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Thread 714493195

372 posts 116 images /v/
Anonymous No.714493195 >>714493483 >>714500853 >>714518597 >>714520987 >>714528861 >>714532649 >>714532873 >>714556093
Action Games
You know the drill.
Anonymous No.714493483 >>714493881 >>714534850
>>714493195 (OP)
Anonymous No.714493834
the strider fights are the best in the genre
Anonymous No.714493881
>>714493483
Sex and Violence go hand in hand after all
Anonymous No.714494137 >>714496313 >>714496317 >>714496579 >>714497325 >>714507815 >>714525834
I was cleaning out my shitty apartment and found a voucher code for this that came with my ps5. Is it worth a play? (I didn't play God of War 2018)
Anonymous No.714496313
>>714494137
Nah, play 2018 first
Anonymous No.714496317
>>714494137
I recommend you sell it to some snoy retard
Anonymous No.714496579
>>714494137
Nah, play the OG trilogy instead.
Anonymous No.714497325
>>714494137
nah
Anonymous No.714497528 >>714513054
Ok since people here talk them up so much and I've never played either, give me a Shmup and a Beat em Up that will convert me. Maybe a good entry level bullet hell too.
Anonymous No.714498574 >>714500727
Why do /v/edditors consider old GOW an essential part of this genre but say new GOW isn't even part of it?
Anonymous No.714500402
this fucking fight on Brutal
Anonymous No.714500613 >>714500831 >>714501819 >>714501969 >>714523846 >>714530904 >>714534181
Reminder that if you don't buy NG4 you support the death of action games and the continuation of roll slop.
Anonymous No.714500727
>>714498574
Outside of the removal of a performance ranking, probably the increased bloat of cutscenes, RPG elements, exploration, puzzles
>but other action games have those
DMC1's shooting segments don't make it a shooting game. Usually when a game is designed to be (and marketed as) an "action-adventure with RPG elements" it stops being an action game.
Anonymous No.714500831 >>714501201 >>714502551
>>714500613
I'm not buying it if it ends up feeling like typical Platinum slop, sorry. I really hope that isn't the case but I can't shake the worry.
Anonymous No.714500853
>>714493195 (OP)

Anon, why aren't you going to church?
Anonymous No.714501201
>>714500831
All the gameplay clips so far look peak to me. But then again I loved MGR.
Anonymous No.714501819
>>714500613
Platinum is also contributing to the death of action games.
Anonymous No.714501969 >>714502670
>>714500613
Looks like crap compared to NG1 and 2. Not interested.
Anonymous No.714502346 >>714502616 >>714538979
I wanna get into DMC
How are those PC versions for 1-4?
Are they playable or jank ports?
Anonymous No.714502551 >>714507684 >>714535215
>>714500831
Platinum games are still action games if you don't like their particular design philosophy.
If you don't buy NG4 Dark Souls will win again. If NG4 is successful and revives the genre then you can complain about 4 so NG5 corrects course but for now it's the chance.

/v/ made Dark Souls big; /v/ elected Donald Trump twice; /v/ made StopKillingGames successful; /v/ can easily destroy Soulslikes and bring action games to a new golden age.
Anonymous No.714502616 >>714502705
>>714502346
HD collection is ok for 1-3, some graphical fuck ups typical for remasters but mostly fine. 4SE is fine on PC. The Switch version of 3 does have some cool gameplay features but I think you can mod them in on PC.
Anonymous No.714502670
>>714501969
No it doesn't. The gameplay section IGN showed looked great.
Anonymous No.714502705 >>714502891 >>714502995
>>714502616
Do I care for "Special Edition" shit or is it all just skins?
Anonymous No.714502891 >>714502995
>>714502705
4SE has 3 extra playable characters, you'll definitely want that version if you end up enjoying the game enough to want that. No reason to get the original unless your PC is extremely ancient since it ran better (like 200 fps even on my PC back 10 years ago).
Anonymous No.714502995 >>714503038
>>714502705
>>714502891
Oh if you meant the DLC for 4SE then no, you can skip that.
Anonymous No.714503038 >>714503157
>>714502995
Yeah I mean this
So the base game is fine?
Anonymous No.714503157 >>714503292
>>714503038
Yeah, that stuff lets you skip the progression stuff and buy stuff immediately but it's totally unnecessary.
Anonymous No.714503292 >>714503448 >>714503479 >>714504498
>>714503157
I asume same for 5?
Anonymous No.714503448
>>714503292
Yeah. Just Capcom's way of milking a little extra out of lazy people.
Anonymous No.714503479 >>714503607 >>714503730
>>714503292
If you still have to buy Cavaliere R then MAYBE get that if you like the regular Cavaliere you get in the game since it's actually slightly different mechanically (less super armor but one unique move).
Anonymous No.714503607 >>714504005
>>714503479
All I know about DMC that I read in /v/ and in general what some of characters
What you just said made no sense to me
Anonymous No.714503730
>>714503479
True, forgot about that...
Anonymous No.714503765 >>714504454
I was very disappointed by Captain Blood. Extremely soulful and really felt like a game being made in the late 00s (since it was), but the actual combat is real shallow and it consistently throws more and more shit at you to compensate because nothing individually is that tough, just tedious. If it stuck to being an easy brainless romp I'd probably consider it in the same league as Marlow Briggs but some of the enemy waves you get sent in the back third of the game are just fucking absurd and unfun.
Anonymous No.714504005 >>714504135
>>714503607
It's not important for a new player, I wouldn't worry about it desu. You can skip all the DLC.
Anonymous No.714504135 >>714504414 >>714513224
>>714504005
Alright.
And I heard enough to know that This is a hard skip unless I want to play it for the memes and even then I should pirate and give him money
Anonymous No.714504414 >>714518076
>>714504135
It's not as bad as people say but it's not very good either. If you were ever going to try it you should at least get the DE version (it's only on consoles tho).
Anonymous No.714504454 >>714504982
>>714503765
>soulful
Love how this buzzword became synonymous with shit games.
Anonymous No.714504498
>>714503292
Deluxe Upgrade gives you Cavaliere R and four Devil Breakers. Also music tracks and voice tracks although with modding you don't REALLY need those. Three of them are pretty shit but they do have unique functions and alt Gerbera is worthwhile. Since it's such a small difference in price, unless money is super tight I think that you could get value from the Deluxe.
Anonymous No.714504885
I replayed MGR for the first time since 2022 and it's even more mid than I remember. Best I can say is that it's not the p-slop retards claim it to be (aside from the meme difficulty I guess) and that the aura & hype moments are still excellent to this day and I hope it carries over to NG 4. Still gonna play it some more and try to get more out of the game but I don't see how just yet. Now that I think about it the game felt like the lobotomized version of vanilla NG 2.
Anonymous No.714504982 >>714506742
>>714504454
It's used as a bandaid for games that don't come together but have good ideas or nice art/music. I don't take it as a substitute for quality but rather a separate scale altogether.
Anonymous No.714505005 >>714505630
I wish NG4 was just MGR2
Anonymous No.714505630 >>714505728 >>714505870
>>714505005
MGR doesn't have any babes. Plus we are getting MGS3 remake this year.

Best of both worlds.
Anonymous No.714505728 >>714510782
>>714505630
>MGR doesn't have any babes
Sunny
Anonymous No.714505870
>>714505630
NG girls look retarded and MGR had Mistral
Anonymous No.714506705 >>714513687
I'm going to make an action game with DT, dodge offset, UT, inertia, distortion, stances, styles, a style meter, and NO PARRYING
Wish me luck :-)
Anonymous No.714506742
>>714504982
>but rather a separate scale altogether.
So a substitute for quality.
Anonymous No.714507235 >>714507457 >>714517153
my favourite action games are monhun 4U and nioh 2
Anonymous No.714507457
>>714507235
Honey, you are valid and valued, don't let these sweaty chuds tell you those aren't real action games
Anonymous No.714507556 >>714508447
What are some knock-off or lesser know games you still remember?
https://www.youtube.com/watch?v=pPYxVtqKMgc
Anonymous No.714507604 >>714507691 >>714519261
guys i think i drank too much sprite
Anonymous No.714507684
>>714502551
I hope you're trolling nigga. There's like at most 1000 unique people here now in a sea of bots
Anonymous No.714507691 >>714519261
>>714507604
my stomach hurts
Anonymous No.714507815 >>714533720
>>714494137
I'm going to be as honest with you as I can so you don't think I'm just shitting on the game.
I played 1 and got 2 from my library. I was kinda digging it, though it felt a bit pandering. 1 was fine. Not bad art or design but not my favorite. When I got to 2 it had some good elements, quite a few, but it is a frickin' HUGE game. Before long it became dull and monotones. The characters, especially Odin, felt cheap and unimpressive. He sounded like a literal a'hole from New Jersey or NY. Some old fucker. There was nothing godly about anyone in this game with a face. Before I finished I was all but burned out on it and didn't bother to finish the quests I started, not to mention the post game content. It's a game with potential but too ambitious for its own good and ended up being forgettable as all hell.
Anonymous No.714508447
>>714507556
>lesser know games you still remember?
Bujingai
https://youtu.be/CXRmpcG87PM?feature=shared
Dororo
https://youtu.be/4OITXqX9tMo?feature=shared
Anonymous No.714509626
Thanks for the tips, I'm going in.
Anonymous No.714509642
we're out of things to argue about, try again in a week OP
Anonymous No.714510782
>>714505728
C-Cunny
Anonymous No.714512001 >>714512457 >>714513345 >>714513614 >>714523045 >>714529239 >>714531302
https://www.youtube.com/watch?v=Pp_bbw8vlJU
>they are going to UE5fy NG3RE next
it's over
Anonymous No.714512457
>>714512001
>manages to remove content
NG2B could have been good. Don't have hope for UE5 fest.
Anonymous No.714513054 >>714515320
>>714497528
SoR 2 and Fight'n Rage are pretty good
Anonymous No.714513224
>>714504135
this game being a hard skip is a total meme, it's a very fun and competent action game
Anonymous No.714513345 >>714513831
>>714512001
>do I really wanna see NG 3 Black? Fuck no. But if they umm fix Ultimate Ninja, if they fix the game and they don't make it a fucking slog to get through well maybe then it will be worth playing again
THE RAPED. Blud just couldn't not mald and seethe in the end.
Anonymous No.714513614
>>714512001
>source: some random video
umm ok
Anonymous No.714513687 >>714513901
>>714506705
hmmm, sounds like DTslop, dodge offsetslop, UTslop, inertiaslop, distortionslop, stancesslop, stylesslop, a style meterslop, and NO PARRYINGslop
Anonymous No.714513831
>>714513345
The mask slipped yes
Anonymous No.714513901
>>714513687
Can't make a real sloption game without slopping a few slops, na'm sayin?
Anonymous No.714515320 >>714516564
>>714513054
>SoR 2
Not 4?
Anonymous No.714516564 >>714520865
>>714515320
4 too comboslop, good otherwise
Anonymous No.714516953 >>714517801
Warriors Abyss patch lived up to expectations. ng4 is not making us this happy
Anonymous No.714517153
>>714507235
>monhun 4U
Gu is better little chud, and sunbreak better still.
>nioh 2
You alright white boy
Anonymous No.714517186 >>714523101 >>714523278 >>714531616
I always see Ninja Gaiden Black held up as the gold standard of the series but jumping into 2 right after playing it and damn this game just feels so much smoother.
Anonymous No.714517218 >>714517370 >>714523753
>to unlock the hardest difficulty... you have to clear the game as the character you don't give a fuck about!
thank you mr. indie nigger
Anonymous No.714517370 >>714517586
>>714517218
OST good thoughbeit
Anonymous No.714517586
>>714517370
yeah, the game's good, I just died a bunch trying to unlock it
Anonymous No.714517758 >>714517786
what action game would NOT be slop?
Anonymous No.714517786
>>714517758
Nioh 3
Anonymous No.714517801
>>714516953
About to unlock him soon.
Anonymous No.714518076
>>714504414
The DE version is incredibly underrated. It fixes pretty much everything wrong with the original. Unironically I'd reccommend it to any looking for an entry point into the series.
Anonymous No.714518079 >>714526605
>Ninja Gayden
>Devil May Crap
>Kingdom Farts
>Bayonett... Bayone... uhh....
Well I can't think of a dumb name so I think that proves that it's the best series.
Anonymous No.714518190
Trannyetta
There, it's bad now
Anonymous No.714518597 >>714518747 >>714518782 >>714518802
>>714493195 (OP)
>good game
>sequel that's worse than the first game
>shit game
>sequel that's worse than all versions kf the first and second games

Why is the character action genre represented by such low quality games?
Anonymous No.714518747 >>714520065
>>714518597
The video thumbnail has been a meme for years anon.
Anonymous No.714518782
>>714518597
it's just a thumbnail from brit's video
Anonymous No.714518802 >>714518993 >>714520065
>>714518597
Yet all of them are better than Sekiro lol
Anonymous No.714518993
>>714518802
None of sekiros positive qualities are gameplay related so that's understandable
Anonymous No.714519261
>>714507604
>>714507691
I'm on vacanation in Denmark now and I keep seeing women that look like Rachel. What should I do?
Anonymous No.714520065 >>714520754
>>714518747
Yeah but I meant in general, the most popular games suck.

>>714518802
Well that goes without saying.
Anonymous No.714520754
>>714520065
>the most popular games suck.
What would you consider good?
Anonymous No.714520865
>>714516564
Don't play Sengoku 3
Anonymous No.714520987 >>714521338
>>714493195 (OP)
I couldn't find the thread, I was too lazy to make one and posted it in an unrelated thread but Ayane chapters in NG3 are better than ryu's
>NG1 levels design

It even has branching paths

>No bullshit

No bullshit moments just action
It's the first time I've liked one of the girls' chapters. Does anyone have the names of the people who made it? I know it's kind of irrelevant because Koei started the Nioh factory. But it's interesting to know the names of the people
Anonymous No.714521338 >>714521431
>>714520987
I think fukihiko yasudo co directed ng3 and now heads TN after being director of nioh 2
Anonymous No.714521431
>>714521338
Fumihiko*
Anonymous No.714523045 >>714523591
>>714512001
Nigger can't even beat the game on UN, lmao
I will throw money at team ninja for a ue5 remake of 3RE, even tho I already own the game 3 times (4 if you count OG 3). Would be great if the game got some more mods as well.
Anonymous No.714523101
>>714517186
Keep that same energy in chapter 9.
Anonymous No.714523278
>>714517186
Razor's Edge is even smoother
Anonymous No.714523591 >>714524629 >>714526157
>>714523045
UN in OG was broken and RE still has a lot of the pacing breaking moments of the original. It's annoying because Razor Edge is still Ninja Gaiden 3. Speaking of which, another interesting thing about Ayane is that her dash almost works like Ryu's Dash in vanilla. I really liked the dash to OT mechanic (proto-SOB), and the guard system (proto-cicada), and the Flying Swallow to Guilliotine. Those things should come back, of course, if properly balanced.
Anonymous No.714523753 >>714550220
>>714517218
>to unlock the hardest difficulty... you have to clear the game as the coolest character
Forcing people to play your Haggar/grappler character to unlock the ultimate challenge because you know he'll be the least-picked otherwise is based. It's alongside the forced 1CCs as a design choice that makes players engage with the game to the fullest.
Anonymous No.714523846
>>714500613
Don't worry. That game is day 1
Anonymous No.714524629 >>714524918
>>714523591
How was it broken in the OG?
I've only beaten razor's edge on UN, and I thought the original 3 was without such a mode.
Anonymous No.714524918
>>714524629
NTA but vanilla 3 had UN as paid DLC iirc
Anonymous No.714525834
>>714494137
Even the first trilogy had shit combat design. This game and the first one have a tad more thought out combat but it gets pretty repetitive as there are hard counters and correct choices to everything. Also there are endless walk and talk sections which will bore you out of your mind
Anonymous No.714526003 >>714526268
Is this decent at all? I watched the spin off anime it was based on which was half-decent at most
Anonymous No.714526157 >>714527010 >>714527754
>>714523591
What the fuck does that matter, razor's edge's UN works perfectly and that's the game they would be covering in UE5 paint, you retarded faggot
Anonymous No.714526268 >>714527148
>>714526003
Licensed games are almost never worth it.
Anonymous No.714526605 >>714526936 >>714527280
>>714518079
Gayonetta?
Anonymous No.714526936 >>714527156 >>714527538 >>714527957
>>714526605
Not after 3...
Anonymous No.714527010 >>714527128
>>714526157
nta but 2black did rebalance sigma2. I wouldn't be surprised if they do it again in this made up remaster.
Anonymous No.714527128 >>714527248 >>714527460
>>714527010
how so
Anonymous No.714527148
>>714526268
But there are still many that is
Anonymous No.714527156
>>714526936
Kek
Anonymous No.714527248 >>714527460
>>714527128
You take less damage and enemies are less tanky.
Anonymous No.714527280
>>714526605
https://www.youtube.com/watch?v=5uUieGbXolo
Anonymous No.714527460
>>714527128
>>714527248
There's also changed enemy encounters from Sigma 2; IIRC there's a few hundred more enemies across the game than S2 but still a ways less than vanilla 2.
Anonymous No.714527538 >>714527689 >>714528109
>>714526936
I bought 3 years ago I really should play it
Anonymous No.714527689 >>714528548 >>714557569
>>714527538
if you're ever getting a switch 2 might as well wait so you don't have to put up with 50 fps
Anonymous No.714527754
>>714526157
Do you really like the spider-tank and chopper bosses?
Anonymous No.714527957
>>714526936
/u/ going from having a Bayonetta pseudogeneral thread to memoryhole the franchise is the funniest shit
Anonymous No.714528109 >>714528548
>>714527538
Definitely, though the other anon is right that the Switch 2 performance bump will probably help a lot since the particle effects and Demon Slave can cause dips. I think that despite the serious issues with level pacing, story, and mediocre new enemies there's a lot of good stuff in 3. I just wish they weren't so desperate to have people use Demon Slave that they chose to give you Magic like candy and score all their hits like Weaves, since there's a lot going on under the hood if you mess around with it.
Anonymous No.714528548
>>714527689
>>714528109
Yeah the FPS issues I ran into with Astral Chain is part of why I held off on trying Bayo 3, some parts of that game became a slideshow
Anonymous No.714528861
>>714493195 (OP)
Hack n slash
Anonymous No.714529239 >>714530676
>>714512001
Just about anyone asking for a new version of Razor's Edge just exposes themselves as not understanding the game or otherwise being a bandwagoner, there's practically nothing to change and anything that would be added would just be extra. It already looks and runs great, at most they could bring back the multiplayer modes, add even more weapons/costumes and make Rachel and Regent playable. Hell, I'll even add shortening the car section as a treat. That would be fine, but you just know it's not what these people are after. I'm reminded of the bitch from before saying "how could they possibly bring back essence chaining in NG4?". YOU are the ones that screeched endlessly to bring it back, demanding the game be like the one that lived off of it despite it being objectively worse.
Anonymous No.714529814 >>714530202
>The 20 year war over Ninja Gaiden 4's Identity
https://youtu.be/eVun6k1LWLk

Pretty good video about the future of NGs difficulty.
Anonymous No.714530202 >>714532494
>>714529814
Players demand the difficulty but no one cleared those modes. Curious.
Anonymous No.714530676
>>714529239
>but you just know it's not what these people are affter
the comment section is brazy
Anonymous No.714530904
>>714500613
The last game I per-ordered was AC6 and I was not disappointed. I like the MGRR-like combat I saw from the trailers
>it's not ninja gaiden
I don't care, I'm going to just play NGB again until the heat death of the universe.
Anonymous No.714531160 >>714531454 >>714532013 >>714532039 >>714532126 >>714534118
Honestly kinda surprised by this, I thought NG would be the lowest.
Anonymous No.714531302
>>714512001
3RE is fine as is. The only thing I would like as an alternative is 3RE but with essence and items
Anonymous No.714531454
>>714531160
but this is DMC5 if that makes more sense for the comparison
Anonymous No.714531616
>>714517186
If only the whole game was like the first 2 chapters.
It has some really high highs, but has some absolutely disgusting lows. NGB and NGS don't have nearly as many "that part"s as NG2
Anonymous No.714531741 >>714532297 >>714532596
>I am NOT going buy this game if the controls remains 100% intact. It really grates on me the controls are stubbornly janky. You attack, the game "stops" for a few seconds.

>When it happens, I wish we could play all the playable characters on all chapters (days) instead of just limiting them to where they got involved in the story.

>For 3RE you need to re-work almost everything on how the game functions. Like adding in essence or change how the enemies react on higher difficulties. Rework how ninpo works is a good example. Void is the only "good" one ever since you get the meter pretty fast and consistently. Quick couple of kills on LVL 2 and a decent heal. But other than that Inferno sucks ass and Wind Blades. True Inferno is a waste imo and is only good for some specific encounters.Anyway no more yapping. You basically have to start from scratch to even make NG3RE function properly or be up to standard to majority of the fan base.

I have no words besides dead internet theory.
Anonymous No.714532013
>>714531160
Imo 3dmd is the hardest among these three
Anonymous No.714532039
>>714531160
DMD is just unfun
Anonymous No.714532126 >>714532197
>>714531160
DMC3 DMD is a real bitch and requires you to play the game differently than lower difficulties due to the way you need to work around enemy DTs. Infinite Climax & Master Ninja are hard but can be cleared by using the same tactics as the difficulties below them, just with better execution.
Anonymous No.714532197
>>714532126
This
Anonymous No.714532297 >>714534118
>>714531741
>Ng3re
>janky controls
Huh
Anonymous No.714532447 >>714532657
I just started playing Metal Gear Rising on my ultrawide (all AMD, by the way), and I’m having trouble getting literally any mods to run except for the resolution override that’s explicitly a patcher and doesn’t actually work anyway. For anons here who have gotten Metal Gear Rising mods working using the modloader/launcher forked from the Sonic Adventure one, how did you do it?
Anonymous No.714532494 >>714533573
>>714530202
I would say having the extreme "unfair" challenge there as something to strive to beat in any way possible is still something that is valuable because the playerbase will be the one that can find ways to overcome it, cheese or otherwise. However it should be limited to a small handful of optional trials as opposed to the vast majority of the game which should be more intentionally designed to maximize variety of approach over the playthrough so it can stay challenging and interesting by putting your full moveset to use. Note that this only partly applies to NG2 because it's an unfinished game and the same strategy beats 90% of MN despite it being a large main part of the game that tries to reach that extreme difficulty level only to collapse in on itself.
Anonymous No.714532596
>>714531741
It's the blind leading the blind.
Anonymous No.714532649
>>714493195 (OP)
I bought Werewolf Earthblood today for 90% off. It’s alright so far I guess, the stealth is kinda boring and I just want to rip stuff up in Crinos. Shame there’s no Glabro/Hispo but hey, I guess they’re redundant gameplay-wise.
Anonymous No.714532657 >>714533692 >>714533820
>>714532447
>mods
when is your sex change operation scheduled?
Anonymous No.714532774
After trying to dive headfirst into Ikaruga, I realized action games were the baby games the whole time.
Anonymous No.714532873 >>714533229 >>714549948
>>714493195 (OP)
>DmC: DE
>ng3re
>mgr
>bayo2
What are your rankings for those 10s action games?

For me it's: ng3re=dmc:de>bayo2>mgr
Anonymous No.714533229 >>714533497 >>714534118
>>714532873
There's more action games from that decade worth playing but just among those four:
3RE >= MGR > Bayo 2 > DmC:DE
Anonymous No.714533291 >>714535316
ng3fags are becoming about as annoying as DMC4fags, just mentally ill autists who dedicated their lives to shitty games that killed their franchises for more than a decade
Anonymous No.714533497 >>714534408
>>714533229
Interesting
Why did you put DE last? DE sorta fixes some gripes of vanila version
Anonymous No.714533573 >>714538642
>>714532494
>tries to reach that extreme difficulty level only to collapse in on itself
Itagaki admitted the balance was not fully tested. Wonder what he would've done differently?
Anonymous No.714533692
>>714532657
You understand that Metal Gear Rising is capped at 60FPS, right, astroturfer-kun?
Anonymous No.714533720 >>714541143 >>714541560
>>714507815
>frickin
stop reading there
kys ASAP ttbh senpai
Anonymous No.714533820 >>714535065
>>714532657
You understand that Metal Gear Rising is capped at 1080P, right, astroturfer-kun?
Anonymous No.714534030 >>714534880
what sparked the sudden interest in daily action games threads
last time it was the dmc anime
Anonymous No.714534118 >>714534471
>>714531160
>still the lowest percentage in the MC
Somehow UN has a whopping 3.5% comp rate and 4%/3.6 for s2/2b respectively.
>>714532297
>Bro, do you notice, that almost every hit you freeze for a split second. The third hit is the biggest issue, but every hit, you stay there for a split second. So, once an enemy hits YOU, and especially if his combos are in consistent, you lose about 20% of health depending on what the enemy does. Worse is the bosses.
TLDR: Retarded boomer got filtered by the concept of recovery frames, hitstun AND worst of all couldn't figure out guardbuffering three games after.
>>714533229
3RE >>>>>> Bayo 2 & MGR combined. Waiting until ShadPS4 stops being a bloodborne machine so I can play DE
Anonymous No.714534181 >>714537909
>>714500613
Let it die so they can focus on Nioh 4
Anonymous No.714534408
>>714533497
DE fixes a lot about vanilla DmC but vanilla DmC isn't good at all. 60FPS, no need to color code your weapons to the enemies or else risk being put in hitstun for attacking, all the DLC included, and it's still just okay. It feels pretty decent because Itsuno helped Ninja Theory get that down but it's still not particularly well-designed; the best aspects are still the music and some of the level visuals. Meanwhile 3RE & MGR are both solid games and Bayo 2 while having some serious issues that make it the weakest in its trilogy is still an extremely smooth and enjoyable ride overall with better weapons than DmC.
Anonymous No.714534471 >>714535895
>>714534118
>Somehow UN has a whopping 3.5% comp rate
That's pretty impressive. Considering UN on clean start is a ultra miserable experience
Anonymous No.714534850 >>714535178
>>714493483
Kasumi in 3RE is unironically really fun to play and it's such a fucking SHAME that plaitnum are such FAGGOTS that they made an OC instead of building on the base of Ryu and allowing for more characters to be added and improving them.

I will be extremely shocked if any other characters are playable in NG4
Anonymous No.714534880
>>714534030
NG releasing soon
Anonymous No.714535065
>>714533820
The human eye can't see better than 1080p, 60fps
Anonymous No.714535178
>>714534850
>I will be extremely shocked if any other characters are playable in NG4
They will be the DLC. Make sure to pre-order the season pass!
Anonymous No.714535215 >>714535369 >>714535445
>>714502551
>If you don't buy NG4 Dark Souls will win again.
Nigger souls is always going to win. Are you fucking retarded?
Anonymous No.714535316
>>714533291
>dmc 4 analogy
>implying 3fags are the ones who clipfarm the same 10 fights for twitter likes (like the bloody palace merchants)
>implying 3fags are the ones who constantly cry about missing features or balance differences and then mod other games to resemble theirs (like 4fags did with 5)
Anonymous No.714535369
>>714535215
normoids are finally turning on from after the ER dlc
Anonymous No.714535445 >>714538505
>>714535215
We started to see the beginning of souls fatigue with SotE and Nightreign. We just need a few more traditional style action games for that genre to make a real comeback.
Anonymous No.714535895
>>714534471
I replayed UN like two weeks ago without upgrading my HP and things went really smooth until the last 2 days which are a struggle even with the maxed out bar. The first 2 days are mostly chill imo even on a clean start IMO, and then you get enough karma for the level 3 weapon, emergency hp upgrades and other shit.
Anonymous No.714536372 >>714536510
Why do people still jerk off Itagaki after Devil's Third?
Anonymous No.714536510
>>714536372
Why do people still jerk off Kojima after Death Stranding?
Nostalgia hero worship
Anonymous No.714536871 >>714543340
Other than Mork, what youtubers make good videos on this genre?
Anonymous No.714537909 >>714538305
>>714534181
No one’s gonna take my bait? Take the bait
Anonymous No.714538305
>>714537909
How is it bait if it's true?
Anonymous No.714538505 >>714538989 >>714540287 >>714540513
>>714535445
It's more like people have fromsoft fatigue because they've proven time and time again they don't actually care about improving their games and instead constantly add retarded shit instead of fixing the most basic of basic issues like how DOGSHIT the control scheme is.
People are turning more and more to "soulslikes". Look at how many people have praised Lies of P despite how fucking dogshit and boring it is. Nioh is worth the praise but it still reinforces the point that people aren't really sick of these type of games.

Souls succeeded because it's basically an evolution of the 3D action-adventure genre. People don't want pure action, that's boring, they need more stuff to keep them attached like co-op and a more straight forward form of progression like loot and damage ups. Multiple paths to progress through in any order they want, having different "builds", it all adds up to an experience that is more than just the combat even in their latest games which takes the combat to the extreme (in a bad way). That's why the genre succeeds, they simply offer more to players. In order for an action game to be successful, it either needs to borrow these elements or have an EXTREMELY appealing style/story which is why God Of War was the "king" of the action genre before souls succeeded it, which is why DMC is seen as the poster boy for "hardcore action", which is why so many posers latch onto MGR.

To put it simply, soulslikes provide a lot "more" for players to like than pure action games. This is why team ninja cares more about making souls-adjacent games than making ninja gaiden by themselves
Anonymous No.714538642
>>714533573
That's not the question you should be asking. What you should be asking is what COULD have been done differently to actually fix the inherent flaws of the system? How would those changes affect the overall game?
Anonymous No.714538979
>>714502346
>DMC1
HD Collection has basically the best version of the game even though it has a couple visual problems.

>DMC2
Again, technically the best version is in HD Collection, although it's still DMC2.

>DMC3SE
The HD Collection version is totally fine. The Switch version of the game has some extra features, but it's not stuff the game was originally designed around.

>DMC4
The Special Edition on PC is generally the best version.

>DMC5
The Special Edition for consoles has a couple extra features but it's mostly stuff you can do without.

>DmC
The Definitive Edition for consoles is the best version of the game.
Anonymous No.714538989 >>714540809
>>714538505
Of all the problems I have with the souls games, the controls have never been one of them
what did he you mean by this

Anyway I think the other thing that was appealing about them was the well made level design, but this became increasingly slopified as it's easier than ever to just run past everything to the boss and shortcuts/checkpoints are everywhere, and modern fans seem to prefer it that way. I just don't get it when the bosses are so simplistic and were never the best parts of the games
Anonymous No.714539613 >>714540341 >>714541740
I still wonder why they put 4SE on PC but not DmC DE.
Anonymous No.714539998 >>714540025 >>714540146
What are some good Action games with third person shooting mixed in?
Anonymous No.714540025 >>714540297
>>714539998
Nioh
Anonymous No.714540146
>>714539998
Transormers Devastation
Anonymous No.714540287
>>714538505
>4 retards looking at each other
Anonymous No.714540297 >>714540461 >>714540497 >>714540767
>>714540025
Interesting. How viable are gun builds in Nioh? Is it more for picking them off so you don’t have to melee a large crowd or can you actually play Resident Evil with it? Will I get enough ammo?
Anonymous No.714540341 >>714541740
>>714539613
I want to know why PC never got Legendary Dark Knight for 5
Anonymous No.714540461
>>714540297
With the correct builds you can pull it off but not with the gear that will drop in WotSamurai
Anonymous No.714540497 >>714540707
>>714540297
it was a shitpost, I think you can make them pretty strong if you build for it but it wouldn't be very fun after the novelty wears off
Anonymous No.714540513 >>714540809 >>714541008 >>714542718
>>714538505
The control scheme of their games is fine barring dodge and sprint being on the same button, something Team Ninja happened to fix. The overly persistent input buffer combined with the input delay both inbuilt and otherwise has been a severe issue for the games since Demon's Souls and it's only gotten more and more noticeable.
Anyway, pure action could be enough but people have been meticulously trained out of being able to find their own way in learning and adapting to what games present. They don't even understand the concept of trying and mastering new things to enjoy them with the goal of doing better, despite how upset they get whenever they lose. It's that click moment that's missing in their perception, most games used to be designed to push it or it went without saying, but it's still possible to unearth it. That variety of approach is there if they understand it.
Presentation kind of goes hand in hand with all of these pure action games though, but it is very true that a big part of why DMC manages to be so endearing to so many is that at it's heart it is an engaging story with great cinematography in between lots of gameplay, especially with 3. Similarly it's why MGR is really a strong introduction to the genre and should be used as such, and it's why I think these games can and should be more of a hit with people than they think if they market these elements front and center to make it clear they do exist in some way.
Anonymous No.714540594 >>714540645
This fag wants a community manager job for Team Ninja so bad.
Anonymous No.714540645
>>714540594
literally whom
Anonymous No.714540707
>>714540497
Well if I can do a fairly balanced 50/50 melee third person shooting I would be very into that
Anonymous No.714540761 >>714540915 >>714541226
>innocuous question
>NIOH NIOH, UMM NIOH NIOH 2
>DID YOU KNOW ABOUT NIOH??
The actual state of these threads.
Anonymous No.714540767 >>714541324
>>714540297
On the first playthrough you get a decent amount of ammo but not quite enough to gun everything down, in later difficulties you can start stacking infinite ammo effects and between that and shrine refills you could probably go full levels pretty well. At most you might need to use all ranged weapon types but that would only add to the experience I would think. Outside of that ranged weapons are an undervalued easily accessed combat tool and there's tons of opportunities mid fight to pull off quick headshots if you know what to look for.
Anonymous No.714540809 >>714541647
>>714538989
>the controls have never been one of them
The controls were okay in the earlier game but they keep trying to add complexity to these games without actually updating their control schemes and you get some really retarded and unintuitive controls laid on top of the controls from previous games. It's pretty bad in ER but it's at it's absolute worst in nightreign.
A better studio would've redesigned the controls to fit all of what ER wanted to do and been able to walk away adding more options. Compare the controls to Nioh which give you up to 4 sets of instant hotkeys to swap between, 2 different type of weapons to swap between, stance switching, guarding, a button dedicated to bringing up ranged weapons, several ways to activate weapon skills, super mode activation, 4 yokai abilities to use, while having a dedicated light, heavy, dodge/run, and interact button.
>the other thing that was appealing about them was the well made level design
Not relevant. Most people don't know what good level design is and aren't able to consciously appreciate it. This is evidenced by how bad the level design is in ER and how horrible the open world is yet people eat it up then ask for more. I'm talking about the more general sense as to why these type of games succeed, again I pointed out lies of p being a game a lot of people like when it has HORRID level design but again people dont care, they're more attracted to the parts as a whole than good mechanics and level design.

>>714540513
Completely forgot about how bad their input buffer is and it being a consistent issue people have bitched about and they just give 0 fucks. FromSoft is made up of people who literally do not understand video games, i'm pretty much convinced of it. They're not made up of people who try other video games and look for inspiration or look what they could improve upon.
Anonymous No.714540915
>>714540761
If you don't like modern team ninja games you don't like action games, or games in general. Sorry, you got filtered, or not because the reason you dislike them will probably be obscenely retarded and close minded with the irony being that that kind of behavior is why the j-action genre is so niche
Anonymous No.714541008 >>714541647
>>714540513
The input buffer thing being carried into Armored Core 6 really ruined the game for me. I know 6first faggots will dogpile me for calling it armored souls but From threw away so much good, deep gameplay design from past generations to have this target locked, cool down, input buffer elden ring with guns and jet packs.
Anonymous No.714541143
>>714533720
wow anon, you seem really cool pwning that anon! here's your reddit go-- i mean your (you)!
Anonymous No.714541226 >>714554025
>>714540761
It's just the way things are now. These people will also unironically go through all kinds of mental gymnastics to explain how Nioh totally isn't a Soulslike too. It's like they want to sit at the cool kids' table so bad.
I do think it really shows why these threads are so dogshit these days, though. Nioh is what these anons ITT think good action game design is, which is just really sad and grim.
Anonymous No.714541324
>>714540767
Sounds great, pretty much what I’m looking for. I’ve seen the Nioh 1+2 remastered collection for cheap on sale, I’ll pick it up next time
Anonymous No.714541461 >>714547580
https://strawpoll.com/BJnXVxEROZv
we're going to settle this once and for all
Anonymous No.714541560
>>714533720
Anonymous No.714541647
>>714540809
>>714541008
oh and speaking of AC and controls, the 4 buttons for each weapon thing reinforces the whole target lock thing. From just overloads the controls for a standard controller. You can't turn your mech, look up and down, shoot all weapons at the same time so the game autopilots your targeting with hard lock on. Bam! An entire dimension of nuance and skill from the old games is gone because they committed to a dumb philosophy on how their game can control just because you have to be able to shoot 4 guns at once instead of 3.
Anonymous No.714541740
>>714539613
There was a 7 year gap between 4 and 4SE vs. the 2 year gap between DmC and DmC:DE. I also might be misremembering but I think DmC:DE wasn't handled by Ninja Theory itself. They likely just had a contract for the PS4 and Xbone versions, which is totally different from just patching the pre-existing PC version. PC buyerbase was also probably way smaller back then.

You have to understand Capcom's dev model, they push these extra editions to get a few extra bucks while porting things. If you get a patch of some kind it's to promote something else. Take Onimusha 1 as an example: The remaster was based on the PS1 version rather than the Xbox exclusive Genma version, then you got some extra features to promote the remaster of Onimusha 2. Same thing with the 3SE Switch version.

>>714540341
5SE was created to push PS5s since it had no release titles outside of the Demon's Souls demake.
Anonymous No.714542381 >>714542439
If 2D shinobi is successful, how likely are we to get a 3rd game?
Anonymous No.714542439 >>714542573
>>714542381
>3rd
did you mean 3D?
Anonymous No.714542573 >>714542959
>>714542439
I meant both. a 3rd 3D game
Anonymous No.714542718 >>714543685 >>714543724 >>714544397
>>714540513
>Presentation kind of goes hand in hand with all of these pure action games though, but it is very true that a big part of why DMC manages to be so endearing to so many is that at it's heart it is an engaging story with great cinematography in between lots of gameplay, especially with 3.
The thing that really makes DMC special is the whole idea that if something is in a cutscene you can "do it" in game too.

Of course this is just an ideal, but the point is that the games are really designed to make you feel cool. The whole purpose of giving you the degree of control and consistence they have, and to have you be accountable for your actions, aren't there simply to be challenging; these games aren't designed as puzzles to be solves.

Rather all that stuff and all the depth and complexity are there so you can get even further into the fantasy of being a badass devil hunter.

Itagaki put it best in this interview, when he pointed out traditional board games have nothing to envy from videogames in terms of how they play:
>The only reason that videogames have become the more popular medium is because it's interactive visual and audio and it's easier to do by yourself.
>You know there are people out there who say "Graphics aren't important!" That's ridiculous. It's the whole point.

This part of these games is why most Western action games tend to fail with the audience of Japanese action games (and a similar thing happens with fighting games): If you play GoW or DmC, the gameplay is not really that dissimilar from other action games; but you never feel like a badass playing as Kratos or Donte, at best you're just an asshole.
Anonymous No.714542959
>>714542573
I unironically think it hinges on the success of NG4. If the higher-ups saw the revival of the genre they'd jump on that bandwagon.
Anonymous No.714542974
What happened to this game?
Anonymous No.714543340
>>714536871
Stop
Anonymous No.714543685 >>714544837
>>714542718
>but you never feel like a badass playing as Kratos ...at best you're just an asshole.
millions of people would tell you otherwise, millions more than people that care about DMC. Kratos is THE power fantasy character. Even in the soft reboot, people would not care about them if Kratos wasn't able to rip apart a wolf with his bare hands.

God of War was and still is more popular than DMC and a big part of that is because it put a lot more effort into presentation. Graphically it's better, there are more attack animations, tons of kill animations, more enemies, cutscenes used CG which people obviously thought looked EPIC for the time, the levels were visually more interesting, the boss fights were grander, everything about it was just on a much larger scale.

I'm not here to say any of the god of wars are good but my entire point is that it with how stylish DMC3 is, god of war trumped it's presentation 10x over and that's why it was more successful. Along with what I said before, with it having more adventure elements.
Anonymous No.714543724 >>714544145 >>714544837
>>714542718
On the topic of fighting games, while people make lots (often erred) comparisons between these genres, I think how both have remained relatively niche is owed in part to how involved they need to be in order to work (although this is less the case with action games). That's why I love to see these games succeed, I don't expect them to ever become extremely popular and to remain for a certain type of player. Similarly I think the best thing these games can have, besides a budget, is more qualities that make interaction between players more common.

I think despite how criticized it is the cameo system in DMC5 is the right path to take; going into a more co-op veer would completely change what these games are about, but showing off to people is the way to go. It isn't quite that feeling of the arcades that Kamiya was looking for, where you're flexing on the people behind your back, but it's getting there. Sharable combo trials, scores, sharable replays, spectator modes, these are all features that action games can adopt from fighting/arcade games very seamlessly.
Anonymous No.714544018
IF THE GAME DOESN'T HAVE MISSION RESULTS YOU MIGHT AS WELL BE SNIFFING FLOWERS IN ANIMAL CROSSING
Anonymous No.714544145
>>714543724
>sharable replays
Team Ninja was cooking with Ninja Cinema.
Anonymous No.714544397 >>714544837
>>714542718
I'd say it's a bit of both. The fantasy of doing cool stuff does serve as the motivation and some of the reward but for the experience in between to stay engaging it needs to have more substance which is where that challenging element also comes into play. Also while it uses the word graphics it's more like he means aesthetics, spectacle and thematics.
Anonymous No.714544837 >>714545348
>>714543685
>millions of people would tell you otherwise
You can read my other post on this because I went precisely into why I think "pure" action games will always be more niche.

And yeah, presentation is a big strength of GoW. But those millions of people more that GoW has wouldn't just bounce off presentation alone but because DMC3 requires you to play it rather than experience it. Grieving that it doesn't have an audience that wouldn't appreciate it for something it's not trying to be is not wise and won't do these games any good.

>>714544397
>Also while it uses the word graphics it's more like he means aesthetics, spectacle and thematics.
Yeah, I assumed the same.

>>714543724
On the other hand, while putting up the comparison with fighting games, I think it's also important for people who are into these games to not miss the forest for the trees.

I think about the transition from DMC4 to DMC5 and how many dedicated DMC4 players decried the latter for whatever features they thought the game had scrapped, the inertia mods and whatnot. While these games can have a lot of depth, it's important to understand that videogame assets and mechanics are created for a given purpose and once they're far removed from their original context, they kind of stop having meaning.

I'm all for fan modding, but you need to have a vision of what you're doing and why. Similarly I don't want the devs to be tinkering with the games forever. Would it be cool for these games to get a patch here and there? Sure. But I also don't want these games to have "seasons" or patches that completely rebalance the game the way fighting games have.
Anonymous No.714545280 >>714545359 >>714545515
I still don't get why these kinds of games have enemies that can kill you in just 2 or 3 hits. It turns juggling your enemies into a matter of survival rather than just style
Anonymous No.714545348
>>714544837
To append my TED Talk, I wanna leave off saying I love action games. Devil May Cry, Ninja Gaiden, Onimusha, Sekiro, Viewtiful Joe... They're some of my favorite games of all time.

I want all these games to see more success. I'm looking forward to Onimusha 5 and NG4. I hope they do decently in terms of sales. I hope they bring new people in.

Although threads on this genre can be pretty bad often, and even on other platforms people can be very stupid regarding them, we're still talking about games that truly want to be games and push the medium in ways only it can be pushed.

And that fucking rocks.
Anonymous No.714545359
>>714545280
name 3 game examples not in the same series
Anonymous No.714545515
>>714545280
>It turns juggling your enemies into a matter of survival rather than just style
That's the entire point though. Style should be something earned by being good enough to survive by a greater margin than the skin of your teeth, and everything stylish should come with a risk of getting your ass beat if you fuck it up. That's what makes it exciting.
Anonymous No.714546402 >>714546672
was this scene necessary
Anonymous No.714546672 >>714546946
>>714546402
Absolutely.

Also i'm gonna say it. DMC4 has the best enemy line up next to DMC1. Too bad it also has the worst boss lineup (next to DMC1 too coincidentally)
Anonymous No.714546946 >>714547765 >>714547915
>>714546672
>DMC4 has the best enemy line up next to DMC1
Sure I can see that.
>Too bad it also has the worst boss lineup
Why are bosses the biggest filter? This level of skill issue is an epidemic.
Anonymous No.714547580
>>714541461
It's over, a conclusive victory for Nioh bros. Glad we can finally put this debate to rest!
Anonymous No.714547706 >>714548165
I kind of want a Sifu 2 or at least something similar to it. I feel like it was on the right track but it just wasn't quite what I wanted. Like it needed more interesting enemy designs and a bit more going on with combat. Too much emphasis on just learning how to parry and dodge the enemies while your offense options feel limited.
Anonymous No.714547765 >>714548867
>>714546946
>This level of skill issue is an epidemic.
What the fuck does it have to do with skill you spaz. The bosses are boring besides credo, that's it.

They almost had something interesting with Dante but you end up being able to cheese him very easily which just feels wrong.
Anonymous No.714547915 >>714548867
>>714546946
>stands still
>throw out easily avoidable attack
>jump somewhere else
>repeat
half of 4's bosses
Anonymous No.714548165 >>714548451
>>714547706
You should have another look at those offense options because almost all of them have inbuilt options for avoiding enemy attacks so you can stay aggressive. For example, the gap closing step kick goes over lows and the hold square and forward forward square low punches can duck highs. The slide Square>Triangle turning claw move also has iframes and all your attacks are either stronger or have extra properties if your back is turned, which includes evasive ones.
Anonymous No.714548451 >>714549268
>>714548165
I meant more when you're actually comboing. you have good crowd control options for pushing enemies but actually comboing leaves a lot to be desired especially vs bosses. I didn't know that turning move had i-frames, you do a small dodge but it doesn't look like it would have i-frames. I know about the high/low crush moves tho
Anonymous No.714548867 >>714549176
>>714547915
>stands still
>throw out easily avoidable attack
>jump somewhere else
>repeat
That's the entire genre thoughbeit. Which includes Credo but anon here >>714547765 doesn't see that shit himself lol.
Anonymous No.714549176 >>714549435
>>714548867
you can do more with credo's attacks other than dodge or RG
Anonymous No.714549268 >>714550285
>>714548451
There's pretty varied combo potential as well involving how stuns work and the focus moves which also act as on-demand stun infliction. It's generally the same with bosses but takes a little more effort and punishing to trigger the greater stun state, if you dodge/parry and punish or high/low crush enough and get that short slowmo effect that's when you can land much more of your later combo attacks and set more things up.
Anonymous No.714549435
>>714549176
>catch javelin
Okay, what else?
Anonymous No.714549948
>>714532873
DmC > NG3 > MGR > Bayo 2
I am a huge NG fag btw
Anonymous No.714550220
>>714523753
yeah, I had similar thoughts, it's just such a pain to actually do
Anonymous No.714550285 >>714552947
>>714549268
show it to me then cuz I don't see it, outside of focus combos which imo feel a bit too cheesy. I haven't played since launch but i've been seeing some videos that kind of make me want to go back to it since in retrospect it's combat really did have a lot of cool stuff overall.
Anonymous No.714550828 >>714551754 >>714558572
anyone else have trouble playing these games because they just tire you out too much
I haven't been able to play for more than an hour or two at a time recently :(
Anonymous No.714551754
>>714550828
you get used to it. Might be better to replay some missions since you'll be more familiar with how many enemies there are where they spawn what types they are, practice against them and you'll feel more comfortable when fighting new groups of enemies
Anonymous No.714551886 >>714552014 >>714553925
Saving this genre is easy: just add gacha elements. It would bring in the big bucks from slop brains but could still be made in a way that real players can play while ignoring that nonsense. The fanbase would be a lost cause but that might be the price you pay...
Anonymous No.714552014
>>714551886
Nah. Gacha games need to be designed to manipulate retards and if you design the game to allow people to "ignore that nonsense" then the reality is people will learn how to cheese the game as much as possible and no one will care about the people palying the game "skillfully". Also like over half of gacha players play that shit on their phone and have to be designed to do so, DMC literally already had a gacha and it was playable on your phone so it sucked shit
Anonymous No.714552219 >>714552529 >>714552538 >>714552761 >>714554742
https://youtu.be/DijUpOAZfrQ?si=2m3rsWbF_OdVkqHh&t=103
>kiting around the arena for uts
>baiting sobs constantly
>getting into a corner to line up enemies for void
the high level ng3 experience
Anonymous No.714552432 >>714552568
any tips for being good at bmups?
Anonymous No.714552529 >>714552676
>>714552219
And NG2 is supposed to be better? There's a fuck ton of scenarios and enemies where you can dodge into a corner and charge an UT mid fight.

If you wanna see someone try to play NG in a fun way that doesn't over rely on cheese, check out iconoclast's playthroughs for NG2 and 3RE
Anonymous No.714552538
>>714552219
hmmm, seems like spacing positioning kino
Anonymous No.714552568 >>714552893
>>714552432
Utilize throws. They have i-frames and crowd control.
Anonymous No.714552676
>>714552529
>try to play NG in a fun way
>fun way
You're playing NG wrong
Anonymous No.714552761 >>714552995
>>714552219
Now imagine making a whole game based around the same principal? Nobody would buy that, right?
Anonymous No.714552893 >>714553118
>>714552568
anything beyond the basics? struggling to control bigger groups with faster retards
Anonymous No.714552947 >>714553310
>>714550285
The videos are out there as you've seen and as you're posting. Sweeping early on though can cut your combo short and is better for crowd control or in some cases ending the combo. Focus is specifically designed to be among other things a heavy combo extender and is a resource that needs managed, so calling it cheese is a bit silly especially when it gives you what you're after.
Anonymous No.714552995
>>714552761
Anonymous No.714553118 >>714553563
>>714552893
Jump kicks are standard. Might help. What bump are you playing?
Anonymous No.714553310 >>714555212
>>714552947
>so calling it cheese is a bit silly
I call it cheese because it's more than a combo extender, it fully interrupts the enemy and makes you fully invincible during the animation, there is no danger to using it, there is no special set up, you just need the meter and it's not hard to get.

It's similar to ninpo in NG or more closely roulette moves in god hand. Just strong invincible moves that cost meter.

If it didn't slow down time, didn't have invincibility, and the initial attack had to hit an enemy before it could interrupt them then it would've been more fair and skillful imo
Anonymous No.714553394 >>714553747
There's one j-action everyone always forgets and is severely underrated [web of shadows/spoiler]
Anonymous No.714553563 >>714553865
>>714553118
final vendetta right now
Anonymous No.714553747 >>714553891 >>714554401 >>714567429
>>714553394
For me it's sengoku basara 3/4.
It's barely a musou with how cuhrazy you can go with it. Playing basara and dynasty warriors/samurai warriors feels like night and day. A fucking shame that Capcom simply can't make the series a commercial success.
Anonymous No.714553865 >>714553983
>>714553563
Been a long time since I played it. Use super more often perhaps? Hit confirm with basic jab then combo into special iirc
Anonymous No.714553891 >>714554202
>>714553747
Are there any big differences between 3 and 4? Thought about trying it out on PS3 emu but not sure if it's better to start with a previous title or not
Anonymous No.714553925
>>714551886
gacha sloppers wont play a game where you need to press more than 1 button
Anonymous No.714553983
>>714553865
alright thanks
Anonymous No.714554025
>>714541226
You are the retard (or poser) here
Anonymous No.714554030
Why isn't Hayate in NG? I'd welcome playing as him instead of literally who eboy they added.
Anonymous No.714554202
>>714553891
4 has more characters. 4 Sumeragi is basically the complete edition of both games.
Anonymous No.714554401
>>714553747
Fuuma kotaro was peak.
https://www.youtube.com/watch?v=QiZMqXXg8IA
I remember doing the infinite air time juggle with him back then
Anonymous No.714554742
>>714552219
>timestamp is at a straightforward fight that's easily manageable and better approached fighting properly like almost all fights that aren't certain specific multi boss trials
>even then there's more thought involved through positioning, spacing, getting the time for a UT without being punished by ranged attacks and finding other punish opportunities including but not limited to SoB
Of course even he knows that which is why he fits in playing the game correctly at some points even if he could be doing it much more.
Anonymous No.714554849 >>714554932 >>714555265 >>714555281 >>714555341
if MGR is so good why is there no MGR2
Anonymous No.714554932
>>714554849
because its not
Anonymous No.714555151 >>714555351
Hиндзя Π“aΠΉΠ΄eΠ½
Anonymous No.714555212
>>714553310
Getting the meter consistently and effectively and knowing good positions to get the full value out of the move you pick is the set up, and requires getting into danger which makes things harder. Building the meter, knowing how best to make use of it and how to follow through on the attacks on offer at the best possible times is where the skill comes in. There are enough encounters, enemies and it builds at a speed that ensures you can't Focus your way through the entire game, not even counting the final boss. Cheese has a more specific definition and people should stop labelling anything that's just powerful as cheese, it's about the context.
Anonymous No.714555265
>>714554849
MGR's combat was extremely shallow. I and many people loved it because of the music and the over the top presentation it had. Still rather impressive considering that Platinum had like 7 months to salvage the entire thing after KojiPro fucked around for a year and couldn't get the cutting systems to work like they initially planned.
Anonymous No.714555281 >>714556304
>>714554849
MGR2 anon died like 3 years ago...
Anonymous No.714555325 >>714555414
I think it's possible to categorize action game subgenres based on 3 factors
Player moveset, enemy complexity, and how much you can interact with enemies.

Something like DMC will have a large player moveset but the enemies will be lacking but because you can interact with those enemies in a lot of ways the game feels really fun to play. It's all about that player expression, getting better at your own tools to keep that style meter up.
In comparison, something like ninja gaiden has a lower player moveset but more complex enemies but you can still interact with them just as much. The fun isn't in player expression necessarily but being able to deal with those enemies. It's high octane.
Something that has a large player moveset and highly complex enemies but low interaction results in something like a Nioh where the fun mostly comes from learning enemy movesets and learning how to maximize your punish window against those enemies or learning ways to set up extra pressure. It's not pure action but there's still a lot of stuff to chew into.

If you have something with a smaller moveset, low enemy complexity, and a lot of interaction....well you get something like god of war, which is just a pure hack in slash. tho in GoW specifically it fluctuates between high itneraction to almost no interaction which turns it into a borderline soulslike.
Anonymous No.714555341
>>714554849
it was good because it was short
Anonymous No.714555351 >>714555462
>>714555151
hello itagakifag
Anonymous No.714555414
>>714555325
dmc is character action bc only your character does anything and the of the genre is proper video games
Anonymous No.714555415 >>714555471 >>714555516
if NG2 is so good why is there no NG22
Anonymous No.714555462
>>714555351
Anonymous No.714555471
>>714555415
they literally made sigma (ng2-2) and black (ng2-2-2)
Anonymous No.714555516
>>714555415
sigma, 2 "black"
Anonymous No.714555681 >>714555734 >>714555852
Is Bayonetta 4 even going to have Bayonetta? I'm afraid they're going to try just Viola, although splitting it between them sucks too. I'm sick of these games doing this.
Anonymous No.714555734 >>714555852 >>714556108
>>714555681
of course they will, unless someone at platinum secretly hates her and wants to push their own self-insert
Anonymous No.714555786 >>714555889 >>714563162
When will they licence TN or Platinum to make their proper action game? Tired of gacha shit
Anonymous No.714555852 >>714555945
>>714555681
Bayo 4 is definitely never happening. I don't think it sold well, it was in development hell, platinum is likely going under soon, and story/gameplay wise there's not much to do.

>>714555734
>their own self-insert
wtf does that even mean. Platinum came up with Bayonetta retard. Kamiya created the character and he worked on the story for every game.
Anonymous No.714555889
>>714555786
THIS
Anonymous No.714555945 >>714556116
>>714555852
yeah dude, kamiya, the guy who isn't around anymore
Anonymous No.714556037 >>714557174
What if Itsuno joins Platinum and makes Bayo 4 while Kamiya makes DMC6
Anonymous No.714556093 >>714556226 >>714556482
>>714493195 (OP)
>still the most actively played Action game
>released 20 years ago

You might as well pack up the rest of this dead shit genre
Anonymous No.714556108 >>714556140
>>714555734
Is platinum even a thing anymore? Nearly all their important staff has left the company.
Anonymous No.714556116 >>714556271
>>714555945
I speedran your post and thought you were saying "of course they will" to pushing viola and that platinum already secretly hates bayo and that viola was "self insert". I apologize

One thing is for sure tho, they're definitely doing that with NG4, pretty much 0 respect for the series no matter how much the platinum director claims he LOOOOOOOOOOVES ninja gaiden
Anonymous No.714556140
>>714556108
dude they are making Ninja Gaiden 4 with Team Ninja
Anonymous No.714556226 >>714556282
>>714556093
KH guys love to play up revenge values but technically DMC3 did it almost a year before KH2 came out
Anonymous No.714556271
>>714556116
it was pretty respectful of him creating a different character instead of shitting up ryu's moveset with completely new playstyle tho
Anonymous No.714556282 >>714556387
>>714556226
DMC1 did it before 3. Look at any Nelo fight.
Anonymous No.714556304 >>714557021
>>714555281
I think you mean back in 2015 when kojima productions got booted off konami. The MGR IP is in licensing hell because all the people who made it happen are in seperate sectors of the industry now. It's going to feel like gathering parts of exodia just to make proper sequel happen.
Anonymous No.714556387 >>714556440
>>714556282
True. It's been a long time since i've played 1 so I forgot that Nelo has it just like Vergil.
Anonymous No.714556440 >>714556603
>>714556387
It's boss design 101. Nothing special.
Anonymous No.714556482
>>714556093
Post the other versions of this meme with other games, they always tickled me
Anonymous No.714556603 >>714556916
>>714556440
Not really, considering how in DMC it's literally just used for nelo, vergil, and 5 dante. Also, most games don't bother to ever have something like it. I think NG2 technically does it tho but in a lot less of a fun way since you can't juggle or use half of your attacks
Anonymous No.714556726 >>714556923
Anonymous No.714556916 >>714558283
>>714556603
>Not really
It's enemies breaking out with hyper armor. That's it. NG, GH, KH all do it. Shit I'm sure Zan does it too.
>most games don't bother
False
>NG2 technically does it
True
>less of a fun way since you can't juggle
LMAO! I'm talking to a 5hitter
Anonymous No.714556923 >>714557023
>>714556726
Is astral chain actually good. I think there's so much potential in an action game character with puppet mechanics but V is dogshit
Anonymous No.714556924 >>714557021 >>714557056 >>714557240 >>714558015 >>714558273
Fine I'll play the KH games, but if they're cringe like I think they are I'm never listening to you guys again.
Anonymous No.714556959 >>714557081
dude its just ONE shitposter, how did you fall for this
Anonymous No.714557021
>>714556304
I meant the guy who posted that image every day, but yeah the chances of a sequel are pretty slim.

>>714556924
May as well not start, they are as cringe as you think.
Anonymous No.714557023
>>714556923
>Is astral chain actually good
Hell no
Anonymous No.714557056
>>714556924
KH is SOVL
Anonymous No.714557081
>>714556959
I too enjoy posting this randomly in threads
Anonymous No.714557174 >>714557258
>>714556037
why would there be a bayo 4
Anonymous No.714557240 >>714557381 >>714558015 >>714558015
>>714556924
They're not good action games. KH1 is charming enough, if you can believe it, but it has a lot of horrible levels or fights. Combat is really clunky mostly due to the camera and how small rooms can be sometimes.

KH2 is a lot more polished and you have more combat options and movement + better bosses but yeah it's max cringe. Some great music and cool looking worlds but every meme about how cringe and gay and anime KH is definitely started here. Never touched any game after as a result.
Anonymous No.714557243 >>714557314 >>714557419
Fine I'll play the DMC2 game, but if it's bad like I think it is I'm never listening to you guys again.
Anonymous No.714557258 >>714557441
>>714557174
Kamiya said he had plans through Bayonetta 9 or something dumb like that
Anonymous No.714557314
>>714557243
It may not be very ludo, but it is the most soulful DMC.
Anonymous No.714557381 >>714557538
>>714557240
>clunky
Stopped reading there.
Anonymous No.714557419
>>714557243
Good
Anonymous No.714557441 >>714557525
>>714557258
Well he isn't in the company anymore is he
Anonymous No.714557525 >>714557601
>>714557441
They are nothing without the angry bald manlet
Anonymous No.714557538
>>714557381
It is clunky. Fans will handwave this away after they've played the game for dozens of dozens of hours and know every area and every enemy situation but the game. Too many areas of the game are super cramped, camera is zoomed too close in, controlling is a hassle, and lock-on is pretty bad for most enemies because a lot of enemies are constantly moving which makes combat more disorienting than it needs to be. Literally every issue I laid out is fixed in KH2.

And guess what. I still like KH1 more.
Anonymous No.714557569
>>714527689
doesn't emulation boost it to 60?
Anonymous No.714557601 >>714557771
>>714557525
MGR and Transformers Devastation were directed by the same guy and afaik he still works at plat so they have a chance but yeah Kamiya is the primary ideas guy and we see what the result of Platinum trying to come up with ideas without Kamiya and it looks awful.
Anonymous No.714557647 >>714557770 >>714557783 >>714557874 >>714563162 >>714568052 >>714573112
choose a existing IP to turn into a 10/10 action game
Anonymous No.714557662 >>714568135
Trying to fix DMC2 as much as possible would be kind of a fun thing given the source code leak, but I guess you'd get sued into oblivion for it.
Anonymous No.714557770
>>714557647
devil may cry
Anonymous No.714557771 >>714557949
>>714557601
>afaik he still works at plat
Nah, he removed the _PG from his Twitter handle just like Kamiya and everyone who left Platinum.
Anonymous No.714557783 >>714557845
>>714557647
Soul Calibur
Anonymous No.714557845
>>714557783
Already happened
Anonymous No.714557874
>>714557647
PMMM
Anonymous No.714557949
>>714557771
Oh it's fucking dire for them then. I don't think they have anyone left who is worth a shit. Wonder if the people who left were poached by Kamiya. So much for that one year no compete clause
Anonymous No.714558015 >>714558120 >>714558150 >>714558247 >>714558280 >>714563102
>>714557240
>>714556924
>>714557240
Hmm, who should you believe
>Most knowledgeable and oldest Action head on the internet who already positioned KH2 as the peak of the genre for over 15 years
or
>random underage storyfag throwing out redditphrases like "clunky" and "cringe", using "anime" as an adjective

Just buy the PC version of CHADDom CHAD II and leave behind tutorial games like DMC.
Anonymous No.714558101
standard disney adult behavior
Anonymous No.714558120
>>714558015
picrel is KINO, shame its cringe so I wont play it
Anonymous No.714558150
>>714558015
I thought you were shitposting for kicks but this just looks like terminal retardation if you're still gonna choose to shitpost in this way
Anonymous No.714558247 >>714558316
>>714558015
What were they thinking with sephiroth? It feels like they literally designed him to be impossible to beat, he's obviously beatable but his attacks are so extremely unfair that you have to learn a lot of extremely specific tactics to beat him and get a bit lucky on top of that without perfect movement/positioning
Anonymous No.714558273
>>714556924
Can’t relate
I look at KH and the last thing on my mind is i want to play that
Anonymous No.714558280
>>714558015
This. True connoisseurs recognize kh brilliant design.
Anonymous No.714558283 >>714558474
>>714556916
>It's enemies breaking out with hyper armor
RVs? No it's not, that's in KH1 too and no one says KH1 has Revenge Values. The hint is the "Values" bit, can you figure out what it means?
Anonymous No.714558316
>>714558247
"its time to filter dmc fans from legit action vidya enjoyers"
Anonymous No.714558321 >>714558495
Had a good time playing chinese spyware slop Bloody Spell.
Anonymous No.714558474 >>714558705 >>714558776
>>714558283
RV is in every game period. It's no different than GH enraged mechanic. The process of attacking the enemy to force a retaliation is common. Each game has their own interpretation of this value threshold but the concept is the same.
Anonymous No.714558495
>>714558321
ofc you did
Anonymous No.714558572 >>714558693 >>714558765
>>714550828
my neck hurts like crazy when I play modern TN games like Nioh or Ronin for an hour or so, no idea why
Anonymous No.714558693
>>714558572
stop slouching
Anonymous No.714558705
>>714558474
They don't lol. The difference in something like vergil or kh revenge is that you can do whatever you want to the enemy for a period of time before they'll no longer receive hit stun.

It's completely different from saying dodging a move, attacking during their recovery period, they recover, and then they'll do another attack. I'm not saying revenge or w/e is a special mechanic but it's not nearly as commonly used as you claim.
Anonymous No.714558765
>>714558572
you're locked in
Anonymous No.714558776 >>714558985
>>714558474
No, at best other games might have an equivalent to the actual counter attacks, not the system which dictates how and when they happen. Thats the part which is being cited when people say "Revenge Values".

http://khdata.web.fc2.com/kh2fm/revenge.html

What DMC has is roughly equivalent to KH1's system, which has never been called RVs.
Anonymous No.714558985 >>714559121
>>714558776
the autism of this is literally pointless because nobody is going to memorize this. At best prior to this information being super well known with values documented you might have someone play a bunch to learn a specific combo that would bait this out but this shit just makes comboing highly autistic for literally no reason when the game already has very little depth.
Anonymous No.714559080 >>714559175 >>714559431 >>714559901 >>714561120
What is the most sloppish action game you have highly enjoyed?
Anonymous No.714559121 >>714559278
>>714558985
Plenty of people have memorized it, there's literal $1k+ prize pool tournaments for this game. Not everyone is a small-brained DMC player.

>the game already has very little depth
>but it's too complicated for me to memorize how it works
The cognitive dissonance is off the charts
Anonymous No.714559175
>>714559080
MGR. There is virtually no moveset and you only have 1 weapon and a few sub weapons.
Outside of that, maybe Darksider 2.
Anonymous No.714559278 >>714560253
>>714559121
>Plenty of people have memorized it, there's literal $1k+ prize pool tournaments for this game.
Many many years after the game came out, nimrod. You clearly lack the brainpower to understand the point of my post in that it's an extremely arbitrary, autistic system that the majority of people didn't know about or care about when the game was relevant, at best an autist would learn boss specific combos but not understand precisely why that combo worked.
Anonymous No.714559431
>>714559080
Bamham
Anonymous No.714559901
>>714559080
Onechanbara
Anonymous No.714560253
>>714559278
Not him, the game could do better at conveying more directly the different RVs on specific moves and the system is still missing some RV variance and more mechanics to play off of which KH3 attempted, but it is quite obvious to see the immediate effect on bosses and notice that finishers trigger it much more often than normal attacks. RVs add a unique balancing and combo creating method that while similar is unlike gating by health, time or hitcount while offering great potential in pushing different approaches and rewarding those who put the time in with more variable output. It's also not really the best or only noteworthy aspect of the series, it's a good one but doesn't need to be held on a pedestal.
Anonymous No.714561120
>>714559080
Sekiro
Anonymous No.714561793 >>714561886 >>714561908 >>714561945 >>714564543
about to finish bayo 1, if i liked that game, what other action games should i try out
Anonymous No.714561886
>>714561793
def not bayo 2 or 3
Anonymous No.714561908
>>714561793
TFD
Anonymous No.714561945
>>714561793
Almost any other praised platinum game post-bayo. Transformers Devastation probably the closest thing gameplay wise that's not named Bayo
Anonymous No.714563102 >>714563583 >>714563685 >>714563982
>>714558015
>without overleveling
His argument fell apart there. You need some kind of self imposed restriction.
>Dude Elden Ring is the hardest game ever, nothing compares to PCR at rl1 flail only
Anonymous No.714563162
>>714557647
>>714555786
Anonymous No.714563583 >>714563982
>>714563102
KH2 has damage floor/ceiling. It's impossible to be either over or under leveled to a point where you fall behind or one shot bosses.
Anonymous No.714563685
>>714563102
I think the implication here is that you dont go out of your way to grind for levels to make the game easier
Anonymous No.714563982
>>714563102
>>714563583
That part seems to be specifically talking about KH1, but each world has battle levels referencing the average level you'll be at and you need to spend a lot of unreasonable time to get to the point where it would be significantly easier, plus as it says it would be comparable to just grinding red orbs and buying maxed out items/blue and purple orbs. Both games should be approached on their own design and merit.
Anonymous No.714564543 >>714565450
>>714561793
replay it on every difficulty and 100% it
Anonymous No.714564785 >>714564936
why aren't you playing it吗
Anonymous No.714564936 >>714571529
>>714564785
Early access or is it complete?
Anonymous No.714565450 >>714565541
>>714564543
what's the reward
Anonymous No.714565541
>>714565450
good time and some unlockables, you get a secret weapon if you beat 100 stages too btw
Anonymous No.714567429
>>714553747
They made a great combat system and then gave up on everything else
Anonymous No.714568052
>>714557647
Kill La Kill
Anonymous No.714568135
>>714557662
There was some post way back from when the leaks happened, I think it said trying to change any single value of the code made the game unable to boot kek
Anonymous No.714571529 >>714574564
>>714564936
early access of course
Anonymous No.714571591 >>714571921
has anyone played God Eater 3? Is it a legit action game?
Anonymous No.714571921 >>714572252
>>714571591
I have, it plays like a monster hunter game from what I remember but much faster, flashier and arcady. I actually liked the PSP port of the first game better than the second and third GE games.
Anonymous No.714572252
>>714571921
thanks, playing GE1 and ended up enjoying it surprisingly enough, remember being super bored with the game when I first tried it around 5 - 6 years ago
Anonymous No.714573112
>>714557647
Duke Nukem
Anonymous No.714573992
https://youtu.be/vZ3L143mKQ8
is this a CAG too?
Anonymous No.714574564
>>714571529
Lol
I'll check back back in 5 years
Anonymous No.714576034
>turkslop
Buy an ad, Mehmet