>>714667701 (OP)>Any game shipping at 60 FPS on the Series S should easily port to the Switch 2.At 30 fps, because of CPU.
The article continues and mentions
>Likewise, a 30 FPS Series S game thatโs GPU-bound should also port well. Games with complex physics, animations, or other CPU-intensive elements might incur additional challenges in reaching 30 or 60 FPS or require extra optimization during porting."But yeah, devs now will have little reason to ignore Switch 2, and hopefully, that'll ensure more CPU optimization for the future games.