Anonymous
7/3/2025, 7:43:44 PM No.714404474
>Heavy armor irl
>Completely deflects swords, daggers and spears into nothing, heavily reduces the impact of axes and hammers to the point where you needed to make up new martial arts where you have to wrestle down the enemy and stab the gaps in his armor because regularly hitting him with weapons that would kill an unarmored man would actually do no damage at all.
>Designed with combat mobility in mind. All the joints are constructed in a way that your combat mobility won't be impeded and the weight is equally distributed across the body, so it won't encumber a muscular and fit knight at all in combat.
>Heavy armor in video games
>You now die in 5 hits instead of 4 hits.
>Also you are now super slow and can't dodge anything anymore and collapse from fatigue instantly after walking 5 feet so it actually makes you a worse fighter than the naked man overall.
How do we fix heavy armor in video games.
>Completely deflects swords, daggers and spears into nothing, heavily reduces the impact of axes and hammers to the point where you needed to make up new martial arts where you have to wrestle down the enemy and stab the gaps in his armor because regularly hitting him with weapons that would kill an unarmored man would actually do no damage at all.
>Designed with combat mobility in mind. All the joints are constructed in a way that your combat mobility won't be impeded and the weight is equally distributed across the body, so it won't encumber a muscular and fit knight at all in combat.
>Heavy armor in video games
>You now die in 5 hits instead of 4 hits.
>Also you are now super slow and can't dodge anything anymore and collapse from fatigue instantly after walking 5 feet so it actually makes you a worse fighter than the naked man overall.
How do we fix heavy armor in video games.
Replies: