>>714238861Starts out as something innocent that reminds you of childhood, then it takes a turn in an interesting direction and becomes a story with some pretty heavy themes with damn good execution and a respectable level of emotional maturity.
It never goes full-on “kiddy gloves off”, there’s basically never any blood or swearing, the whole time it feels like you’re still playing an innocent childhood game and the characters still act believable, but it’s just a lot more reactive to your choices than most kids games are willing to be, and it really makes you feel like these characters are alive.
Throw in some cleverly written meta stuff and banging music for all the hype moments and you got a pretty good game.
Toby Fox was 22 when this game came out and it feels like he knows more about writing and emotions than your average 35 year old dev. Most older devs are still stuck writing the same ol “YOUR ACTIONS DON’T MATTER BECAUSE LOOOL REAL LIFE DOESN’T WORK LIKE THAT” and everything ends on a depressing note, which is gay and stupid. That’s something Toby was able to think up when he was 16 and making a cringey Earthbound hack that he later went on to hate.
The amount of control you have on the outcomes in Undertale makes it infinitely more interesting and poignant than your average “ur choices dun matter lol” game cynicism-fest.
Undertale isn’t a jab at JRPG or video games, it’s a celebration of those things and is made with genuine love, and its enthusiasm is infectious.