>>714466959 (OP)your op lines up more with f2p gamers than pirates
>plays game functionally identically to paying customers>can put in just as many hours unrestricted>business model based on the hope that they will like game enough to buy skins or cosmeticseveryone shits on pirates, but how much money do f2p gamers actively suck out of corporations? if you exclusively played f2p and never paid in cosmetics over 100 hours, how much would that cost the company? $5? $10? more?
let me put it this way: i have logged probably 50 or so hours in cod, and bought precisely one bundle in a moment of weakness. that $20 could not possibly have done more than break even on server costs between pushing me gigabytes of updates and actual gameplay.