>>713865791 (OP)
Rev2 is a special game. They keep reusing it's various elements for the remakes and even main line RE games.
Rev2 has the best movement the series has had so far (RE6), however they tone it down, but add dodges and get lost with the stamina system. So enemy agression is in a all time high. They didn't add much variaty and on the campaing you won't see much creative positioning of enemies, however Raid Mode is where all it is.
The producer (I think?) said they constructed a system to support +500h of gameplay, and they succeded. Campaing may be boring, but it's other modes are insanely good and use the most of the systems the game has. Raid Mode will always get the spotlight, since I can't thing of a mode other than Mercenaries RE5 and RE6 that has as much of a skill celling and replayabillity like Raid Mode.
The game may be boring at times, campaing is really long per levels, since they is just 2 per chapter, but they'll grow on you. It's not perfect level design, but it's good and fun one, and that's good.
Now, the biggest problem with this game is it's PC port. I don't know how you want to play it (console, PC, KM&M, controller...) but if you do it on PC, give PCGamingWiki a look, see NexusMod - there's a RawInput mod there that fixes this lackluster sensibility option; put DXVK on the game and have fun. It'll still stutter, but it'll play nicer.
I hope you have fun with it, anon. If you don't like the campaing all that much, that's fine, give other modes a spin and Raid Mode a try, you won't get out empty handed.