>>714331027I started with 3D stuff this January and it's been quite fun to learn it, which basically is:
>Blender basics, controls and UI and shit>modeling>animation, which is rigging and then the actual animations>textures, which includes proper UV unwrapping and putting the texture there>materials, for stuff like specular and roughness>shading, flat or smooth, depends on the style you are after>exporting the model to use on a game engineHere's the videos that really helped me getting into 3D. First one is Blender basics, second one is about all the other stuff, minus textures and materials.
https://www.youtube.com/watch?v=sbCW0Cs7aI8
https://www.youtube.com/watch?v=VasHZZyPpYU
Don't worry if you don't plan on using Godot, only the last part of the video focuses on that while the rest is engine-related.
Also pic related is my game. Nothing too cool but it goes to show that anyone can do some basic 3D stuff if they go for it, and I bet you'll be able to make cooler looking shit. Good luck!