Deadlock was a Half-Life game until Valve changed the artstyle - /v/ (#713914069) [Archived: 790 hours ago]

Anonymous
6/28/2025, 8:45:28 PM No.713914069
GujOhQ1X0AAPKDq
GujOhQ1X0AAPKDq
md5: ed7f5d60b6750fad854f03d8eac1158d🔍
https://youtube.com/watch?v=OJ-fXZtrS-4
Replies: >>713914172 >>713915032
Anonymous
6/28/2025, 8:46:50 PM No.713914168
I miss when Valve didn't make mobashit
Anonymous
6/28/2025, 8:46:56 PM No.713914172
>>713914069 (OP)
bro they literally were just using them because they are already rigged up and textured
Replies: >>713915518
Anonymous
6/28/2025, 8:57:26 PM No.713915032
1745208023412553
1745208023412553
md5: f1e28b53502bc2bb6cf0e7e823815986🔍
>>713914069 (OP)
>Deadlock
Whatevah happened dere?
Anonymous
6/28/2025, 9:03:05 PM No.713915518
>>713914172
I think people are too stupid to realise valve prototypes with existing assets which means everything starts out with half-life shit.
Replies: >>713915627
Anonymous
6/28/2025, 9:04:26 PM No.713915627
>>713915518
yeah, the very first prototypes of Portal used the Nova Prospekt assets