>>714294558
But I was alive in 1998. Banjo Kazooie was popular and people talked about it. It was a huge deal. Also, the video game market was just smaller back then. 3 million placed it among some of the most successful games on the N64 and made it very popular as a result. Croc, conversely, was a multiplatform game, so it managed to sell similar numbers, yet remained relatively undiscussed because it had no unified fanbase and people didn't really enjoy it. Arguably, it only sold well specifically because it looked like other, more popular mascot platforming games like Banjo, Spyro, or Crash.
Your twitter screencap is a guy who is mad at people for talking about what was actually iconic, while he's guilty of trying to dictate what he feels should be iconic just by looking at sales numbers in a vacuum. Pretty retardo.