>>713749902 (OP)
I don't even understand the point of it, why even have levels if everything is scaled to yours? It's supposed to represent how powerful your character is relative to another.
>>713749902 (OP)
If you need to put level scaling in the game to stop it being broken what you should be doing is removing levels and tie upgrades to game progress
Levelless RPGs are an extremely underexplored part of the genre
>>713749902 (OP) >>713750167
It's for normalfags. They love having a samey, risk-free experience. It's why so many FO3 fags complained about getting murdered by cazadores and deathclaws in FNV.
>>713749902 (OP)
Nah. Level scaling is good but only of it's used in a smart way like scaling endgame enemies to your level for instance. Keeping the entire world level scaled from the start is bad and it forces a linear approach to the world like New Vegas or nu-Assassin's Creed games
>>713751259
it doesn't downscale. so you can't over level or be powerful and be the boss. it is what i mean.
so you're stuck with easy enemies getting slightly stronger and hard enemies getting stronger than you.
not super fun i think
>>713749902 (OP)
Games can also be ruined by not having it. Pokemon SV was fucking retarded because my first gym was like level 30 and then my last gym was level 10, why even go Open World if you're just gonna half-ass it like that.
>>713751649
Being able to kill anything is the reward for creating a powerful character, if you have an issue with this you fundamentally don't understand RPGs.