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Anonymous No.714603086 [Report] >>714603306 >>714603358 >>714603434 >>714603612 >>714603746 >>714603761 >>714603982 >>714610535 >>714611275 >>714616723
Still, 15 years later, nothing has even come close, past or present.

Genuinely how the fuck did they do it, and with only 18 months of dev time too?
Anonymous No.714603268 [Report] >>714605346
by being a fallout 3 mod
Anonymous No.714603306 [Report] >>714603450 >>714603510 >>714608580
>>714603086 (OP)
DOS2 mogs it, but still a masterpiece.

Crunch makes vidya devs work black magic, not overthinking things and taking risks they wouldn't normally take. a lot of the best games have come from crunch.
Anonymous No.714603358 [Report]
>>714603086 (OP)
Bethesda did all the heavy lifting for them
Anonymous No.714603434 [Report]
>>714603086 (OP)
Writting was good but its still a bad video game, all fallout games has some of the most braindead gameplay ever
>15yrs later, nothing came close
Stalker trilogy mogs this dialogue checklist simulator so hard
Anonymous No.714603450 [Report]
>>714603306
>a lot of the best games have come from crunch.
I just wish it didn't have to be that way. If the industry crashes hopefully things'll change, but then again: the more things change, the more they stay the same.
Anonymous No.714603510 [Report] >>714603930
Bethesda/Obsidian was the perfect symbiosis,
>>714603306
I wouldn't say crunch, more like being limited to the shitty oblivion engine and having to do most with what they have. But hey - no coding means they could all just be idea guys and spin it however they like. It's a shame they parted ways, none of them made a good game since then.
Anonymous No.714603612 [Report]
>>714603086 (OP)
Tried getting back into this to see if I wanted some dlc I never got and all the invisible walls everywhere are more annoying than I remembered
Anonymous No.714603746 [Report]
>>714603086 (OP)
By having a competent studio do most of the heavy lifting. Just like KoTOR II "their" other success.
Anonymous No.714603761 [Report] >>714604356 >>714605765 >>714610847
>>714603086 (OP)
1. F3 engine and assets were already done. They could the focus on refinement and new assets.

2. Not only the assets, but the story. NV is taking F3's story and setting but making it not retarded.

Both games are about a conflict over a facility that produces clean water. NV's is more grounded and makes sense - Hoover dam. Both have a "bad guy" and "good guy" faction, but NV makes it fit with pre-established setting rather than pluck two West coast factions and stick them on the east coast.

Almost everything about NV's storyline is a remix of 3's story and it's mostly for the better.
Anonymous No.714603930 [Report] >>714608769
>>714603510
>It's a shame they parted ways, none of them made a good game since then.
I think that's the reality of developer studios in general. You seldom have core people stay.
Take Bungie for example after Halo 1. They lost a bunch of people after CE's crunch, and the guy who did the killer animations for the Elites left. CE still has the best animated Elites hands down.
There's an appalling lack of focus on keeping institutional knowledge and developers on teams long term. Even if you do keep 'em, people change.
Anonymous No.714603982 [Report]
>>714603086 (OP)
There's a million shitty open world action rpgs out there
Anonymous No.714604356 [Report] >>714611165
>>714603761
Hoover dam makes power, not water, you blithering idiot. Should have said "resource."
Anonymous No.714605346 [Report]
>>714603268
This but unironically. Beth's biggest fuckup is not having the Obsidian who made NV on retainer to make expansions to their games.
Anonymous No.714605765 [Report] >>714619562
>>714603761
yeah i enjoyed looking for my dad mr house
Anonymous No.714608580 [Report] >>714609720 >>714610087
>>714603306
>game with the worst gameplay of the original sin games mogs it
>never mind the writing that is pure chatgpt shit before chatgpt existed
i've never met a game whose story i started to habitually skip faster than OS2
Anonymous No.714608769 [Report]
>>714603930
avellone had a bad breakup with obsidian. their managership was a big issue of contention apparently which probably caused talent to drift away
Anonymous No.714609720 [Report] >>714609836
>>714608580
>game with the worst gameplay of the original sin games
What a weird thing to say about only two games.
Anonymous No.714609836 [Report]
>>714609720
not sure what there is to misunderstand about that post. OS1 is better gameplaywise than OS2, both games have generic stories but OS2 overstays its welcome and becomes a skip fest much faster.
Anonymous No.714610087 [Report] >>714610836 >>714610841
>>714608580
DOS2 definitely doesn't have the worst gameplay. The round robin system and armor system fixed the CC spam meta of the first game, and create a ton of fun and viable builds. Both games have great combat though, beat both on honour.

Never had any issue with the writing, it can be a bit generic, but it's a satisfying power fantasy, instills a good sense of adventur, is genuinely funny at times, and the companion quests are pretty well done. I would consider the writing a bit above average as far RPGs go and far better than the first game. Really the only issue is it feels a bit tonally inconsistent, like you can tell different writers wrote one section vs. another. But the main appeal is mostly in the combat, encounters, bossfights, challenge, replayability, quests, player freedom, exploeation and sense of adventure, interactivity/reactivity, and messing around with your build and gear.
Anonymous No.714610535 [Report]
>>714603086 (OP)
4 with mods mogs it, TTW and some bonus mods completes it and brings it back to peak tho
Anonymous No.714610836 [Report]
>>714610087
Fane's story doesn't resolve for me since his original sin wasn't redeemed, and his people are permanently trapped behind the repaired source wall. The only ending where the Eternals are free is a bad one. I guess that might've been the point.
Anonymous No.714610841 [Report] >>714613556
>>714610087
the way they neutered initiative is just one of the things that cripple the gameplay. the armor system is full dogshit. also if you dont like the idea of CC spam in crpgs then youre playing the wrong kind of games. the way the genre works is either CCing everything you cant kill on your 1st turn or killing everything on your 1st turn
Anonymous No.714610847 [Report] >>714611165
>>714603761
>2. Not only the assets, but the story. NV is taking F3's story and setting but making it not retarded.
FNV reused Van Buren's material, FO3's story. Bethesda's FO3 was just retarded attempto FO1 reboot that makes no sense at all. Literally nothing about FO3 makes sense at all. Also Hoover Dam makes electricity, not water.
>Almost everything about NV's storyline is a remix of 3's story and it's mostly for the better.
It's not remix.
Anonymous No.714611165 [Report] >>714611620 >>714619560
>>714610847
>>714604356
Hoover dam creates Lake Mead, which is a giant reservoir and you can't separate the two. Did you not remember all the talk about controlling Hoover Dam would grant you electricity and water?

A major chunk of NVs story is going through the central story of 3, and making it not retarded and combined with left over Van Buren material.
Anonymous No.714611275 [Report]
>>714603086 (OP)
Don't make me start yet another playthrough OP.
https://youtu.be/I3CeDIuWOyQ?si=fzZTADpjNxXTbaz9
Anonymous No.714611620 [Report] >>714613642
>>714611165
>A major chunk of NVs story is going through the central story of 3
you are majorly confused, FO3 story is literally just "somehow, enclave returned". NV's story is about geopolitics of this random chunk of wasteland. Which makes it ever so damning for FO3 because the setting is ripe for stories like NV and yet FO3, the TV show, and FO76 are still mostly about "somehow, enclave returned"
Anonymous No.714613556 [Report]
>>714610841
>they crippled the gameplay
>by actually changing up the formula and making many playstyles viable and fun
ok sure thing buddy, just stick to OS1, I don't really care.
Anonymous No.714613642 [Report] >>714614565
>>714611620
I don't feel like writing an essay, but the answer is starring you in the face, and you seem to miss it.

>FO3 story is literally just "somehow, enclave returned". NV's story is about geopolitics of this random chunk of wasteland.

Yeah, about that. There's nothing in Van Buren about fighting over water resources, but it's central to F3's storyline. They took what made some sense (factions fighting over water), and then made it more grounded. They looked around the West coast for something that could fit - Hoover Dam. Then replaced the good guy faction of the Brotherhood with the NCR. Brotherhood are then relegated to their role similar to FO1.

Then a new bad guy faction is formed, rather than rehashing the Enclave, and this is from Van Buren. The Legion occupies the Enclave role.

Compare who wags their finger at you and gives you a warning if your karma is too low or high in 3, to who comes after you in NV. Instead of something abstract like Karma, it's replaced by faction rep and it's given more grounding.

Rangers exist in the previous Fallout games, but they get a massive expansion in New Vegas because they're also inspired by the Reiley Rangers units from FO3.

Just think of someone playing FO3, going "okay this is retarded. This would make more sense instead." and you get New vegas.
Anonymous No.714614565 [Report]
>>714613642
NV is in no way about water. It's like saying FO1 and FO2 are about water and geck respectively. FO2 builds on the idea of evolution by showing a developed NCR, NV builds on that idea by showing a stagnating NCR.
Anonymous No.714615274 [Report] >>714615472
We probably won't get another RPG on the same level as NV for at least another decade.
Anonymous No.714615472 [Report] >>714615985
>>714615274
until then
play it again
Anonymous No.714615985 [Report]
>>714615472
my johnny
Anonymous No.714616723 [Report] >>714617512
>>714603086 (OP)
It's that tranny game for trannies.
Anonymous No.714617512 [Report]
>>714616723
>He falls for the tranny psyop
Anonymous No.714617629 [Report] >>714619492
Don't listen to NV troons, they say it's the greatest game ever as a grooming tactic to get you to troon out
Anonymous No.714619397 [Report]
because of Josh Sawyer and John Gonzales
Anonymous No.714619492 [Report] >>714619675
>>714617629
how do they get you to troon out?
Anonymous No.714619560 [Report]
>>714611165
In game they 99% talk about electricity. Clean water isn't in short supply in the area. It seems like the Colorado River is not irradiated and a majority of the Southwest was not nuked.
Anonymous No.714619562 [Report]
>>714605765
naw the dad in this case would be Benny
Anonymous No.714619675 [Report]
>>714619492
By playing Fallout New Vagina.