>>714347068
I lost my save data on TP more times than I can remember:
First time - Dumbass kid - accidently wiped my entire wii just fucking around in settings (what's format memory mean? lololol)
Second - TP specifically - forgot to save most of the way through water temple, which was also where the format happened, that dungeon filtered me so fucking bad.
Third time - I got far in the wii version but never finished it. Genuinely can't remember where I stopped, might've been before zant. So what I did was I tried it on Dolphin (Gamecube version, sick of using the wiimote), got a few hours in, but if you reinstall dolphin and don't load the memory card properly it will say "no save data" or "save data corrupted" and what this means is that you didn't maybe select the file properly or some shit, whatever, the save was fine but hitting okay fucks it up. Shit is weird.
4th time? Think I beat it, or lost some more data, not sure. Snow peak is genuinely kino, game has a good ending too. Glad I finally beat it. I think the dungeon and overworld design don't swing far either way so there's this feeling of "good but plain" feeling to the whole thing outside of the edgy tone. The open world is not Wind Waker, the side content isn't Majora's Mask, the wolf form doesn't have the wow-factor as Ocarina's time travel, yet none of the dungeons are as good as Skyward Sword. Puzzles and pacing are all inferior to 90 percent of the 2D/Isometric games.