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Thread 714262475

82 posts 28 images /v/
Anonymous No.714262475 >>714262913 >>714263023 >>714265662 >>714266416 >>714268578 >>714269007 >>714271356 >>714276568
it can't be overstated how badly this game fucked up
Anonymous No.714262746
7aggots
Anonymous No.714262830 >>714262961 >>714264880 >>714266340 >>714266416
What's wrong with it? I still play V: BNW. I got VI but I quickly lost interest. Is it just le black rights lady?
Anonymous No.714262913 >>714263438 >>714264836 >>714266681
>>714262475 (OP)
They should just abandon the game, fire the entire dev team and start working on VIII.
Anonymous No.714262961
>>714262830
Don't be retarded
Anonymous No.714263023
>>714262475 (OP)
Should have said it was early access instead of trying to sell it as a full game when that wasn't the case for the last two.
Anonymous No.714263148
When is Ed Beach getting fired?
Anonymous No.714263224 >>714265565
>people never finish a full game
>How about we make it 3 separate games that you have to finish instead?
Why did they think this was a good idea?
Anonymous No.714263268
I heard Britain isn't even in the game. How asshurt do you have to be?
Anonymous No.714263438 >>714264008 >>714264423
>>714262913
the expansion will fix it
Anonymous No.714264008
>>714263438
They are not going to fix the civ-switching with an expansion, the game is already on life-support. It needs to be free.
Even then, they are not going to admit defeat and allow people to keep their civ and their cities in the age swap, it's too integral of a mechanic.
Anonymous No.714264384 >>714264663 >>714264853 >>714265662 >>714266327
>player count reaches picrel
"um, it's purely external factors, there are secretly bajillions of console players"
>after a patch and a small sale the player count bumps to 10k on a weekend, it's STILL lower than V
'oMG THE GAME IS SAVED THANK YOU FIRAXIS"
Anonymous No.714264421
Peak DEI development
Anonymous No.714264423
>>714263438
Fuck that, abandon the game and move on to 8
Anonymous No.714264474
>Legacy Paths were so shit the latest patch's headline feature was adding an option to remove them
Anonymous No.714264647 >>714265637
Civ VII is an Imperator level disaster
Anonymous No.714264663 >>714264753 >>714266327
>>714264384
Like, the shills in the civ forums thought that this bump was going to mean the game was only going to be climbing up, now it's falling again.
Anonymous No.714264753
>>714264663
>bump
>looks like another daily wave
It’s so over
Anonymous No.714264836
>>714262913
>fire the entire dev team and start working on
XCom 3.
Anonymous No.714264853 >>714265214 >>714272184
>>714264384
Who the fuck plays civ on a console?
Anonymous No.714264880
>>714262830
It's mechanically so shit that I forget about the niggers.
Anonymous No.714264972
it took me one hour to realise this civ is dead on release. the ui was actually mobile tier, the stat displays just horrible as well as the ""gameplay". 6 and 5 i love though
Anonymous No.714265001 >>714265101
I only play Civ 3
not my problem
Anonymous No.714265101 >>714265370
>>714265001
I was actually going to make a post about how I never hear anyone talk about 3. What do you like about it over the others? It seems mostly forgotten.
Anonymous No.714265214
>>714264853
I played a couple games of VI with consolefriends and I realized how bad the new player experience was. One person didn't understand what technologies was actually giving him and navigating the UI was really cumbersome to tell what different things actually did. So many problems could be solved by mousing over something for a tooltip but it's console so they just suffer instead.
Anonymous No.714265370 >>714265921
>>714265101
soulful sprite graphics and strict isometric perspective
square tiles
great map generation and can make fuckhuge maps if you want
enough complexity to feel closer to a simulation than a board game
can stack units for epic wars
AI is shit but better than other games
Anonymous No.714265548 >>714271609
Civ V was the last good civ. Even 6 fucked a lot of things up and they just continued the trend with 7.
Anonymous No.714265565
>>714263224
i think they wanted people to actually try out starting at specific eras and ending at those eras as a complete game more often
Anonymous No.714265637
>>714264647
Is it as bad as Sword of the Stars II?
Anonymous No.714265662
>>714262475 (OP)
>>714264384
it will totally get its playerbase back when they re add auto exploration, like 6 months after release
Anonymous No.714265921 >>714266532 >>714269105 >>714277196 >>714278932
>>714265370
>Mr doomstack
>stack me some doom
>bum bum bum bum
>have 30 units stationed out in Khartoum
>who needs tactics when you want to attack
>I just roll up with my giant doomstack

I still love civ 2 and 3, I think one tile per unit was a good change and actually makes you think tactically
Anonymous No.714266037
Bad UI
Leaders look like shit
Can't really build wide because the map doesn't support it
Districts and buildings lost visual recognition so it's hard to see what a town has
Combat is slower
Unlockable perks that any leader can pick
Changing civs partway through a game because devs have gone on record saying that late game civs being good late game is bad game design
Voice acting is sub par
Lack of map types
Game is slower
Visual bugs
Countries and leaders not in base game so they can be sold later
Only a handful of good themes

I really don't know how they could fuck up this much.
Anonymous No.714266058
It's amazing how much they fucked up. Civslop players have very low standards and they managed to go even below that, in a way it's impressive
Anonymous No.714266327 >>714274230 >>714281365
>>714264663
>>714264384
what causes someone to be like this?
Anonymous No.714266340
>>714262830
too many banger updates, players are overwhelmed
Anonymous No.714266416 >>714266545 >>714267821 >>714269081 >>714269305 >>714272756
>>714262475 (OP)
>it can't be overstated how badly this game fucked up
Why do people keep repeating this? Its fine. Its an above average game, for sure. People are acting like its an unplayable monstrosity.

>>714262830
>What's wrong with it? I still play V: BNW. I got VI but I quickly lost interest. Is it just le black rights lady?
The designers percieved 2 problems they wanted to solve:
>the games are too long
>nobody finishes games
They decided to divide the games into (currently) 3 eras, and at the start of each era, you get to choose a new civilization and unlock new goals/mechanics. There's a "science victory" in the ancient era, the middle era, the modern era. This is supposed to get people to actually play games from start to finish, and give a clear break so games don't last that long.

IMHO this failed, but then again, I never had the above two problems. I like the longer games, and I only quit once the final outcome is obvious. The hard reset on eras doesn't make it so the final outcome isn't obvious early, I can still clearly see when I've alrady won.

tl;dr consolification of the game, despite it being a PC centric game
But the fan, and tourists, reaction has been very overblown. Its nowhere as bad as you'd think based on reading /v/.
Anonymous No.714266532 >>714267127
>>714265921
if you stack everything you have in one place your enemy will run around you, pillage or take over your entire country, surround your army and outproduce you as they whittle you down
Anonymous No.714266545 >>714266746
>>714266416
>Its nowhere as bad as you'd think based on reading /v/.

I'm sure the shareholders are delighted to see that their brand new release has sightly less players than their 15 year old game.
Anonymous No.714266681
>>714262913
EL2 isn't out so they can't copy paste its mechanics yet
Anonymous No.714266746
>>714266545
I am sure neither you nor me are shareholders, so why do you care?
Do you prefer EA games to indie games, because EA shareholders make more money? Dumb sportsball fandom shit.
Anonymous No.714267127 >>714271527
>>714266532
It's more that it limits the amount of damage you can do from one tile, making veteran units way more valuable. Also makes combat more manageable imo with generally smaller army sizes. It can be a pain once you get 20+ units attacking an area though, I do.miss stacking for that.
Anonymous No.714267821 >>714269969
>>714266416
>nowhere near as bad
is a fucking worthless non defense.
7 on its own merits even with the advantage of "future dlcs are not out yet" failed to stand on its own which is why both fans and normies are playing the previous games instead. No amount of dicksucking Firaxis can change that when Firaxis themselves have to pull their head out of their asses.
Anonymous No.714268413
Anonymous No.714268578
>>714262475 (OP)
>people paid $100 for this
Anonymous No.714269007 >>714269058
>>714262475 (OP)
Someone post the nigress ad
Anonymous No.714269058 >>714269489
>>714269007
https://www.youtube.com/watch?v=CZx9XHdD5m4
Anonymous No.714269081 >>714269969
>>714266416
How much do they pay you shill?
Anonymous No.714269105
>>714265921
Makes you think what? The AI is complete trash with 1 unit per tile. I'm happy with 1 UPT if they fix the retarded AI but if the AI is gonna stay shit I' rather go back to doomstacks
Anonymous No.714269305 >>714269969
>>714266416
Tell the room temparature IQ Firaxis employee that hired you that the reason people don't finish games is that the mid-late game is an overglorified, boring, multiple hour long victory march because the AI is too trash to ever make a comeback.
Anonymous No.714269489
>>714269058
>14k dislikes
grim
Anonymous No.714269969 >>714270259 >>714270691
>>714267821
I'm not defending anything.
I am attacking the comments here. The comments are disproportionate to the issues with the game.
Learn to read.

>>714269305
>>714269081
Cancer killing /v/: if you aren't mindlessly following the hivemind, you must be a paid agent.
Anonymous No.714270259
>>714269969
>if you call me a retard cause of my retarded opinion you're part of the hivemind
Anonymous No.714270691 >>714271435
>>714269969
Disproportionate to
>overhauling the game in a way that doesn't make any sense and no one asked for
>separating leaders and factions
>ending wars and whatever else was going on when the era switches for some godforsaken reason
>MAKING YOU SWITCH YOUR FUCKING CIV EVERY ERA

You have obviously never played another civ game if you think this is fine
Anonymous No.714271356
>>714262475 (OP)
that looks like AIslop
Anonymous No.714271435 >>714271781
>>714270691
>overhauling the game
every game in the series since civ3 has been significantly different from the last, newfag
Anonymous No.714271527
>>714267127
combat sucks in civ, I like the huge maps but I hate waging war, it's so tedious
Anonymous No.714271609
>>714265548
This. Civ 5 with its expansions was quite solid but the series died then.
Anonymous No.714271781 >>714272767
>>714271435
Read the rest of the sentence nigga.
Anonymous No.714272184
>>714264853
Me. Well not civ6 cuz its shit, but 4x games like AoW4.
Anonymous No.714272756 >>714273149
If >>714266416 is true then why don't strategy games have something to shake up middle/late game?
For example in Medieval 2 you got Mongols invading and unless you've gone through the game a few times is not something you beat easily.
Anonymous No.714272767
>>714271781
the rest of the sentance is your opinion, and there have been such opinions for every civ game since civ3
anti-1UPT autists are still legion, and still active in these threads

this isn't unique or unusual, its literally traditional
Anonymous No.714273149
>>714272756
in civ5 you get first spies, the idealogies, and with a frequently used mod, you get monopolies. these are meaningful mechanics added in the middle of the game. but they are only a speedbump towards the road of innevitable "i already won/lost, so i quit" ending
as with RPGs, the turn based nature of the game makes it so trivial encounters are boring, because they are slow without offering a challenge
even in good games like baldur's gate 3 you will see fights that you know you WILL win, 100% of the time, without wasting resources, but you still have to play through them at a turn based slow speed. HOI3 also has this. Total war also has this. and in civilization games, the entire game ends up being this, a trivial encounter that is a chore to finish. the competitive part of the game is over, now you are doing homework to see the ending slide.

none of the civilization games have been able to resolve this. civ7 dividing the game into essentially a match made of 3 halfs, doesn't fix it either. the last part is the part where, about halfway through, you end up quitting again. armies are too big, you have too many cities, resources are too numerous, optimization is too minmaxed and convoluted at that point, and you end up either rushing through it, or quitting.
Anonymous No.714273207 >>714273756 >>714275054
Civ 7 does so many things I like, especially in terms of combat and city building, but also did so many dumbass backwards changes that it largely killed my interest.
Anonymous No.714273756 >>714282192
>>714273207
Combat is the best in the series. Ironically, AI also handles it the best in the series.
City building is the best, if you liked Civ6's ideas.
Resources allocation is a good idea, it just becomes too much at some point. And you should be able to manually trade them.
Navigable rivers are fun, and its horrible that took so long to implement.

"New World" mechanic is so-so in theory, and bad in practice.
World generation is bad, and the maps are dull.
Game speed is bad, the game is too fast.
UI is bad, and lacks important information, and even basic color coding.
Leader traits are bad design and bad practice and I hate it.
The per-game unlocks tree is so-so design and so-so implementation.
What autists most complain about, the leader-civ distinction, is also both so-so design and so-so practice. It was always the case that the leaders were AI players, and now the AI players can also utilize the mechanic of picking a civilization. You are playing against Attila, who is playing the French civilization. He's the player, with his personal style, and he picked France. Whatever, doesn't bother me.

The automatic upgrading of units, and the transition from one age to the next, is HORRIBLE and a major speed bump and I am sure, a major game abandonment moment. I know they meant it as a "save your game now, continue tomorrow" moment, but I bet people start a new game more of than than load that save. This is the biggest issue with Civ7.
Anonymous No.714274230
>>714266327
salary in rupees
Anonymous No.714274521
Anonymous No.714275054 >>714275560
>>714273207
I like the concept of cities physically expanding introduced in 6, but when I see clips of 7 it looks like they have taken it way too far and the maps look like fucking Coruscant
Anonymous No.714275560 >>714275681 >>714276230
>>714275054
I mean, have you seen how places like Japan actually look?
Anonymous No.714275681
>>714275560
You mean places in Tokyo.
Anonymous No.714276043
The worst part about the forced civ-switching is that it's even more silly for nations that did survive two of the game's ages, like the Ottomans, Ethiopia or Spain.
Anonymous No.714276230 >>714277946
>>714275560
Yeah they have big cities but the place still looks way more green than grey
Anonymous No.714276568
>>714262475 (OP)
>Don't worry guys Friaxis can make it work this time
>They'll also make 1 game 3 short games so it feels like nothing you do actually matters
>It'll be great guys, nothing like that Amplitude title, we swear
Anonymous No.714277196
>>714265921
I think Civ 6 was a good balance for that, allowing units to merge into a stronger unit.
Anonymous No.714277792
I have never played beyond Civ IV and I still have fun with the numerous, varied mods of all styles it has over the rest
And it looks like the only thing I have missed is the complete downfall of the series
Anonymous No.714277946 >>714278629 >>714279052
>>714276230
90% of that green is mountains, every usable inch is taken
Anonymous No.714278629 >>714279605
>>714277946
Farms are still green and not urban sprawl
Anonymous No.714278932
>>714265921
It is good for multiplayer, but sucks in single player because the AI can't deal with it. The main problem Civilization has with it is that units are slow, and there are a lot of choke points, so wars turn into traffic jams. Games like Old World and Panzer General (from fucking 1994) solved this problem by giving units a lot of movement and a lot of room, but Civilization just refuses to actually change the flow of warfare from when it was doomstacks.
Anonymous No.714279052
>>714277946
Japan is, by area, mostly abandoned rural villages and dying historic towns disconnected from the railway system. The nation went too far into the urban centralization meme and is now in the process of slow brutal collapse as it does not have enough productve people to feed the millions of people whose only job is to bow to richer nobles for 10 hours a day.
Anonymous No.714279605 >>714283960
>>714278629
>Farms are still green and not urban sprawl
for now
Anonymous No.714281365
>>714266327
probably a firaxis employee being paid to do it
Anonymous No.714282192
>>714273756
That sums it up pretty well. Especially the part about resource allocation. It's ironic, they reduced the micromanagement in so many areas just to add it back here.
>I know they meant it as a "save your game now, continue tomorrow" moment, but I bet people start a new game more of than than load that save. This is the biggest issue with Civ7.
Yup. It's actually kinda fun to try out a new civ, but the age transition is so rough that it destroys any motivation I have to continue the game.

The game is just no-fun-allowed. You can't rename cities, can't rename units besides your generals. Nukes basically don't exist since once you unlock building them you also unlock the project that wins you the game. No pangea, you will play a symmetrical continents map every single time. You have almost no ways to customize your game at all in fact, can't even turn off the shitty disasters. All terrain has been balanced to be useful, so nowhere feels special. Rather than adding extra fish and fur resources to snow tiles, just buff the base tiles until they're barely distinguishable from grass or plains tiles. Culture has been reduced to just another flavor of science, it no longer has any impact on your borders or diplomatic relations or anything. A culture victory only really needs enough culture to unlock hidden antiquities (and you can't trade fhem either.) It shows how uninspired the unique civics are when the biggest reason to pick them is the increased settlment limit. Wonders are completely forgettable too.

Also the civilopedia sucks ass. How do you fuck that up? No hotseat multiplayer, I could go on.
Anonymous No.714283960
>>714279605
Dutch ravehouses growing lettuce always get me.