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Thread 714641018

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Anonymous No.714641018 [Report] >>714641420 >>714642341 >>714642530 >>714642714
>make 2 of the best platformer games ever made
>go radio silent for a decade and not release anything or even any updates about future games
Did the Playdead devs all die or something? They’ve done literally nothing since 2016
Anonymous No.714641243 [Report]
Anonymous No.714641327 [Report]
So what? Let them take their time on whatever projects they like. Unless you want them to just kick out a bunch of half baked shovelware.
Anonymous No.714641420 [Report] >>714642152
>>714641018 (OP)
They are playing dead
Anonymous No.714642152 [Report]
>>714641420
Fuck I wanted to make this post
Anonymous No.714642238 [Report]
The two co-founders had some sort of spat and split up. One of them went on to make another game with a different studio that was in a similar vein(Somerville) though it wasn't as well received as Inside or Limbo. Not sure what happened to the other guy.
Anonymous No.714642341 [Report] >>714642541
>>714641018 (OP)
Limbo was so kino
Anonymous No.714642530 [Report]
>>714641018 (OP)
Inside is one of the coolest plots in games and not a single thing is explained. I wish there were more games with that much atmosphere and dread.
Anonymous No.714642541 [Report]
>>714642341
this, I replay it every year
Anonymous No.714642642 [Report]
they're still working on that 3d game apparently.
Anonymous No.714642714 [Report]
>>714641018 (OP)
they are making an mmo it takes time
Anonymous No.714644832 [Report]
I didn't play Inside, but I played Limbo on release and wasn't very impressed. Why is it still a critical darling after all this time? To me, it feels like holding up a game like Splosion Man or Geometry Wars as some sort of masterpiece. Geometry Wars IS pretty dope, though...