I feel the same way. There's something comforting about the slow moments/downtime in a horror game that scratches an itch that other genres don't. Maybe it's the contrast between fear/calmness in the areas. music and actions that are taking place.
idk, i like to fall asleep watching horror movies/game playthroughs or their soundtracks because I find them very calming.
Classic survival horror is simply cozy. They also are great way to handle some tough, complex subject matters, while the gameplay provides feelings of accomplishments as you progress forward.
That being said, the SH2 DEI-make was utter diarrhea feces.
Anonymous
7/8/2025, 2:09:19 AM No.714826196
>>714824665 (OP) I wish there was more horror in horror. Even in Silent Hill 2 the enemies are just too goofy looking and the combat little wonky that it just takes me out
Anonymous
7/8/2025, 2:30:01 AM No.714827642
>>714824665 (OP) I think one of my favourite vidya things is playing a horror game and seeing the protagonist win in the end, even if it looks completely hopeless for most of the game. Fatal Frame 4 was unreal with that.
>>714827642 Agreed. James deserved a happy ending.
Anonymous
7/8/2025, 2:40:03 AM No.714828345
It's one of my favorite genres
Anonymous
7/8/2025, 2:48:12 AM No.714828879
>>714824665 (OP) Yes, I have for about 20 years, the problem though is that when you play so many that feeling gets heavily numbed. Especially if you've played the best of the best. Combination of desensitization + being spoiled by the very best. Nowadays especially it feels like devs have forgotten how to create tension and atmosphere, but hard to say if that's the desensitization at work.