lol lmao serves them right for being literal sellouts
At least post whatever the fuck you're talking about.
https://www.rockpapershotgun.com/krafton-suddenly-replace-three-subnautica-2-leads-with-one-of-the-execs-behind-callisto-protocol
>Publishers Krafton have removed multiple senior staff at Subnautica 2 studio Unknown Worlds in a sudden shift that swaps the leadership team for a single head honcho from the studio who made sci-fi horror game The Callisto Protocol.
>It's not clear why.
>>714260550lmfao wokies just can't catch a break.
>>714260157 (OP)why is it so hard to make subnautica clones when you got five badzillion woodland survival-crafting copy cats in the wake of their success
below zero is shit and things like abzu are journey clones
>>714261028>why is it so hard to make subnautica clonesBecause sound design is the most important part.
And good sound design is hard.
>>714262605i played subnautica in -nosound so idk what you're talking about
>>714262780>i played subnautica in -nosound Then you missed out on the best part of the game.