>>714528621>is Unity really that good?I wouldn't call it "good" per se but it's designed to support whatever you want to do with it, which isn't all upside because it results in stuff like the new inputsystem that needs 50 lines of code to make a character move and their UI implementation which we don't talk about
If you like iterative design and unlike most "game devs" actually understand programming and basic design patterns you'll want to use Unity because it doesn't get in your way unlike Unreal
There really isn't a reason not to just use Unity when Unreal requires so much more effort for features that are only relevant in AAA games, the few times where Unity fell short for me it wasn't much effort to change my approach
Do keep in mind you have to Buy Odin Inspector and to a lesser extent Rewired if you're planning on using Unity
>What's wrong with Godot?Too long to go into but the tldr is that it's a joke run by a guy that doesn't know what he is doing who is essentially running it to have his Discord clique stroke his ego
It really is a non-serious engine focused on catering to wannabe devs from Reddit, Piratesoft viewers basically
As an example their hierarchy looks clean but the second you have a real Scene with a ton of object it's straight up non-functional
If you want a more in-depth critique there is some shizo with an actual hate website, ignore his ramblings but there is a section with some other people's critiques that is actually worth reading, it's called "blue robot" something