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Thread 714147230

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Anonymous No.714147230 [Report] >>714149275 >>714150554 >>714157628 >>714157670
Splinter Cell
Yeaaaap they sure dont make em like they used t-
>forced shootout segments
Anonymous No.714149275 [Report] >>714150501
>>714147230 (OP)
enter
Anonymous No.714150501 [Report] >>714152812
>>714149275
more like exit, IV has the same problems that SC1 had but with 90% more cringe and bad writing
Anonymous No.714150554 [Report] >>714152926 >>714157628
>>714147230 (OP)
Not even diehard fans like SC1, just play SCCT like everyone else

I actually liked Pandora Tomorrow, I can see why people don't like it but it had some decent bits.
Anonymous No.714152812 [Report] >>714152868
>>714150501
>bad shootouts
>forced shootouts
IV has neither of these things, the gunplay/gadgets are amazing for combat, stealth is a big factor of combat, and all-out firefights are never forced
Anonymous No.714152868 [Report]
>>714152812
>what is that level where you have to take out 22 enemies
inb4 "buh you can do it stealthly" still a forced encounter
game sux
Anonymous No.714152926 [Report]
>>714150554
SC1 is okay, but I probably won't play it again. CT definitely the best and would replay any day.
Anonymous No.714155135 [Report]
>the last of us
Anonymous No.714157297 [Report]
oh no they did it for 5 minutes in a 12 hour game how terrible
Anonymous No.714157628 [Report]
>>714147230 (OP)
I only remember one and it was over as soon as you shot the main merc.

>>714150554
I like most of PT more than SC1 but yeah, Jerusalem can suck my ass.
Anonymous No.714157670 [Report]
>>714147230 (OP)
on a side note does double agent xbox emulate well?