>>714753702Plenty of other series improve their graphics and scope at the same time, GF is just incompetent and/or overworked
Also a lot of Arceus and SV's visual issues have to do with moving away from the more stylized shaders let's go and SS had, rather then just technical limitations
>>714745996Digimon doesn't have a consistent game format. Some of them are turn based JRPGs, such as World 2, 3, and the "Digimon Story" titles (the Story games are based on World 2/3's format, wheras World 1 and all the World titles after 4 (which was a bad Diablo clone) are more like v-pet, chao garden esque monster raising sims/town building games), but not all are. By extension, how the elemental interactions, types, stats, etc work also vary from game to game
Generally speaking, though, Digimon has a triangle of Vaccines beating Viruses, which beat Data, which beats Vaccines, though there's also some outlier types. A lot of games also have elemental types. So say in Cyber Sleuth, Hacker's Memory, and now the upcoming Time Stranger, there is both the Virus-Vaccine-Data triangle, and also an elemental system with Fire, Water, Plant, Electrical, Metal, Ice, Earth, Wind, Light, Darknesss, and Neutral, though we don't know their exact interactions yet (CS/HM had less elements, with Dark and Light strong vs one another, Fire beating plant which beat water which beat fire, and and earth beating electric which beat wind which beat earth)
So say in CS/HM, a Vaccine Digimon using a fire attack on a plant Virus digimon would deal maximum damage, but if it was a water attack, then that and the vaccine-virus interaction would mostly cancel out for medium damage, wheras say a Virus using a fire attack on a water Vaccine digimon would deal the lowest damage