Literally NO ONE is talking about this game anymore, what happened?
Anonymous
6/30/2025, 4:16:19 PM
No.714080397
[Report]
Thank you for talking about this game and finally breaking the streak
Anonymous
6/30/2025, 4:17:31 PM
No.714080478
[Report]
>>714081232
>>714080354 (OP)
only literal unironical faggots enjoyed this slop
Anonymous
6/30/2025, 4:17:42 PM
No.714080498
[Report]
AVASA KA VAD A DAVA
(LUUUUUUUUSSTTTAAAAAAAA)
AVA SA KA VA DAKA VASA DAVA
(CRRRRRUUUUUULLLLLAAAAAAAA)
Anonymous
6/30/2025, 4:17:49 PM
No.714080505
[Report]
>>714080354 (OP)
Verso destroyed the Canvas, and we all moved on
Anonymous
6/30/2025, 4:18:34 PM
No.714080562
[Report]
>>714080354 (OP)
>Currently 4 threads
Imagine how many there'll be when it inevitably wins GotY.
Anonymous
6/30/2025, 4:18:52 PM
No.714080578
[Report]
>>714080354 (OP)
its GOTY, nothing to discuss anymore
>>714080354 (OP)
>Generic UE5 slop
>Anon is surprised that it gets the obligatory weeks of shilling and marketing during its release window.
This happens with literally every game.
Anonymous
6/30/2025, 4:24:35 PM
No.714080969
[Report]
>>714081232
>>714080681
why do modern unreal engine slop games get shilled this aggressively on here? I am sure many others have noticed this as well.
LoL is a better game than E33
>more viewers
>weekly DLC
>better esport and ranking
>requires more skill
>still relevant 15 years after release while E33 is already forgotten 2 months in
Anonymous
6/30/2025, 4:29:03 PM
No.714081269
[Report]
>you simply HAVE to keep talking about a singleplayer game constantly
>proxy randomized filename
let me guess, i'm posting in an embedded thread?
Anonymous
6/30/2025, 4:38:58 PM
No.714081896
[Report]
>>714080354 (OP)
then why are you making a thread about it, let it die
Anonymous
6/30/2025, 4:49:14 PM
No.714082669
[Report]
>>714080354 (OP)
people have been making threads saying this for weeks when there are threads on it every day still.
Anonymous
6/30/2025, 5:16:19 PM
No.714084897
[Report]
Dropped it at the tutorial fight on the bridge. It's still just 4 niggas in a row, adding in QTEs doesn't change that.