Thread 714050573 - /v/ [Archived: 670 hours ago]

Anonymous
6/30/2025, 6:28:02 AM No.714050573
1749856397943
1749856397943
md5: 4a6d71244c82950bf25d1a39aaf9d288🔍
How could I realistically make my indie game have more wishlists
It's almost impossible to catch the attention of social media scroller, unless ur game is the most beautiful thing ever graphics-wise promoting your game in social media don't works.
Replies: >>714051403 >>714051915 >>714052029 >>714052627
Anonymous
6/30/2025, 6:31:35 AM No.714050731
1750637346598
1750637346598
md5: 731235c27b2e8261b7048f8ac652237c🔍
Appeal to Hololive fans. In fact if you apply, you can join Hololive's holoindie initiative that supports indie devs making holo-related games by paying for the Steam stuff, providing advertisement and developer help, and giving info on hololive talents so you can properly include them.
Anonymous
6/30/2025, 6:45:00 AM No.714051403
>>714050573 (OP)
Establishing a presence on YouTube or Twitch would help alot, you also need to fulfill a niche that is in demand, you don't need top of the line graphics just a solid art direction
Anonymous
6/30/2025, 6:54:28 AM No.714051915
>>714050573 (OP)
What kind of game is it? Knowing your target audience would help.
Anonymous
6/30/2025, 6:56:55 AM No.714052029
>>714050573 (OP)
Add lolis
Anonymous
6/30/2025, 7:08:04 AM No.714052627
>>714050573 (OP)
Try and recreate what MiSide did. Every other scene in the game is short, sweet and interesting, which made it easy to make short videos of and go viral on social media.
Of course, your game needs to be actually good and interesting for this. If you're doing RPG Maker stuff, it won't have the same effect.