Thread 714644036 - /v/ [Archived: 570 hours ago]

Anonymous
7/6/2025, 5:48:23 AM No.714644036
1592762931554
1592762931554
md5: 8068a0d289f166458b2b2c217a9cf9a3🔍
>It takes 5 years to release a shitty live service game with no content
>Every AAA game spends 3+ years in pre production because people have no idea about what they want to make, they throw what's popular to a wall hoping it sticks
>Releases in buggy unfinished state regardless
>People who are willing to say ''Yo, this shit sucks! We should change this and that'' are supressed by the execs
>Development stories are full of crunch and mismanagement
Maybe they should keep killing games and close studios desu
Replies: >>714644367 >>714644650
Anonymous
7/6/2025, 5:54:34 AM No.714644367
1656270385422
1656270385422
md5: eb4dadb06a9c82e4b10504531600b44e🔍
>>714644036 (OP)
>Game comes out people love
>Bunch of devs come out and say "This is what happens when you let developers finish a game!"
>Game comes out that people hate
>Turns out it was in development for 7+ years and was rebooted multiple times to the point that the game you get was in development for less than 2 years and old came out because the moneymen were breathing down their necks to ship something
Anonymous
7/6/2025, 5:59:37 AM No.714644650
>>714644036 (OP)
I don't think it's likely they'll cure their incompetent management, so everything is going to be an embarassing mess going forwards as well. None of them know a thing about videogames.

It's sad, but microsoft's entire gaming division is almost entirely grifters and parasites who will never ship a good game. That's what happens when you have incompetent leadership