

Thread 713724508

13 posts 14 images /v/
Anonymous No.713724508 [Report]
What are some examples of playtesters making games worse in the final product?
Anonymous No.713724956 [Report] >>713726482
Valve QA "Don't Hire Absolute Mongoloids As Testers" Challenge: IMPOSSIBLE
Anonymous No.713725146 [Report] >>713725245
How would getting lost in a featureless repetitive cave make the game better?
Anonymous No.713725245 [Report] >>713726223
>>713725146
You could try.... not getting lost?
Anonymous No.713725615 [Report] >>713726035
Does yellow paint count?
Anonymous No.713726035 [Report]
>>713725615
How fucking retarded did capcoms playtesters need to be for this to be implemented?
Anonymous No.713726223 [Report] >>713726786
>>713725245
If you're not getting lost in the first place than making it more linear doesn't hurt the game anyway.
Anonymous No.713726482 [Report]
>>713724956
I feel that devs like Valve intentionally hire idiot playtesters specifically so that they don't design shit in a way that's too obtuse, which they were clearly concerned about.
Anonymous No.713726504 [Report]
someone came yellow paint all over this game..
Anonymous No.713726786 [Report] >>713727348
>>713726223
>level design should be cramped and linear, you shouldn't have stray paths for environmental story telling, because uhhh... it wouldn't hurt the game if it wasnt there!
Holy reddit
Anonymous No.713727348 [Report] >>713729101
>>713726786
You can play Assassin's Creed if you wanna climb non yellow surfaces
Anonymous No.713729101 [Report]
>>713727348
You can play mario if you want a soulless A->B bing bing wahoo walkway
Anonymous No.713729321 [Report]
Any game where you can piss on walls to open new paths?