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Anonymous No.714375765 [Report] >>714375980 >>714376060 >>714376841 >>714377120 >>714377379 >>714377963 >>714377971 >>714378624 >>714379231 >>714379705 >>714379713 >>714385124 >>714386159 >>714386562 >>714387229 >>714387591 >>714387738 >>714387863 >>714388271 >>714388417 >>714388502 >>714390379 >>714390560 >>714390597 >>714391258 >>714396703 >>714398893 >>714399125 >>714399627 >>714403447 >>714403456 >>714404085 >>714412158 >>714413139 >>714414548 >>714415112 >>714415827 >>714416939 >>714419770 >>714423565
Are you really supposed to have a long rest after every battle?
Anonymous No.714375980 [Report] >>714386562 >>714415112
>>714375765 (OP)
>long rest
laughs in party of all fighters
Anonymous No.714376060 [Report] >>714378107 >>714398515
>>714375765 (OP)
Accurate to tabletop 5e slop.
Anonymous No.714376334 [Report]
yes
you're also supposed to have a gay orgy to unwind
Anonymous No.714376841 [Report]
>>714375765 (OP)
short rest till you run out of them then long rest
Anonymous No.714377120 [Report] >>714377874 >>714378347 >>714378663 >>714395882
>>714375765 (OP)
No, manage your resources better
Anonymous No.714377379 [Report] >>714377874
>>714375765 (OP)
Short rest between minor battles, long rest after you run out of resources/face a major one
You can long rest constantly since the game throws enoug resources at you to choke an elephant, but it's not necessary unless you're getting the shit kicked out of you in every fight.
Anonymous No.714377874 [Report] >>714378812
>>714377379
>>714377120

Which resources are you talking about? Spell slots?
Anonymous No.714377963 [Report]
>>714375765 (OP)
>Out of short rest cooldown abilities
Short rest
>Out of long rest cooldown abilities and spell slots
Long rest

Really not that difficult. Only thing to mention is if you're too efficient you may miss out on cutscenes if you don't long rest enough.
Anonymous No.714377971 [Report]
>>714375765 (OP)
>long rest after every battle?
No. Long rest is for triggering gay wizard sex cutscene.
Anonymous No.714378107 [Report] >>714378938 >>714379009 >>714379883 >>714422449
>>714376060
I looked up major ttrpg rule sets. While 5e is streamlined to death, they all feel rather clunky. Shame there's not one system that merges vidya and ttrpg.
Anonymous No.714378269 [Report]
Are there anons really that bad at the game where they Long Rest after every fight?
Anonymous No.714378347 [Report] >>714378812 >>714381982
>>714377120
>manage resources correctly
>have so many camping supplies I might as well long rest every battle
Okay
Anonymous No.714378624 [Report]
>>714375765 (OP)
For camp events even more often. There's two immediately after recruiting Shadowheart that give affinity.
Anonymous No.714378663 [Report]
>>714377120
Eh. Before the end of act 1 you're gonna have several tons of food you might as well long rest all the time.
Also just in case by some chance someone don't know this, put your camp supplies in your camp chest. You'll still be able to use them without them weighing your characters down.
Anonymous No.714378812 [Report]
>>714377874
Spell slots and other classes equivalent like oath charges and wild shape charges and abilities that can be used once per short rest or once per short rest yes
>>714378347
I long rest just to get the camp events
Anonymous No.714378873 [Report]
I remember having more food than I needed in BG3.
Use your short rests to heal, long rests when you run out of short rests.
Anonymous No.714378938 [Report] >>714386734 >>714386867
>>714378107
Because no video game can ever handle the sheer amount of freedom that you have to do whatever in a TTRPG.
And no TTRPG can handle the sheer amount of number-crunching that a video game can do behind the scenes to calculate effects.
Anonymous No.714379009 [Report] >>714387081
>>714378107
They play different than they read
Anonymous No.714379231 [Report] >>714379493 >>714379614 >>714379762 >>714380929
>>714375765 (OP)
I'm scared to do Long Rest because I feel like I might miss time sensitive quests. Like Kagha told me if I don't kick the refugees out of the grove by sundown she would kill them or something. So I'm just being very careful in battle so I don't have to use it.
Anonymous No.714379493 [Report]
>>714379231
https://bg3.wiki/wiki/Time_sensitive_activities
Anonymous No.714379614 [Report] >>714379762
>>714379231
I don't know how many quests that are time sensitive to be honest. I think the burning inn one in act 1 is, but I really don't know. It was never a issue. I do know for a fact that you can probably fuck around for as long as possible in act 3 when Orin kidnaps a child and tells you to come rescue her. I wasted so much time and long rested all the time because I had so much food and it was fine.
Anonymous No.714379705 [Report]
>>714375765 (OP)
install the sex mod and bang this slut every time you long rest
Anonymous No.714379713 [Report]
>>714375765 (OP)
You are not supposed to play ugly gay porn like balding gay 3. that's all.
Anonymous No.714379762 [Report]
>>714379614
>>714379231
things become time sensitive after you go there and start it. the inn just gets triggered on accident a lot cause the range to start shit is way outside your vision range. if you never cross the river it'll never start.
Anonymous No.714379883 [Report] >>714387081
>>714378107
It's the nature of TTRPGs, nobody can process the information faster than a computer can, no DM can John Henry like that.
They did try the whole VTT thing back in 4th edition, but their main programmer got cucked and did a murder suicide and nobody knew how to finish his coding.
Which ones did you read? I have favorites.
Anonymous No.714380929 [Report] >>714387281 >>714388876
>>714379231
Only a few of them are time sensitive.
One of the actual flaws of the game is that there's a pretty big dissonance between the urgency in the narrative and what you're encouraged to do in game. A lot of events occur during the rest itself, so ifyou take the game at its word and rest as few times as possible you'll potentially miss out on interactions.
Anonymous No.714381982 [Report]
>>714378347
Not many, but a few things in the game are time-sensitive, and long resring too much can get you a result you don't want. It's a generous amount of rests before anything happens but it's still worth noting.
Anonymous No.714385124 [Report] >>714385296 >>714414706
>>714375765 (OP)
>1st battle
>short rest
>2nd battle
>short rest
>3rd battle
>long rest to restore short rests
>long rest also procs cinematics and story progression
Peak gameplay. 10/10
Anonymous No.714385296 [Report]
>>714385124
it is what the tabletop fags demand
Anonymous No.714386072 [Report]
This is why nwn is so much better, just quaff potions and runes of rejuv and no need to ever rest
Anonymous No.714386159 [Report] >>714387001 >>714387863 >>714387870
>>714375765 (OP)
Anonymous No.714386562 [Report]
>>714375980
Fpwp
Also be ashamed aso
>>714375765 (OP)
Yes, this won't get you all cutscenes thoughbeit, as larian can't code for their life depends on it.
Anonymous No.714386734 [Report] >>714400379 >>714400379 >>714403538
>>714378938
>i
Bs, as the dm has to prepare most of it, code is literally prepared info or rather algo. It's really about delegating work. Ttrpg delegate work to the dm.
>ii
Ttrpg can use tech devices
Anonymous No.714386867 [Report] >>714400379
>>714378938
VTTs have existed for a while now, anon
Anonymous No.714386921 [Report] >>714387318 >>714387863 >>714387870 >>714392128
Anonymous No.714387001 [Report]
>>714386159
me in the middle
Anonymous No.714387013 [Report] >>714387318 >>714387863 >>714387870 >>714388461 >>714392128
Anonymous No.714387081 [Report] >>714388142
>>714379009
It's true, you can get the gist out of it by reading.
>>714379883
Vtt? Suicide drama? Do tell!
>which ones
Adnd, 3.5e, 5e, cy_borg, cyberpunk systems, both pf, stormlight, dagger heart (Blerk!), zweihander, ryutaama, few others I can't remember, mostly older ones. Shadowrun and vampire is honorable mention.
Anonymous No.714387229 [Report] >>714387437
>>714375765 (OP)
That's probably the only way you can see all of the 1657891 long rest campfire events. Crazy that the game locks content behind playing poorly.
Anonymous No.714387281 [Report] >>714390278
>>714380929
>there's a pretty big dissonance between the urgency in the narrative and what you're encouraged to do in game
Long resting in D&D has always been pretty retarded looking to me. Like sleeping inside a smelly ass rat cave for 12 hours just seems silly so Jizzlor can cast magic missile again. Thats not even getting into situations like if your party is infiltrating a castle while a siege battle is taking place outside.
Anonymous No.714387318 [Report]
>>714386921
Lol, what kind of potato do you have as gpu, toaster 3x?
>>714387013
That's not in it, is it?
Anonymous No.714387437 [Report]
>>714387229
Isn't it 170h of text? Complete waste of time, 10% of would've sufficed. Imagine if we'd had better maps and systems and story.
Anonymous No.714387591 [Report]
>>714375765 (OP)
Yes, but I modded it out. Trash idea that doesn't translate well to the video game format. Same with the dice roll bullshit.
Anonymous No.714387738 [Report] >>714387863 >>714387870 >>714392128
>>714375765 (OP)
Anonymous No.714387863 [Report] >>714398653
>>714375765 (OP)
>>714386159
>>714386921
>>714387013
>>714387738
Anonymous No.714387870 [Report] >>714388935
>>714387738
>>714387013
>>714386921
>>714386159
obsessed troon
Anonymous No.714387997 [Report]
Anonymous No.714388142 [Report] >>714395767 >>714395920
>>714387081
That's pretty much the story. WotC had one guy working on their digital 4e stuff and that happened, so it collapsed like flan in a cupboard.
I'm a big HERO system fan, it's very crunchy but you can build nearly anything. Otherwise I like percentile systems like the FFG 40k stuff or CoC (not that one, Call of Cthulhu). I really like Traveller as well, best character generation by a mile.
>PF
Not a big fan of second ed so far. We'll see if that changes.
Anonymous No.714388271 [Report]
>>714375765 (OP)
If you're spamming your nukes every fight sure. But you can win a lot of smaller battles without using all your long rest resources
Anonymous No.714388417 [Report]
>>714375765 (OP)
It’s a better system than comparable RPGs (Owlcat is terrible about resource management) but tying story progression to resting was a bad decision
Anonymous No.714388461 [Report]
>>714387013
Shadowheart is one tripping away from becoming a dog fucker, yet anon is obsessed over her vanilla oneitis.
Bro Shart would make Assumi blush.
Anonymous No.714388502 [Report]
>>714375765 (OP)
No, only if you are a retard. Camp supplies are only abundant so that retards can complete the game without getting soft locked. One of those soft difficulty sliders.
Anonymous No.714388710 [Report]
I still wish I could marry a hot girl like shadowheart irl
Anonymous No.714388876 [Report]
>>714380929
I fell for that. Did very little long rests/sidelined spell slot classes just cause I was afraid I'd fuck something, which made me miss out on alot of camp scenes. Not much of a D&D mechanics person but short rests restoring actions/slots and long rest restoring everything would've felt better.
Anonymous No.714388935 [Report]
>>714387870
if it helps, the fag posting the images played a full run with shadowheart as an origin character to get them.
That's the kind of colossal loser the average cuckfag is
Anonymous No.714390278 [Report]
>>714387281
You're not supposed to be able to long rest inside a dungeon or a smelly ass rat cave. That's what short rests are.
Long rests are when you go back to town to have an actual full day of not having to constantly stay on your toes and ready for combat.
Anonymous No.714390379 [Report]
>>714375765 (OP)

Yes. D and D is a terrible system for gaming.
Anonymous No.714390480 [Report] >>714391835 >>714398102
MAYBE DEVS SHOULD COME UP WITH THEIR OWN SYSTEMS INSTEAD OF RELYING ON A 50 YEAR OLD WARGAMING TABLETOP WHERE YOU'RE SUPPOSED TO COMMAND ARMIES THAT WAS DUMBED DOWN INTO SINGLE UNIT CONTROL
Anonymous No.714390560 [Report]
>>714375765 (OP)
Actually git gud lmao
Anonymous No.714390597 [Report]
>>714375765 (OP)
No. I played at release and I actually missed a ton of content due to only long resting like 2 or 3 times throughout the entirety of act 1
Anonymous No.714391258 [Report]
>>714375765 (OP)
On my first playthrough I panicked and did. But after you get used to the game and know which encounters are coming, you can breeze through Act 1 & 2 with barely any long rests
Anonymous No.714391835 [Report]
>>714390480
they all did decades ago
Anonymous No.714392128 [Report]
>>714386921
>>714387013
>>714387738
Western games are so depraved.
Anonymous No.714395767 [Report]
>>714388142
>collapsed like flan in a cupboard.
-9999
Anonymous No.714395882 [Report]
>>714377120
you mean savescumming to avoid your nuclears missing 3/4 90% hit chance attacks and enemies missing none?
Anonymous No.714395920 [Report]
>>714388142
>Not a big fan of second ed so far. We'll see if that changes
Was too fast ; 2e is shit, decent ideas, existent problems tackled, not solved however. Horrible execution. What do you think of adventures for dual systems or system agnostic?
Anonymous No.714396126 [Report]
>first dnd game ever
>dont know what long/fast resting is
>play halfway through act1 thinking the game is super hard, run out of healthpots and think casters are super useless
Anonymous No.714396482 [Report]
I DID EVERYTHING RIGHT TO GET MY OWLBEAR CUB BUT HE NEVER SHOWED UP PROBABLY BECAUSE OF HOW THIS STUPID FUCKING GAME HANDLES TRIGGERS AND LONG RESTS
Anonymous No.714396703 [Report]
>>714375765 (OP)
No, you can usually get through at least 2-3 fights, maybe more depending on the difficulty of the fight, even on tactician, if you're sparing with your abilities.
Anonymous No.714397297 [Report] >>714398278
I think the big fuckup when it comes to long rests was giving so many items values of 3-5. If every small food item had a value of 1, beverages 0.5, only large meat cuts were 3-5 and supply packs were 15 instead of 40 it would be much better. Now finding 2 crates of food supplies no longer means you have a guaranteed LR, and it follows game flow much better since early game you'll be scrounging and scraping by much more while later on you have abilities and potions that make resting less crucial and you can go for longer in general.
Also partial rests should hive you some sort of debuff, like reduced max hp or a penalty to rolls or saving throws.
Anonymous No.714398102 [Report]
>>714390480
but the CRPG fags would complain because D&D is gospel to them
Anonymous No.714398231 [Report]
Vancian magic sucks.
Anonymous No.714398278 [Report] >>714405468 >>714412034
>>714397297
They could add random encounters like in the old games to punish resting in the wild and inside dungeons, at least for higher difficulties.
Anonymous No.714398515 [Report]
>>714376060
No it isn't. If you long rest after every battle, the DM will just progress the story without you.
Anonymous No.714398653 [Report]
>>714387863
kek is that some kind of mod? I did a solo durge run after killing everyone
Anonymous No.714398893 [Report] >>714401247 >>714401607
>>714375765 (OP)
this game tone and world feels nothing like old BG, also combat and music is inferior
https://www.youtube.com/watch?v=AnFZ78aZJQ0
Anonymous No.714399125 [Report]
>>714375765 (OP)
I was trying to only long rest when really necessary and tried to go as long as possible without it, and as a result I missed a bunch of content. The game really does want you to long rest every other fight.
Anonymous No.714399627 [Report]
>>714375765 (OP)
>Are you really supposed to have a long rest after every battle?
Pretty much yes, you are not really meant to fight a ton of meaningless battles on your way, BG3 is actually a lot better about this compared to the classics which had you go through armies of random enemies, bg3 fights are unique encounters.
Anonymous No.714400379 [Report] >>714404983
>>714386734
>code is literally prepared info or rather algo
And if your code is not prepared for this specific situation then you're out of luck.
GM can make up stuff on the fly if he wants. If you want to climb into a tree to ambush the incoming bandits that's a very easy thing for a GM to handle. You can have conversations with NPCs that are not limited to a dialogue tree.
>>714386734
>Ttrpg can use tech devices
that's still incredibly clunky if you have more than a handful of modifiers in play.
>>714386867
>VTTs have existed for a while now, anon
You'll still be playing a game designed for pen and paper play on a physical table. If your game is only possible to play digitally then it's no longer a TTRPG.
Anonymous No.714401247 [Report] >>714401551
>>714398893
Doesn't combat pretty much boils down to which side has the higher level mage to dispel the other's mage protections and nuke everyone?
Anonymous No.714401551 [Report]
>>714401247
no, most people who play nowadays use SCS which made slight changes to the most broken/overlooked stuff in original game.
Anonymous No.714401607 [Report] >>714402191
>>714398893
High level Mage duels are cool.
bg3 at least managed to make other classes feel fun to play too and made terrain relevant.
Anonymous No.714402191 [Report] >>714402386 >>714403349
>>714401607
SCS adds few IWD spells which brings clerics and druids closer to mages power and makes them a lot more fun to play (enemy use updated spell list too so its not OP), fighters by no means are considered weak, they are absolute juggernauts and dish out most singletarget dps in game.
Anonymous No.714402386 [Report]
>>714402191
to add SCS is one of the competing mods other one is Tactics remix which installs a lot faster and recently after a long break started getting new updates again
https://www.morpheus-mart.com/tactics-remix
Anonymous No.714403349 [Report] >>714404129
>>714402191
I don't mean just raw power.
Anonymous No.714403447 [Report]
>>714375765 (OP)
>Is this really a D&D game?
Anonymous No.714403456 [Report]
>>714375765 (OP)
Why not? The game gives you a ton of resources and this is the best way to never miss on party banter.
Anonymous No.714403538 [Report] >>714405090
>>714386734
>the dm has to prepare most of it
A good DM will improvise whenever necessary. Computer games can't do that.
Anonymous No.714403829 [Report]
>you are either at full power and combat is a cakewalk or you are not and you die
Who the fuck though this was a good system? These people are supposed to be wargame design geniuses?
Anonymous No.714404085 [Report]
>>714375765 (OP)
Just play Warlock and you'll never have this problem, also you can just leave Wyll sitting at camp so win-win
Anonymous No.714404129 [Report]
>>714403349
the problem is AI in bg3 is bad and cant use any it, theres too many broken mechanics and its too easy to cheese the game
Anonymous No.714404983 [Report]
>>714400379
>GM can make up stuff on the fly if he wants
If there would only be some sort of program that could handle large sets of text within seconds. If that would exist, we could call it large language model or maibe ai in short. Unfortunately, we are not blessed with such a technology.
Anonymous No.714405090 [Report]
>>714403538
>Computer games can't do that.
...yet
Anonymous No.714405468 [Report] >>714409420
>>714398278
Could be a thing yes, but I think just adjusting the resource values would go a long way. I'm currently doing an HM run and have not even bothered to loot food since entering act 2 and am now well into act 3.
Anonymous No.714406090 [Report] >>714410120 >>714410758
You don't have to, but there's enough food in the game to long rest after every big fight. Additionally, there are a lot of scenes at camp that activate on long rests.

There is only one segment where you get punished for resting too much and it's not even that big a deal.
Anonymous No.714409420 [Report]
>>714405468
They were probably afraid of peple getting softlocked later in the game, it would be a pretty awful experience even if they deserved it.
Anonymous No.714410120 [Report] >>714410758 >>714412227 >>714413105
>>714406090
>There is only one segment where you get punished for resting too much
That pissed me off so bad. There are so many parts of the game leading up to that where the characters express there's some urgency or time constraint and there is NEVER a single consequence for long resting. Nothing in the game ever gives the impression that the time spent in long resting progresses anything forward within the game world. Then you get to THAT fucking place and SUDDENLY you long rest one too many times and you get locked out of an entire story path. Fuck that shit, man. Either make the passage of time matter, or don't make characters act like it does. This whole "fake urgency that never matters until suddenly it's real" thing is frustrating as hell.
Anonymous No.714410354 [Report]
long rest takes like, 1 or 2 loading screens, maybe 3. game is slow as it is already.
Anonymous No.714410758 [Report] >>714411381 >>714412826
>>714406090
>>714410120
Can you refresh my memory with a spoiler? I finished the game, but I'm not sure.
Anonymous No.714411381 [Report] >>714411725 >>714412826
>>714410758
If you long rest more than 1 time after entering Grymforge, Nere dies and you never get to interact with him. Technically, the game implies this, but the "warning" you're given sounds no different from every other time any character pretends that something is time sensitive when it isn't.
Anonymous No.714411725 [Report]
>>714411381
oh ok, I did meet him, but I didn't know I could've missed it.
Anonymous No.714412007 [Report] >>714412184 >>714412217
I finally figured out why Sorcerer feels weaker to me compared to Wizard. WHY IN THE EVERLOVING FUCK DO THEY ONLY GET TO CHOOSE ONE SPELL PER LEVEL WHEN WIZARDS CAN PICK TWO? Wizards can already learn every spell in the game from scrolls. Why can't I at least pick two spells per level? 5e can't let me do that much even? What kind of bullshit is this? It's bad enough that barely any spell I get works with Twinned.
Anonymous No.714412034 [Report] >>714412279
>>714398278
That would be cool. Surprised modders haven't added anything like that yet
Anonymous No.714412158 [Report] >>714412424
>>714375765 (OP)
What sort of baby mode difficulty do you play as to have so many camp supplies?
Anonymous No.714412184 [Report] >>714412383
>>714412007
Sorcerers get fewer spells because they have so many ways to power them up.
Anonymous No.714412217 [Report] >>714412297
>>714412007
all sorcerer needs is twinned chain lightning to clear every encounter in the game in one turn when hasted
Anonymous No.714412227 [Report] >>714419872 >>714420067
>>714410120
Pro tip: you don't have to worry about your long rests in the Grymforge until you actually interact with the blocked passage. You can actually long rest as much as you want as long as you avoid touching the rubble with that perception check with Nere.

Srouce: pic related.
Anonymous No.714412279 [Report]
>>714412034
Not sure whether the engine even allows it. But extra encounters exists as a mod.
Anonymous No.714412297 [Report] >>714412430
>>714412217
>At level 12, in the third act
woooooow, it's fucking nothing
Anonymous No.714412383 [Report] >>714412535
>>714412184
I would agree you if you had this before all of the dumb nerfs Larian gave Sorcs with lightning bolt, fireball, etc concerning Twinned
Anonymous No.714412424 [Report] >>714413097
>>714412158
Even on Tactician you can build up enough supplies just from picking up every legal food item to long rest after nearly every encounter like a quarter of the way into act 1. Just open every legal box and barrel, pick up every legal piece of food, and shove them all in your camp chest. By the end of act 1 I was long resting even after small encounters, I hardly ever short rested, and I was never hurting for food.
Anonymous No.714412430 [Report] >>714412697
>>714412297
Well, that's when most of the combat happens. But I don't think there's a single point in the game where sorcerer is worse than wizard
Anonymous No.714412535 [Report]
>>714412383
To be fair, I haven't played through the game as a sorcerer since around the original release, so I don't know about any recent nerfs. Sucks if true, though.
Anonymous No.714412697 [Report] >>714413601
>>714412430
>one skirmish
>long rest
>another skirmish
>long rest
>oh shit, two goblins attack me
>need to long rest, Laezel, hold up
>FUCK, there's more than two locked doors and treasure chests in this room
>long rest
>MAGIC MISSILE level 6, I CHOOSE YOU
>3 hit points gone
>so...exhausted...need to...long rest
Anonymous No.714412826 [Report] >>714412979
>>714411381
>>714410758
that actually does make sense but also who cares?
Anonymous No.714412979 [Report] >>714413140
>>714412826
It just really sucks when it feels like the game tricked you and you don't know exactly what you missed out on with that interaction.
Anonymous No.714413097 [Report] >>714413326
>>714412424
Dunno, on Tactician I had a bit of a hairy moment before storming Moonrise, the rest was balanced, but not all that balanced as to be able to long rest after every combat.
Anonymous No.714413105 [Report]
>>714410120
This only matters unless you desperately wish to wield the glaive you can acquire by killing the robot butler in the magic tower in the underdark or REALLY want the Brilliant retort...or if you REALLY, REALLY like Wulbren Bongle or if you REALLY like the only decent deep gnome in the game who isn't a genocidal maniac retard with an ego the size of a Shar's tits. I guess you also miss out on some of the items the gnome blacksmith sells in Act 3 too...actually, you know what, I just defeated my own argument. You should care. Way too many loot is lost for that shit, even if you save a bunch of flaming faggot gnomes
Anonymous No.714413139 [Report]
>>714375765 (OP)
>Are you really supposed to have a long rest after every battle?
Not quite, but close. You're supposed to take a long rest after every other fight. Otherwise, you'll probably miss companion and camp dialogue. On my most recent playthrough, I found that right after you fall out of the ship, and land on the beach, if you rest just after recruiting Shadowheart, then she has a bunch of new camp dialogue. You can rest like 5-6 times in a row, and each camp rest is a new scene with her. And again, this is BEFORE I even recruit Lae'zel and Astarion.
If you decide to go down this route like I did and spam rest, then keep in mind that you can rest WITHOUT using food / camp resources
Anonymous No.714413140 [Report] >>714413230
>>714412979
basically replacing
>you murder him immediately
with
>he dies offscreen
and its a shitty fight that gets people thrown in fucking lava all the time.
Anonymous No.714413230 [Report] >>714413370 >>714413428 >>714413429
>>714413140
This was probably answered before, but was it ever confirmed if you lose out on experience if you skip certain battles like that?
Anonymous No.714413326 [Report] >>714413509
>>714413097
Sounds like you didn't open every single barrel and pick up literally every piece of food on the ground and in every room of every building. Fucking casual.
Anonymous No.714413370 [Report]
>>714413230
if its something like that where you never even get the encounter then yeah, but if you skip fights through dialogue you still get the exp
Anonymous No.714413428 [Report]
>>714413230
You miss out on experience if you totally miss the encounter, like letting him die, but the game is actually pretty good about giving you all the experience if you talk your way out of an encounter.
Anonymous No.714413429 [Report]
>>714413230
i'm sure it's true because they clearly didn't give a fuck about XP. you'll hit the cap no matter what, eventually.
Anonymous No.714413476 [Report] >>714413598 >>714414005
I knew 3 would never capture the magic of my childhood but it's so much worse than I imagined.
Anonymous No.714413509 [Report] >>714414187
>>714413326
I wouldn't go that far, but Waukeen's Rest--the Inn--is basically a treasure trove of camp supplies that will last you for days if you long rest at least once after you save that Wood Elf (for the fire to die down a bit).
Anonymous No.714413598 [Report] >>714413998 >>714414380
>>714413476
bg3 is great, you just don't like fun.
Anonymous No.714413601 [Report] >>714414546
>>714412697
>so...exhausted...need to...long rest
Dies (with full hp)
Anonymous No.714413998 [Report] >>714414089
>>714413598
NTA but it really shouldnt be called baldurs gate, not only BG saga was finished with definitive ending comparing 90's fantasy to modern D&D is really jarring.
https://www.youtube.com/watch?v=AGS53LTeMxM
Anonymous No.714414005 [Report]
>>714413476
I never played BG 1 and 2, but 3 certainly made me feel like a kid again (born in 87, grew up on games in the early, mid 90s). And while I didn't play games like KotOR 1 and 2 on release, I still have a metric fuck ton of nostalgia somehow for both despite playing them years after the fact. BG 3, for me, captured the essence of both that 90s and early 2000s magic in ways I can barely touch upon or describe. Yeah, it was woke in places. Very woke. But Larian managed to do what few often can in this industry nowadays. Kind of like with the Witcher 3 before CDPR fell from grace. They developed a game that comes along once in a blue moon that makes you remember that childhood excitement. That giddiness. You don't pick it up and are painfully aware that you're playing a video game. You feel like you're being slowly dropped into another world.

But before I get accused of being a shill, I will say that I wish for Larian and WotC to die a thousand deaths for what they did to Viconia. And yes, while I did say I have never played BG 1 and 2, I can still intuit that they butchered this character. Just from glimpses of the original character on the internets.
Anonymous No.714414089 [Report]
>>714413998
its not bhaaldur's gate, it's the town of baldur's gate only that part of the game fuking sucks in 3
Anonymous No.714414187 [Report]
>>714413509
Yeah I get most of my camp supplies in Act 1 and then basically don't have to worry about it anymore for the rest of the game. Waukeen's Rest, the convoy that was attacked, everything in the goblin camp, random fish and berries, etc. That shit lasts forever if you're at least somewhat conservative with long resting.
Anonymous No.714414380 [Report] >>714414773 >>714415072
>>714413598
I really didn't like it while 1 and 2 are some of my all time favorites. It really just feels like DoS3 with a half assed BG skin to sell more copies. The horniness is too front and center, the environments and atmosphere are trash, the music forgettable, the combat is an absolute slog, the dice rolling animation stops the game dead for a full 30 seconds, the companions are unfun and I would take grainy IE paper dolls from 25 years ago over fully modeled genitals of the uncanny valley any day. Character building is nice and environmental interaction with verticality are good additions but that's literally it. It's Baldur's Gate in name only, simple as.
Anonymous No.714414546 [Report]
>>714413601
kek
https://www.youtube.com/watch?v=zYStJMX5-Qo
Anonymous No.714414548 [Report]
>>714375765 (OP)
No, there are many options to not do that.
1. actually conserve resources and don't blow your fucking load every combat immediately
2. after you have expended your resources you can try and push on with what you have remaining to be efficient.
3. utilize both short rests before long resting in 99% of situations, allowing you to get AT LEAST another 2 encounters done before long resting.
The only time you absolutely need to long rest is generally before giga boss encounters that you don't know the mechanics of or how to cheese yet.
Anonymous No.714414697 [Report] >>714415719
Only worthwhile Baldur's Gay games coming through!
Anonymous No.714414706 [Report]
>>714385124
You forgot
>2 dry long rests afterward in case some cutscenes are queued up (there always is until like halfway through act 2)
Anonymous No.714414773 [Report] >>714414896
>>714414380
>the dice rolling animation
i still dont get how this shit is not an ingame setting to turn off. it drove me crazy everytime i entered a room with 10 traps i had to disarm i wanted to kms, asked a bg3 streamer once and he seemed surprised and said he didnt mind, i just dont get how immersion breaking fake gay dice animation taking eternity you have to click through doesnt piss people off.
Anonymous No.714414896 [Report]
>>714414773
Even just an option to speed up to the result would have been enough. This kind of ponderous and time wasting design choice is why I don't understand the love for this game because it's everywhere.
Anonymous No.714415072 [Report] >>714415656
>>714414380
Fuck off, BG1 companions barely have anything to say, the game is filled with trash mobs for you to slog throughin the most unsatisfying way , the combat is extremely RNG dependent, to the point every single person playing the game just quicksaves every second and quickloads when one of your characters get randomly one shot by a kobold, there are plenty of issues with those games too.
Anonymous No.714415112 [Report]
>>714375765 (OP)
>Are you really supposed to have a long rest after every battle?
No.
>>714375980
You could indeed make 4 very different fighters as your party in BG3.
Anonymous No.714415656 [Report] >>714415805
>>714415072
I didn't say there weren't but 3 is overhyped and all my points remain true.
Anonymous No.714415719 [Report] >>714421634
>>714414697
got so much time spent in those and the xmen legends games
Anonymous No.714415805 [Report] >>714415930
>>714415656
3 was NOT overhyped.... in act 1, maybe act 2. boy was the final product overhyped.
Anonymous No.714415827 [Report]
>>714375765 (OP)
No, I ended the game on honor mode with like 3600 supplies and a party filled with spellcasters as my norm. If you're resting every battle you're using loads of resources over several turns, which points to your party being exceedingly weak.
Anonymous No.714415930 [Report] >>714416019 >>714419634 >>714419909
>>714415805
I mean overhyped by the media and fans. The game is a solid 7 at best carried by DnD's recent popularity with zoomer and millenial leftists.
Anonymous No.714415958 [Report]
I don't like the idea of Milhouse having 2 long rests in one play session.
Anonymous No.714415965 [Report]
You miss a lot of camp events if you don't
Anonymous No.714416019 [Report] >>714416317
>>714415930
thats what i'm saying, act 1 is 11/10 most money and time spent in game dev in maybe ever. now they can't admit they were duped by demos.
Anonymous No.714416317 [Report] >>714416520
>>714416019
It's simply not that good
Anonymous No.714416520 [Report]
>>714416317
act 1 really really was. the prologue was pretty shitty but thats the stuff retards beg for.

act2 was well designed? you can tell the extremely high quality notes they created during act1 time were getting lots of use as they implemented act2 but the writing takes a huge downturn and the pacing is a slog.
Anonymous No.714416939 [Report]
>>714375765 (OP)
You can. In tabletop it might piss off the DM. In video games who gives a shit

https://www.youtube.com/watch?v=_Dz65h6H5gM
Anonymous No.714419634 [Report] >>714419808
>>714415930
>The game is a solid 7 at best
it deserves 8.5 atleast, there are maybe handful of games from last decade where devs put this much effort into making it, i might be adding 0.5 extra because it was singleplayer game with free updates for years, no MTX, dlc, no drm and they gave people modding tools. Even if in the end its overrated it honestly deserves praise purely because of that.
Anonymous No.714419770 [Report]
>>714375765 (OP)
only if you're a spell casting bitch
Anonymous No.714419808 [Report]
>>714419634
it really depends on where you measure it
Anonymous No.714419872 [Report] >>714420130
>>714412227
cute frog
Anonymous No.714419894 [Report] >>714419954
Vancian magic blows
Anonymous No.714419909 [Report] >>714420047
>>714415930
solid 9 at least
Anonymous No.714419954 [Report]
>>714419894
theres all kinds of magic systems in D&D these days, even pure ritualism should be viable (but its unimplemented)
Anonymous No.714419965 [Report]
is /v/ still pretending this is a game and not just a dating sim porno
Anonymous No.714420047 [Report] >>714420095 >>714420191
>>714419909
lol no, the gameplay is mid
Anonymous No.714420067 [Report]
>>714412227
holy grim
that's so fucking embarrassing lmao
Anonymous No.714420095 [Report]
>>714420047
D&D gameplay peaks at around level 4
Anonymous No.714420130 [Report] >>714420234 >>714420392
>>714419872
She's such an uppity mean bitch. I'm not going to start liking her until she tones that down to at least Shadowheart's level. If she can't do that in time, then I'm banging Shadowheart. Sorry froggy.
Anonymous No.714420191 [Report] >>714421027
>>714420047
elaborate. its infinitely better than the other current CRPG rogue trader
Anonymous No.714420234 [Report]
>>714420130
she's not a mean bitch she's a brat. she is begging for correction from you.
Anonymous No.714420392 [Report]
>>714420130
She wants rough anal from a man stronger than her, canonically.
Anonymous No.714421027 [Report]
>>714420191
Both can be mediocre anon. BG3 is just a complete slog. It's a boring chore that only gets worse the more enemies there are. And for all muh environmental interaction it really amounts to fuckall beyond exploding barrels and zapping water. Modern AA and AAA devs can't make a good crpg. Just bloated messes.
Anonymous No.714421104 [Report] >>714421587
> it really amounts to fuckall beyond exploding barrels and zapping water
yeah you did not play the game
Anonymous No.714421216 [Report] >>714421804 >>714422145
>Turn-based party combat with diceroll
I'm never, never ever going to play this absolute, gay fucking SLOP no matter how many times you faggots shill it. I bet it's got a "real-time with pause " mechanic too, huh FAGGOT?
Anonymous No.714421587 [Report]
>>714421104
Oh no I got too reductive for the retard. Anything I didn't mention is functionally the same, can't place chandeliers everywhere you know. None of this makes for interesting gameplay, just surface level choices trying to imitate the freedom a good ttrpg session can have. The game is ust bad writing, ugly "realism" graphics and a complete slog of a combat system punctuated by a bad dating sym/porn game
Anonymous No.714421634 [Report] >>714421820
>>714415719
X-Men Legends into Marvel Ultimate Alliance was a kino run, I loved all of those games

is Dark Alliance like that?
Anonymous No.714421804 [Report]
>>714421216
>I bet it's got a "real-time with pause "
anon this isn't a WOTR thread
Anonymous No.714421820 [Report]
>>714421634
its not a D&D game at all, hack and slash sort of thing.
Anonymous No.714422145 [Report]
>>714421216
This isn't Planescape: Torment
Anonymous No.714422449 [Report]
>>714378107
White Wolf games run very well because the numbers are more suggestions than numerical calculations. Less rule lawyers, more entertainment.
Anonymous No.714423565 [Report]
>>714375765 (OP)
Yes so you can unlock all sex scenes