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Thread 714472592

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Anonymous No.714472592 [Report] >>714472996 >>714473246 >>714473547
Strangely i'm finding more enjoyment in playing Soulslike games instead of Soulsborne games, i don't know why. I'm not saying that Soulsborne is bad, but to me it feels almost like every From Software game (besides Sekiro) plays and feels the same, but these soulslike games like First Berserker Khazan, Lies of P, Nioh (i know it isn't 100% soulslike, but i would call it a soulslike-like), Black Myth Wukong (not 100% soulslike again) are so much fun.

I've beaten Elden Ring but i don't really like it as much as i did back when it released, i think because exploration just doesn't hit the same after you've seen so much of the game. And being honest, i think these games really benefit from a more linear map structure, it's really fun to just go from boss to boss without hassle. My dream FromSoft game would be a turn-based JRPG, but that aside, i would love to see them try to do something like Shadow of The Colossus using the Souls mechanics.
Anonymous No.714472996 [Report] >>714473246
>>714472592 (OP)
Just play nightreign lol I hate icky exploration too and you can just fight bosses and try your favourite elden ring weapons with very little time commitment!
Anonymous No.714473246 [Report]
>>714472996
>>714472592 (OP)
You both sicken me. Begone from my world.
Anonymous No.714473469 [Report]
Soulsborne games have always felt shackled to their legacy mechanics, making them feel constrained by dogshit design of a game released in 2009
Games that copy them though have the freedom and even incentive to trim away the fat and improve on whats lacking
Anonymous No.714473547 [Report]
>>714472592 (OP)
Soulsborne games are the dark souls of soulslike games.